1 // SPDX-License-Identifier: GPL-2.0 2 /* 3 * arch/parisc/lib/io.c 4 * 5 * Copyright (c) Matthew Wilcox 2001 for Hewlett-Packard 6 * Copyright (c) Randolph Chung 2001 <tausq@debian.org> 7 * 8 * IO accessing functions which shouldn't be inlined because they're too big 9 */ 10 11 #include <linux/kernel.h> 12 #include <linux/module.h> 13 #include <asm/io.h> 14 15 /* 16 * Read COUNT 8-bit bytes from port PORT into memory starting at 17 * SRC. 18 */ 19 void insb (unsigned long port, void *dst, unsigned long count) 20 { 21 unsigned char *p; 22 23 p = (unsigned char *)dst; 24 25 while (((unsigned long)p) & 0x3) { 26 if (!count) 27 return; 28 count--; 29 *p = inb(port); 30 p++; 31 } 32 33 while (count >= 4) { 34 unsigned int w; 35 count -= 4; 36 w = inb(port) << 24; 37 w |= inb(port) << 16; 38 w |= inb(port) << 8; 39 w |= inb(port); 40 *(unsigned int *) p = w; 41 p += 4; 42 } 43 44 while (count) { 45 --count; 46 *p = inb(port); 47 p++; 48 } 49 } 50 51 52 /* 53 * Read COUNT 16-bit words from port PORT into memory starting at 54 * SRC. SRC must be at least short aligned. This is used by the 55 * IDE driver to read disk sectors. Performance is important, but 56 * the interfaces seems to be slow: just using the inlined version 57 * of the inw() breaks things. 58 */ 59 void insw (unsigned long port, void *dst, unsigned long count) 60 { 61 unsigned int l = 0, l2; 62 unsigned char *p; 63 64 p = (unsigned char *)dst; 65 66 if (!count) 67 return; 68 69 switch (((unsigned long)p) & 0x3) 70 { 71 case 0x00: /* Buffer 32-bit aligned */ 72 while (count>=2) { 73 74 count -= 2; 75 l = cpu_to_le16(inw(port)) << 16; 76 l |= cpu_to_le16(inw(port)); 77 *(unsigned int *)p = l; 78 p += 4; 79 } 80 if (count) { 81 *(unsigned short *)p = cpu_to_le16(inw(port)); 82 } 83 break; 84 85 case 0x02: /* Buffer 16-bit aligned */ 86 *(unsigned short *)p = cpu_to_le16(inw(port)); 87 p += 2; 88 count--; 89 while (count>=2) { 90 91 count -= 2; 92 l = cpu_to_le16(inw(port)) << 16; 93 l |= cpu_to_le16(inw(port)); 94 *(unsigned int *)p = l; 95 p += 4; 96 } 97 if (count) { 98 *(unsigned short *)p = cpu_to_le16(inw(port)); 99 } 100 break; 101 102 case 0x01: /* Buffer 8-bit aligned */ 103 case 0x03: 104 /* I don't bother with 32bit transfers 105 * in this case, 16bit will have to do -- DE */ 106 --count; 107 108 l = cpu_to_le16(inw(port)); 109 *p = l >> 8; 110 p++; 111 while (count--) 112 { 113 l2 = cpu_to_le16(inw(port)); 114 *(unsigned short *)p = (l & 0xff) << 8 | (l2 >> 8); 115 p += 2; 116 l = l2; 117 } 118 *p = l & 0xff; 119 break; 120 } 121 } 122 123 124 125 /* 126 * Read COUNT 32-bit words from port PORT into memory starting at 127 * SRC. Now works with any alignment in SRC. Performance is important, 128 * but the interfaces seems to be slow: just using the inlined version 129 * of the inl() breaks things. 130 */ 131 void insl (unsigned long port, void *dst, unsigned long count) 132 { 133 unsigned int l = 0, l2; 134 unsigned char *p; 135 136 p = (unsigned char *)dst; 137 138 if (!count) 139 return; 140 141 switch (((unsigned long) dst) & 0x3) 142 { 143 case 0x00: /* Buffer 32-bit aligned */ 144 while (count--) 145 { 146 *(unsigned int *)p = cpu_to_le32(inl(port)); 147 p += 4; 148 } 149 break; 150 151 case 0x02: /* Buffer 16-bit aligned */ 152 --count; 153 154 l = cpu_to_le32(inl(port)); 155 *(unsigned short *)p = l >> 16; 156 p += 2; 157 158 while (count--) 159 { 160 l2 = cpu_to_le32(inl(port)); 161 *(unsigned int *)p = (l & 0xffff) << 16 | (l2 >> 16); 162 p += 4; 163 l = l2; 164 } 165 *(unsigned short *)p = l & 0xffff; 166 break; 167 case 0x01: /* Buffer 8-bit aligned */ 168 --count; 169 170 l = cpu_to_le32(inl(port)); 171 *(unsigned char *)p = l >> 24; 172 p++; 173 *(unsigned short *)p = (l >> 8) & 0xffff; 174 p += 2; 175 while (count--) 176 { 177 l2 = cpu_to_le32(inl(port)); 178 *(unsigned int *)p = (l & 0xff) << 24 | (l2 >> 8); 179 p += 4; 180 l = l2; 181 } 182 *p = l & 0xff; 183 break; 184 case 0x03: /* Buffer 8-bit aligned */ 185 --count; 186 187 l = cpu_to_le32(inl(port)); 188 *p = l >> 24; 189 p++; 190 while (count--) 191 { 192 l2 = cpu_to_le32(inl(port)); 193 *(unsigned int *)p = (l & 0xffffff) << 8 | l2 >> 24; 194 p += 4; 195 l = l2; 196 } 197 *(unsigned short *)p = (l >> 8) & 0xffff; 198 p += 2; 199 *p = l & 0xff; 200 break; 201 } 202 } 203 204 205 /* 206 * Like insb but in the opposite direction. 