1 // SPDX-License-Identifier: GPL-2.0-only
2 /*
3 * Landlock LSM - Ruleset management
4 *
5 * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net>
6 * Copyright © 2018-2020 ANSSI
7 */
8
9 #include <linux/bits.h>
10 #include <linux/bug.h>
11 #include <linux/compiler_types.h>
12 #include <linux/err.h>
13 #include <linux/errno.h>
14 #include <linux/kernel.h>
15 #include <linux/lockdep.h>
16 #include <linux/overflow.h>
17 #include <linux/rbtree.h>
18 #include <linux/refcount.h>
19 #include <linux/slab.h>
20 #include <linux/spinlock.h>
21 #include <linux/workqueue.h>
22
23 #include "limits.h"
24 #include "object.h"
25 #include "ruleset.h"
26
create_ruleset(const u32 num_layers)27 static struct landlock_ruleset *create_ruleset(const u32 num_layers)
28 {
29 struct landlock_ruleset *new_ruleset;
30
31 new_ruleset =
32 kzalloc(struct_size(new_ruleset, access_masks, num_layers),
33 GFP_KERNEL_ACCOUNT);
34 if (!new_ruleset)
35 return ERR_PTR(-ENOMEM);
36 refcount_set(&new_ruleset->usage, 1);
37 mutex_init(&new_ruleset->lock);
38 new_ruleset->root_inode = RB_ROOT;
39
40 #if IS_ENABLED(CONFIG_INET)
41 new_ruleset->root_net_port = RB_ROOT;
42 #endif /* IS_ENABLED(CONFIG_INET) */
43
44 new_ruleset->num_layers = num_layers;
45 /*
46 * hierarchy = NULL
47 * num_rules = 0
48 * access_masks[] = 0
49 */
50 return new_ruleset;
51 }
52
53 struct landlock_ruleset *
landlock_create_ruleset(const access_mask_t fs_access_mask,const access_mask_t net_access_mask)54 landlock_create_ruleset(const access_mask_t fs_access_mask,
55 const access_mask_t net_access_mask)
56 {
57 struct landlock_ruleset *new_ruleset;
58
59 /* Informs about useless ruleset. */
60 if (!fs_access_mask && !net_access_mask)
61 return ERR_PTR(-ENOMSG);
62 new_ruleset = create_ruleset(1);
63 if (IS_ERR(new_ruleset))
64 return new_ruleset;
65 if (fs_access_mask)
66 landlock_add_fs_access_mask(new_ruleset, fs_access_mask, 0);
67 if (net_access_mask)
68 landlock_add_net_access_mask(new_ruleset, net_access_mask, 0);
69 return new_ruleset;
70 }
71
build_check_rule(void)72 static void build_check_rule(void)
73 {
74 const struct landlock_rule rule = {
75 .num_layers = ~0,
76 };
77
78 BUILD_BUG_ON(rule.num_layers < LANDLOCK_MAX_NUM_LAYERS);
79 }
80
is_object_pointer(const enum landlock_key_type key_type)81 static bool is_object_pointer(const enum landlock_key_type key_type)
82 {
83 switch (key_type) {
84 case LANDLOCK_KEY_INODE:
85 return true;
86
87 #if IS_ENABLED(CONFIG_INET)
88 case LANDLOCK_KEY_NET_PORT:
89 return false;
90 #endif /* IS_ENABLED(CONFIG_INET) */
91
92 default:
93 WARN_ON_ONCE(1);
94 return false;
95 }
96 }
97
98 static struct landlock_rule *
create_rule(const struct landlock_id id,const struct landlock_layer (* const layers)[],const u32 num_layers,const struct landlock_layer * const new_layer)99 create_rule(const struct landlock_id id,
100 const struct landlock_layer (*const layers)[], const u32 num_layers,
101 const struct landlock_layer *const new_layer)
102 {
103 struct landlock_rule *new_rule;
104 u32 new_num_layers;
105
106 build_check_rule();
107 if (new_layer) {
108 /* Should already be checked by landlock_merge_ruleset(). */
