1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22  */
23 
24 #ifndef _DRM_GPU_SCHEDULER_H_
25 #define _DRM_GPU_SCHEDULER_H_
26 
27 #include <drm/spsc_queue.h>
28 #include <linux/dma-fence.h>
29 #include <linux/completion.h>
30 #include <linux/xarray.h>
31 #include <linux/workqueue.h>
32 
33 #define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000)
34 
35 /**
36  * DRM_SCHED_FENCE_DONT_PIPELINE - Prevent dependency pipelining
37  *
38  * Setting this flag on a scheduler fence prevents pipelining of jobs depending
39  * on this fence. In other words we always insert a full CPU round trip before
40  * dependent jobs are pushed to the hw queue.
41  */
42 #define DRM_SCHED_FENCE_DONT_PIPELINE	DMA_FENCE_FLAG_USER_BITS
43 
44 /**
45  * DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT - A fence deadline hint has been set
46  *
47  * Because we could have a deadline hint can be set before the backing hw
48  * fence is created, we need to keep track of whether a deadline has already
49  * been set.
50  */
51 #define DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT	(DMA_FENCE_FLAG_USER_BITS + 1)
52 
53 enum dma_resv_usage;
54 struct dma_resv;
55 struct drm_gem_object;
56 
57 struct drm_gpu_scheduler;
58 struct drm_sched_rq;
59 
60 struct drm_file;
61 
62 /* These are often used as an (initial) index
63  * to an array, and as such should start at 0.
64  */
65 enum drm_sched_priority {
66 	DRM_SCHED_PRIORITY_KERNEL,
67 	DRM_SCHED_PRIORITY_HIGH,
68 	DRM_SCHED_PRIORITY_NORMAL,
69 	DRM_SCHED_PRIORITY_LOW,
70 
71 	DRM_SCHED_PRIORITY_COUNT
72 };
73 
74 /**
75  * struct drm_sched_entity - A wrapper around a job queue (typically
76  * attached to the DRM file_priv).
77  *
78  * Entities will emit jobs in order to their corresponding hardware
79  * ring, and the scheduler will alternate between entities based on
80  * scheduling policy.
81  */
82 struct drm_sched_entity {
83 	/**
84 	 * @list:
85 	 *
86 	 * Used to append this struct to the list of entities in the runqueue
87 	 * @rq under &drm_sched_rq.entities.
88 	 *
89 	 * Protected by &drm_sched_rq.lock of @rq.
90 	 */
91 	struct list_head		list;
92 
93 	/**
94 	 * @lock:
95 	 *
96 	 * Lock protecting the run-queue (@rq) to which this entity belongs,
97 	 * @priority and the list of schedulers (@sched_list, @num_sched_list).
98 	 */
99 	spinlock_t			lock;
100 
101 	/**
102 	 * @rq:
103 	 *
104 	 * Runqueue on which this entity is currently scheduled.
105 	 *
106 	 * FIXME: Locking is very unclear for this. Writers are protected by
107 	 * @lock, but readers are generally lockless and seem to just race with
108 	 * not even a READ_ONCE.
109 	 */
110 	struct drm_sched_rq		*rq;
111 
112 	/**
113 	 * @sched_list:
114 	 *
115 	 * A list of schedulers (struct drm_gpu_scheduler).  Jobs from this entity can
116 	 * be scheduled on any scheduler on this list.
117 	 *
118 	 * This can be modified by calling drm_sched_entity_modify_sched().
119 	 * Locking is entirely up to the driver, see the above function for more
120 	 * details.
121 	 *
122 	 * This will be set to NULL if &num_sched_list equals 1 and @rq has been
123 	 * set already.
124 	 *
125 	 * FIXME: This means priority changes through
126 	 * drm_sched_entity_set_priority() will be lost henceforth in this case.
127 	 */
128 	struct drm_gpu_scheduler        **sched_list;
129 
130 	/**
131 	 * @num_sched_list:
132 	 *
133 	 * Number of drm_gpu_schedulers in the @sched_list.
134 	 */
135 	unsigned int                    num_sched_list;
136 
137 	/**
138 	 * @priority:
139 	 *
140 	 * Priority of the entity. This can be modified by calling
141 	 * drm_sched_entity_set_priority(). Protected by @lock.
142 	 */
143 	enum drm_sched_priority         priority;
144 
145 	/**
146 	 * @job_queue: the list of jobs of this entity.