207 * Don't worry as much about doing aligned memory transfers: 208 * doing byte reads the "slow" way isn't nearly as slow as 209 * doing byte writes the slow way (no r-m-w cycle). 210 */ 211 void outsb(unsigned long port, const void * src, unsigned long count) 212 { 213 const unsigned char *p; 214 215 p = (const unsigned char *)src; 216 while (count) { 217 count--; 218 outb(*p, port); 219 p++; 220 } 221 } 222 223 /* 224 * Like insw but in the opposite direction. This is used by the IDE 225 * driver to write disk sectors. Performance is important, but the 226 * interfaces seems to be slow: just using the inlined version of the 227 * outw() breaks things. 228 */ 229 void outsw (unsigned long port, const void *src, unsigned long count) 230 { 231 unsigned int l = 0, l2; 232 const unsigned char *p; 233 234 p = (const unsigned char *)src; 235 236 if (!count) 237 return; 238 239 switch (((unsigned long)p) & 0x3) 240 { 241 case 0x00: /* Buffer 32-bit aligned */ 242 while (count>=2) { 243 count -= 2; 244 l = *(unsigned int *)p; 245 p += 4; 246 outw(le16_to_cpu(l >> 16), port); 247 outw(le16_to_cpu(l & 0xffff), port); 248 } 249 if (count) { 250 outw(le16_to_cpu(*(unsigned short*)p), port); 251 } 252 break; 253 254 case 0x02: /* Buffer 16-bit aligned */ 255 256 outw(le16_to_cpu(*(unsigned short*)p), port); 257 p += 2; 258 count--; 259 260 while (count>=2) { 261 count -= 2; 262 l = *(unsigned int *)p; 263 p += 4; 264 outw(le16_to_cpu(l >> 16), port); 265 outw(le16_to_cpu(l & 0xffff), port); 266 } 267 if (count) { 268 outw(le16_to_cpu(*(unsigned short *)p), port); 269 } 270 break; 271 272 case 0x01: /* Buffer 8-bit aligned */ 273 /* I don't bother with 32bit transfers 274 * in this case, 16bit will have to do -- DE */ 275 276 l = *p << 8; 277 p++; 278 count--; 279 while (count) 280 { 281 count--; 282 l2 = *(unsigned short *)p; 283 p += 2; 284 outw(le16_to_cpu(l | l2 >> 8), port); 285 l = l2 << 8; 286 } 287 l2 = *(unsigned char *)p; 288 outw (le16_to_cpu(l | l2>>8), port); 289 break; 290 291 } 292 } 293 294 295 /* 296 * Like insl but in the opposite direction. This is used by the IDE 297 * driver to write disk sectors. Works with any alignment in SRC. 298 * Performance is important, but the interfaces seems to be slow: 299 * just using the inlined version of the outl() breaks things. 300 */ 301 void outsl (unsigned long port, const void *src, unsigned long count) 302 { 303 unsigned int l = 0, l2; 304 const unsigned char *p; 305 306 p = (const unsigned char *)src; 307 308 if (!count) 309 return; 310 311 switch (((unsigned long)p) & 0x3) 312 { 313 case 0x00: /* Buffer 32-bit aligned */ 314 while (count--) 315 { 316 outl(le32_to_cpu(*(unsigned int *)p), port); 317 p += 4; 318 } 319 break; 320 321 case 0x02: /* Buffer 16-bit aligned */ 322 --count; 323 324 l = *(unsigned short *)p; 325 p += 2; 326 327 while (count--) 328 { 329 l2 = *(unsigned int *)p; 330 p += 4; 331 outl (le32_to_cpu(l << 16 | l2 >> 16), port); 332 l = l2; 333 } 334 l2 = *(unsigned short *)p; 335 outl (le32_to_cpu(l << 16 | l2), port); 336 break; 337 case 0x01: /* Buffer 8-bit aligned */ 338 --count; 339 340 l = *p << 24; 341 p++; 342 l |= *(unsigned short *)p << 8; 343 p += 2; 344 345 while (count--) 346 { 347 l2 = *(unsigned int *)p; 348 p += 4; 349 outl (le32_to_cpu(l | l2 >> 24), port); 350 l = l2 << 8; 351 } 352 l2 = *p; 353 outl (le32_to_cpu(l | l2), port); 354 break; 355 case 0x03: /* Buffer 8-bit aligned */ 356 --count; 357 358 l = *p << 24; 359 p++; 360 361 while (count--) 362 { 363 l2 = *(unsigned int *)p; 364 p += 4; 365 outl (le32_to_cpu(l | l2 >> 8), port); 366 l = l2 << 24; 367 } 368 l2 = *(unsigned short *)p << 16; 369 p += 2; 370 l2 |= *p; 371 outl (le32_to_cpu(l | l2), port); 372 break; 373 } 374 } 375 376 EXPORT_SYMBOL(insb); 377 EXPORT_SYMBOL(insw); 378 EXPORT_SYMBOL(insl); 379 EXPORT_SYMBOL(outsb); 380 EXPORT_SYMBOL(outsw); 381 EXPORT_SYMBOL(outsl); 382