109 if (WARN_ON_ONCE(num_layers >= LANDLOCK_MAX_NUM_LAYERS))
110 return ERR_PTR(-E2BIG);
111 new_num_layers = num_layers + 1;
112 } else {
113 new_num_layers = num_layers;
114 }
115 new_rule = kzalloc(struct_size(new_rule, layers, new_num_layers),
116 GFP_KERNEL_ACCOUNT);
117 if (!new_rule)
118 return ERR_PTR(-ENOMEM);
119 RB_CLEAR_NODE(&new_rule->node);
120 if (is_object_pointer(id.type)) {
121 /* This should be catched by insert_rule(). */
122 WARN_ON_ONCE(!id.key.object);
123 landlock_get_object(id.key.object);
124 }
125
126 new_rule->key = id.key;
127 new_rule->num_layers = new_num_layers;
128 /* Copies the original layer stack. */
129 memcpy(new_rule->layers, layers,
130 flex_array_size(new_rule, layers, num_layers));
131 if (new_layer)
132 /* Adds a copy of @new_layer on the layer stack. */
133 new_rule->layers[new_rule->num_layers - 1] = *new_layer;
134 return new_rule;
135 }
136
get_root(struct landlock_ruleset * const ruleset,const enum landlock_key_type key_type)137 static struct rb_root *get_root(struct landlock_ruleset *const ruleset,
138 const enum landlock_key_type key_type)
139 {
140 switch (key_type) {
141 case LANDLOCK_KEY_INODE:
142 return &ruleset->root_inode;
143
144 #if IS_ENABLED(CONFIG_INET)
145 case LANDLOCK_KEY_NET_PORT:
146 return &ruleset->root_net_port;
147 #endif /* IS_ENABLED(CONFIG_INET) */
148
149 default:
150 WARN_ON_ONCE(1);
151 return ERR_PTR(-EINVAL);
152 }
153 }
154
free_rule(struct landlock_rule * const rule,const enum landlock_key_type key_type)155 static void free_rule(struct landlock_rule *const rule,
156 const enum landlock_key_type key_type)
157 {
158 might_sleep();
159 if (!rule)
160 return;
161 if (is_object_pointer(key_type))
162 landlock_put_object(rule->key.object);
163 kfree(rule);
164 }
165
build_check_ruleset(void)166 static void build_check_ruleset(void)
167 {
168 const struct landlock_ruleset ruleset = {
169 .num_rules = ~0,
170 .num_layers = ~0,
171 };
172 typeof(ruleset.access_masks[0]) access_masks = ~0;
173
174 BUILD_BUG_ON(ruleset.num_rules < LANDLOCK_MAX_NUM_RULES);
175 BUILD_BUG_ON(ruleset.num_layers < LANDLOCK_MAX_NUM_LAYERS);
176 BUILD_BUG_ON(access_masks <
177 ((LANDLOCK_MASK_ACCESS_FS << LANDLOCK_SHIFT_ACCESS_FS) |
178 (LANDLOCK_MASK_ACCESS_NET << LANDLOCK_SHIFT_ACCESS_NET)));
179 }
180
181 /**
182 * insert_rule - Create and insert a rule in a ruleset
183 *
184 * @ruleset: The ruleset to be updated.
185 * @id: The ID to build the new rule with. The underlying kernel object, if
186 * any, must be held by the caller.
187 * @layers: One or multiple layers to be copied into the new rule.
188 * @num_layers: The number of @layers entries.
189 *
190 * When user space requests to add a new rule to a ruleset, @layers only
191 * contains one entry and this entry is not assigned to any level. In this
192 * case, the new rule will extend @ruleset, similarly to a boolean OR between
193 * access rights.
194 *
195 * When merging a ruleset in a domain, or copying a domain, @layers will be
196 * added to @ruleset as new constraints, similarly to a boolean AND between
197 * access rights.
198 */
insert_rule(struct landlock_ruleset * const ruleset,const struct landlock_id id,const struct landlock_layer (* const layers)[],const size_t num_layers)199 static int insert_rule(struct landlock_ruleset *const ruleset,
200 const struct landlock_id id,
201 const struct landlock_layer (*const layers)[],
202 const size_t num_layers)
203 {
204 struct rb_node **walker_node;
205 struct rb_node *parent_node = NULL;
206 struct landlock_rule *new_rule;
207 struct rb_root *root;
208
209 might_sleep();
210 lockdep_assert_held(&ruleset->lock);
211 if (WARN_ON_ONCE(!layers))
212 return -ENOENT;
213
214 if (is_object_pointer(id.type) && WARN_ON_ONCE(!id.key.object))
215 return -ENOENT;
216
217 root = get_root(ruleset, id.type);
218 if (IS_ERR(root))
219 return PTR_ERR(root);
220
221 walker_node = &root->rb_node;
222 while (*walker_node) {
223 struct landlock_rule *const this =
224 rb_entry(*walker_node, struct landlock_rule, node);
225
226 if (this->key.data != id.key.data) {
227 parent_node = *walker_node;
228 if (this->key.data < id.key.data)
229 walker_node = &((*walker_node)->rb_right);
230 else
231 walker_node = &((*walker_node)->rb_left);
232 continue;
233 }
234
235 /* Only a single-level layer should match an existing rule. */
236 if (WARN_ON_ONCE(num_layers != 1))
237 return -EINVAL;
238
239 /* If there is a matching rule, updates it. */
240 if ((*layers)[0].level == 0) {
241 /*
242 * Extends access rights when the request comes from
243 * landlock_add_rule(2), i.e. @ruleset is not a domain.
244 */
245 if (WARN_ON_ONCE(this->num_layers != 1))
246 return -EINVAL;
247 if (WARN_ON_ONCE(this->layers[0].level != 0))
248 return -EINVAL;
249 this->layers[0].access |= (*layers)[0].access;
250 return 0;
251 }
252
253 if (WARN_ON_ONCE(this->layers[0].level == 0))
254 return -EINVAL;
255
256 /*
257 * Intersects access rights when it is a merge between a
258 * ruleset and a domain.
259 */
260 new_rule = create_rule(id, &this->layers, this->num_layers,
261 &(*layers)[0]);
262 if (IS_ERR(new_rule))
263 return PTR_ERR(new_rule);
264 rb_replace_node(&this->node, &new_rule->node, root);
265 free_rule(this, id.type);
266 return 0;
267 }
268
269 /* There is no match for @id. */
270 build_check_ruleset();
271 if (ruleset->num_rules >= LANDLOCK_MAX_NUM_RULES)
272 return -E2BIG;
273 new_rule = create_rule(id, layers, num_layers, NULL);
274 if (IS_ERR(new_rule))
275 return PTR_ERR(new_rule);
276 rb_link_node(&new_rule->node, parent_node, walker_node);
277 rb_insert_color(&new_rule->node, root);
278 ruleset->num_rules++;
279 return 0;
280 }
281
build_check_layer(void)282 static void build_check_layer(void)
283 {
284 const struct landlock_layer layer = {
285 .level = ~0,
286 .access = ~0,
287 };
288
289 BUILD_BUG_ON(layer.level < LANDLOCK_MAX_NUM_LAYERS);
290 BUILD_BUG_ON(layer.access < LANDLOCK_MASK_ACCESS_FS);
291 }
292
293 /* @ruleset must be locked by the caller. */
landlock_insert_rule(struct landlock_ruleset * const ruleset,const struct landlock_id id,const access_mask_t access)294 int landlock_insert_rule(struct landlock_ruleset *const ruleset,
295 const struct landlock_id id,
296 const access_mask_t access)
297 {
298 struct landlock_layer layers[] = { {
299 .access = access,
300 /* When @level is zero, insert_rule() extends @ruleset. */
301 .level = 0,
302 } };
303
304 build_check_layer();
305 return insert_rule(ruleset, id, &layers, ARRAY_SIZE(layers));
306 }
307
get_hierarchy(struct landlock_hierarchy * const hierarchy)308 static void get_hierarchy(struct landlock_hierarchy *const hierarchy)
309 {
310 if (hierarchy)
311 refcount_inc(&hierarchy->usage);
312 }
313
put_hierarchy(struct landlock_hierarchy * hierarchy)314 static void put_hierarchy(struct landlock_hierarchy *hierarchy)
315 {
316 while (hierarchy && refcount_dec_and_test(&hierarchy->usage)) {
317 const struct landlock_hierarchy *const freeme = hierarchy;
318
319 hierarchy = hierarchy->parent;
320 kfree(freeme);
321 }
322 }
323
merge_tree(struct landlock_ruleset * const dst,struct landlock_ruleset * const src,const enum landlock_key_type key_type)324 static int merge_tree(struct landlock_ruleset *const dst,
325 struct landlock_ruleset *const src,
326 const enum landlock_key_type key_type)
327 {
328 struct landlock_rule *walker_rule, *next_rule;
329 struct rb_root *src_root;
330 int err = 0;
331
332 might_sleep();
333 lockdep_assert_held(&dst->lock);
334 lockdep_assert_held(&src->lock);
335
336 src_root = get_root(src, key_type);
337 if (IS_ERR(src_root))
338 return PTR_ERR(src_root);
339
340 /* Merges the @src tree. */
341 rbtree_postorder_for_each_entry_safe(walker_rule, next_rule, src_root,
342 node) {
343 struct landlock_layer layers[] = { {
344 .level = dst->num_layers,
345 } };
346 const struct landlock_id id = {
347 .key = walker_rule->key,
348 .type = key_type,
349 };
350
351 if (WARN_ON_ONCE(walker_rule->num_layers != 1))
352 return -EINVAL;
353
354 if (WARN_ON_ONCE(walker_rule->layers[0].level != 0))
355 return -EINVAL;
356
357 layers[0].access = walker_rule->layers[0].access;
358
359 err = insert_rule(dst, id, &layers, ARRAY_SIZE(layers));
360 if (err)
361 return err;
362 }
363 return err;
364 }
365
merge_ruleset(struct landlock_ruleset * const dst,struct landlock_ruleset * const src)366 static int merge_ruleset(struct landlock_ruleset *const dst,
367 struct landlock_ruleset *const src)
368 {
369 int err = 0;
370
371 might_sleep();
372 /* Should already be checked by landlock_merge_ruleset() */
373 if (WARN_ON_ONCE(!src))
374 return 0;
375 /* Only merge into a domain. */
376 if (WARN_ON_ONCE(!dst || !dst->hierarchy))
377 return -EINVAL;
378
379 /* Locks @dst first because we are its only owner. */
380 mutex_lock(&dst->lock);
381 mutex_lock_nested(&src->lock, SINGLE_DEPTH_NESTING);
382
383 /* Stacks the new layer. */
384 if (WARN_ON_ONCE(src->num_layers != 1 || dst->num_layers < 1)) {
385 err = -EINVAL;
386 goto out_unlock;
387 }
388 dst->access_masks[dst->num_layers - 1] = src->access_masks[0];
389
390 /* Merges the @src inode tree. */
391 err = merge_tree(dst, src, LANDLOCK_KEY_INODE);
392 if (err)
393 goto out_unlock;
394
395 #if IS_ENABLED(CONFIG_INET)
396 /* Merges the @src network port tree. */
397 err = merge_tree(dst, src, LANDLOCK_KEY_NET_PORT);
398 if (err)
399 goto out_unlock;
400 #endif /* IS_ENABLED(CONFIG_INET) */
401
402 out_unlock:
403 mutex_unlock(&src->lock);
404 mutex_unlock(&dst->lock);
405 return err;
406 }
407
inherit_tree(struct landlock_ruleset * const parent,struct landlock_ruleset * const child,const enum landlock_key_type key_type)408 static int inherit_tree(struct landlock_ruleset *const parent,
409 struct landlock_ruleset *const child,
410 const enum landlock_key_type key_type)
411 {
412 struct landlock_rule *walker_rule, *next_rule;
413 struct rb_root *parent_root;
414 int err = 0;
415
416 might_sleep();
417 lockdep_assert_held(&parent->lock);
418 lockdep_assert_held(&child->lock);
419
420 parent_root = get_root(parent, key_type);
421 if (IS_ERR(parent_root))
422 return PTR_ERR(parent_root);
423
424 /* Copies the @parent inode or network tree. */
425 rbtree_postorder_for_each_entry_safe(walker_rule, next_rule,
426 parent_root, node) {
427 const struct landlock_id id = {
428 .key = walker_rule->key,
429 .type = key_type,
430 };
431
432 err = insert_rule(child, id, &walker_rule->layers,
433 walker_rule->num_layers);
434 if (err)
435 return err;
436 }
437 return err;
438 }
439
inherit_ruleset(struct landlock_ruleset * const parent,struct landlock_ruleset * const child)440 static int inherit_ruleset(struct landlock_ruleset *const parent,
441 struct landlock_ruleset *const child)
442 {
443 int err = 0;
444
445 might_sleep();
446 if (!parent)
447 return 0;
448
449 /* Locks @child first because we are its only owner. */
450 mutex_lock(&child->lock);
451 mutex_lock_nested(&parent->lock, SINGLE_DEPTH_NESTING);
452
453 /* Copies the @parent inode tree. */
454 err = inherit_tree(parent, child, LANDLOCK_KEY_INODE);
455 if (err)
456 goto out_unlock;
457
458 #if IS_ENABLED(CONFIG_INET)
459 /* Copies the @parent network port tree. */
460 err = inherit_tree(parent, child, LANDLOCK_KEY_NET_PORT);
461 if (err)
462 goto out_unlock;
463 #endif /* IS_ENABLED(CONFIG_INET) */
464
465 if (WARN_ON_ONCE(child->num_layers <= parent->num_layers)) {
466 err = -EINVAL;
467 goto out_unlock;
468 }
469 /* Copies the parent layer stack and leaves a space for the new layer. */
470 memcpy(child->access_masks, parent->access_masks,
471 flex_array_size(parent, access_masks, parent->num_layers));
472
473 if (WARN_ON_ONCE(!parent->hierarchy)) {
474 err = -EINVAL;
475 goto out_unlock;
476 }
477 get_hierarchy(parent->hierarchy);
478 child->hierarchy->parent = parent->hierarchy;
479
480 out_unlock:
481 mutex_unlock(&parent->lock);
482 mutex_unlock(&child->lock);
483 return err;
484 }
485
free_ruleset(struct landlock_ruleset * const ruleset)486 static void free_ruleset(struct landlock_ruleset *const ruleset)
487 {
488 struct landlock_rule *freeme, *next;
489
490 might_sleep();
491 rbtree_postorder_for_each_entry_safe(freeme, next, &ruleset->root_inode,
492 node)
493 free_rule(freeme, LANDLOCK_KEY_INODE);
494
495 #if IS_ENABLED(CONFIG_INET)
496 rbtree_postorder_for_each_entry_safe(freeme, next,
497 &ruleset->root_net_port, node)
498 free_rule(freeme, LANDLOCK_KEY_NET_PORT);
499 #endif /* IS_ENABLED(CONFIG_INET) */
500
501 put_hierarchy(ruleset->hierarchy);
502 kfree(ruleset);
503 }
504
landlock_put_ruleset(struct landlock_ruleset * const ruleset)505 void landlock_put_ruleset(struct landlock_ruleset *const ruleset)
506 {
507 might_sleep();
508 if (ruleset && refcount_dec_and_test(&ruleset->usage))
509 free_ruleset(ruleset);
510 }
511
free_ruleset_work(struct work_struct * const work)512 static void free_ruleset_work(struct work_struct *const work)
513 {
514 struct landlock_ruleset *ruleset;
515
516 ruleset = container_of(work, struct landlock_ruleset, work_free);
517 free_ruleset(ruleset);
518 }
519
landlock_put_ruleset_deferred(struct landlock_ruleset * const ruleset)520 void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset)
521 {
522 if (ruleset && refcount_dec_and_test(&ruleset->usage)) {
523 INIT_WORK(&ruleset->work_free, free_ruleset_work);
524 schedule_work(&ruleset->work_free);
525 }
526 }
527
528 /**
529 * landlock_merge_ruleset - Merge a ruleset with a domain
530 *
531 * @parent: Parent domain.
532 * @ruleset: New ruleset to be merged.
533 *
534 * Returns the intersection of @parent and @ruleset, or returns @parent if
535 * @ruleset is empty, or returns a duplicate of @ruleset if @parent is empty.
536 */
537 struct landlock_ruleset *
landlock_merge_ruleset(struct landlock_ruleset * const parent,struct landlock_ruleset * const ruleset)538 landlock_merge_ruleset(struct landlock_ruleset *const parent,
539 struct landlock_ruleset *const ruleset)
540 {
541 struct landlock_ruleset *new_dom;
542 u32 num_layers;
543 int err;
544
545 might_sleep();
546 if (WARN_ON_ONCE(!ruleset || parent == ruleset))
547 return ERR_PTR(-EINVAL);
548
549 if (parent) {
550 if (parent->num_layers >= LANDLOCK_MAX_NUM_LAYERS)
551 return ERR_PTR(-E2BIG);
552 num_layers = parent->num_layers + 1;
553 } else {
554 num_layers = 1;
555 }
556
557 /* Creates a new domain... */
558 new_dom = create_ruleset(num_layers);
559 if (IS_ERR(new_dom))
560 return new_dom;
561 new_dom->hierarchy =
562 kzalloc(sizeof(*new_dom->hierarchy), GFP_KERNEL_ACCOUNT);
563 if (!new_dom->hierarchy) {
564 err = -ENOMEM;
565 goto out_put_dom;
566 }
567 refcount_set(&new_dom->hierarchy->usage, 1);
568
569 /* ...as a child of @parent... */
570 err = inherit_ruleset(parent, new_dom);
571 if (err)
572 goto out_put_dom;
573
574 /* ...and including @ruleset. */
575 err = merge_ruleset(new_dom, ruleset);
576 if (err)
577 goto out_put_dom;
578
579 return new_dom;
580
581 out_put_dom:
582 landlock_put_ruleset(new_dom);
583 return ERR_PTR(err);
584 }
585
586 /*
587 * The returned access has the same lifetime as @ruleset.
588 */
589 const struct landlock_rule *
landlock_find_rule(const struct landlock_ruleset * const ruleset,const struct landlock_id id)590 landlock_find_rule(const struct landlock_ruleset *const ruleset,
591 const struct landlock_id id)
592 {
593 const struct rb_root *root;
594 const struct rb_node *node;
595
596 root = get_root((struct landlock_ruleset *)ruleset, id.type);
597 if (IS_ERR(root))
598 return NULL;
599 node = root->rb_node;
600
601 while (node) {
602 struct landlock_rule *this =
603 rb_entry(node, struct landlock_rule, node);
604
605 if (this->key.data == id.key.data)
606 return this;
607 if (this->key.data < id.key.data)
608 node = node->rb_right;
609 else
610 node = node->rb_left;
611 }
612 return NULL;
613 }
614
615 /*
616 * @layer_masks is read and may be updated according to the access request and
617 * the matching rule.
618 * @masks_array_size must be equal to ARRAY_SIZE(*layer_masks).
619 *
620 * Returns true if the request is allowed (i.e. relevant layer masks for the
621 * request are empty).
622 */
landlock_unmask_layers(const struct landlock_rule * const rule,const access_mask_t access_request,layer_mask_t (* const layer_masks)[],const size_t masks_array_size)623 bool landlock_unmask_layers(const struct landlock_rule *const rule,
624 const access_mask_t access_request,
625 layer_mask_t (*const layer_masks)[],
626 const size_t masks_array_size)
627 {
628 size_t layer_level;
629
630 if (!access_request || !layer_masks)
631 return true;
632 if (!rule)
633 return false;
634
635 /*
636 * An access is granted if, for each policy layer, at least one rule
637 * encountered on the pathwalk grants the requested access,
638 * regardless of its position in the layer stack. We must then check
639 * the remaining layers for each inode, from the first added layer to
640 * the last one. When there is multiple requested accesses, for each
641 * policy layer, the full set of requested accesses may not be granted
642 * by only one rule, but by the union (binary OR) of multiple rules.
643 * E.g. /a/b <execute> + /a <read> => /a/b <execute + read>
644 */
645 for (layer_level = 0; layer_level < rule->num_layers; layer_level++) {
646 const struct landlock_layer *const layer =
647 &rule->layers[layer_level];
648 const layer_mask_t layer_bit = BIT_ULL(layer->level - 1);
649 const unsigned long access_req = access_request;
650 unsigned long access_bit;
651 bool is_empty;
652
653 /*
654 * Records in @layer_masks which layer grants access to each
655 * requested access.
656 */
657 is_empty = true;
658 for_each_set_bit(access_bit, &access_req, masks_array_size) {
659 if (layer->access & BIT_ULL(access_bit))
660 (*layer_masks)[access_bit] &= ~layer_bit;
661 is_empty = is_empty && !(*layer_masks)[access_bit];
662 }
663 if (is_empty)
664 return true;
665 }
666 return false;
667 }
668
669 typedef access_mask_t
670 get_access_mask_t(const struct landlock_ruleset *const ruleset,
671 const u16 layer_level);
672
673 /**
674 * landlock_init_layer_masks - Initialize layer masks from an access request
675 *
676 * Populates @layer_masks such that for each access right in @access_request,
677 * the bits for all the layers are set where this access right is handled.
678 *
679 * @domain: The domain that defines the current restrictions.
680 * @access_request: The requested access rights to check.
681 * @layer_masks: It must contain %LANDLOCK_NUM_ACCESS_FS or
682 * %LANDLOCK_NUM_ACCESS_NET elements according to @key_type.
683 * @key_type: The key type to switch between access masks of different types.
684 *
685 * Returns: An access mask where each access right bit is set which is handled
686 * in any of the active layers in @domain.
687 */
688 access_mask_t
landlock_init_layer_masks(const struct landlock_ruleset * const domain,const access_mask_t access_request,layer_mask_t (* const layer_masks)[],const enum landlock_key_type key_type)689 landlock_init_layer_masks(const struct landlock_ruleset *const domain,
690 const access_mask_t access_request,
691 layer_mask_t (*const layer_masks)[],
692 const enum landlock_key_type key_type)
693 {
694 access_mask_t handled_accesses = 0;
695 size_t layer_level, num_access;
696 get_access_mask_t *get_access_mask;
697
698 switch (key_type) {
699 case LANDLOCK_KEY_INODE:
700 get_access_mask = landlock_get_fs_access_mask;
701 num_access = LANDLOCK_NUM_ACCESS_FS;
702 break;
703
704 #if IS_ENABLED(CONFIG_INET)
705 case LANDLOCK_KEY_NET_PORT:
706 get_access_mask = landlock_get_net_access_mask;
707 num_access = LANDLOCK_NUM_ACCESS_NET;
708 break;
709 #endif /* IS_ENABLED(CONFIG_INET) */
710
711 default:
712 WARN_ON_ONCE(1);
713 return 0;
714 }
715
716 memset(layer_masks, 0,
717 array_size(sizeof((*layer_masks)[0]), num_access));
718
719 /* An empty access request can happen because of O_WRONLY | O_RDWR. */
720 if (!access_request)
721 return 0;
722
723 /* Saves all handled accesses per layer. */
724 for (layer_level = 0; layer_level < domain->num_layers; layer_level++) {
725 const unsigned long access_req = access_request;
726 const access_mask_t access_mask =
727 get_access_mask(domain, layer_level);
728 unsigned long access_bit;
729
730 for_each_set_bit(access_bit, &access_req, num_access) {
731 if (BIT_ULL(access_bit) & access_mask) {
732 (*layer_masks)[access_bit] |=
733 BIT_ULL(layer_level);
734 handled_accesses |= BIT_ULL(access_bit);
735 }
736 }
737 }
738 return handled_accesses;
739 }
740