147 	 */
148 	struct spsc_queue		job_queue;
149 
150 	/**
151 	 * @fence_seq:
152 	 *
153 	 * A linearly increasing seqno incremented with each new
154 	 * &drm_sched_fence which is part of the entity.
155 	 *
156 	 * FIXME: Callers of drm_sched_job_arm() need to ensure correct locking,
157 	 * this doesn't need to be atomic.
158 	 */
159 	atomic_t			fence_seq;
160 
161 	/**
162 	 * @fence_context:
163 	 *
164 	 * A unique context for all the fences which belong to this entity.  The
165 	 * &drm_sched_fence.scheduled uses the fence_context but
166 	 * &drm_sched_fence.finished uses fence_context + 1.
167 	 */
168 	uint64_t			fence_context;
169 
170 	/**
171 	 * @dependency:
172 	 *
173 	 * The dependency fence of the job which is on the top of the job queue.
174 	 */
175 	struct dma_fence		*dependency;
176 
177 	/**
178 	 * @cb:
179 	 *
180 	 * Callback for the dependency fence above.
181 	 */
182 	struct dma_fence_cb		cb;
183 
184 	/**
185 	 * @guilty:
186 	 *
187 	 * Points to entities' guilty.
188 	 */
189 	atomic_t			*guilty;
190 
191 	/**
192 	 * @last_scheduled:
193 	 *
194 	 * Points to the finished fence of the last scheduled job. Only written
195 	 * by the scheduler thread, can be accessed locklessly from
196 	 * drm_sched_job_arm() if the queue is empty.
197 	 */
198 	struct dma_fence __rcu		*last_scheduled;
199 
200 	/**
201 	 * @last_user: last group leader pushing a job into the entity.
202 	 */
203 	struct task_struct		*last_user;
204 
205 	/**
206 	 * @stopped:
207 	 *
208 	 * Marks the enity as removed from rq and destined for
209 	 * termination. This is set by calling drm_sched_entity_flush() and by
210 	 * drm_sched_fini().
211 	 */
212 	bool 				stopped;
213 
214 	/**
215 	 * @entity_idle:
216 	 *
217 	 * Signals when entity is not in use, used to sequence entity cleanup in
218 	 * drm_sched_entity_fini().
219 	 */
220 	struct completion		entity_idle;
221 
222 	/**
223 	 * @oldest_job_waiting:
224 	 *
225 	 * Marks earliest job waiting in SW queue
226 	 */
227 	ktime_t				oldest_job_waiting;
228 
229 	/**
230 	 * @rb_tree_node:
231 	 *
232 	 * The node used to insert this entity into time based priority queue
233 	 */
234 	struct rb_node			rb_tree_node;
235 
236 };
237 
238 /**
239  * struct drm_sched_rq - queue of entities to be scheduled.
240  *
241  * @sched: the scheduler to which this rq belongs to.
242  * @lock: protects @entities, @rb_tree_root and @current_entity.
243  * @current_entity: the entity which is to be scheduled.
244  * @entities: list of the entities to be scheduled.
245  * @rb_tree_root: root of time based priority queue of entities for FIFO scheduling
246  *
247  * Run queue is a set of entities scheduling command submissions for
248  * one specific ring. It implements the scheduling policy that selects
249  * the next entity to emit commands from.
250  */
251 struct drm_sched_rq {
252 	struct drm_gpu_scheduler	*sched;
253 
254 	spinlock_t			lock;
255 	/* Following members are protected by the @lock: */
256 	struct drm_sched_entity		*current_entity;
257 	struct list_head		entities;
258 	struct rb_root_cached		rb_tree_root;
259 };
260 
261 /**
262  * struct drm_sched_fence - fences corresponding to the scheduling of a job.
263  */
264 struct drm_sched_fence {
265         /**
266          * @scheduled: this fence is what will be signaled by the scheduler
267          * when the job is scheduled.
268          */
269 	struct dma_fence		scheduled;
270 
271         /**
272          * @finished: this fence is what will be signaled by the scheduler
273          * when the job is completed.
274          *
275          * When setting up an out fence for the job, you should use
276          * this, since it's available immediately upon
277          * drm_sched_job_init(), and the fence returned by the driver
278          * from run_job() won't be created until the dependencies have
279          * resolved.
280          */
281 	struct dma_fence		finished;
282 
283 	/**
284 	 * @deadline: deadline set on &drm_sched_fence.finished which
285 	 * potentially needs to be propagated to &drm_sched_fence.parent
286 	 */
287 	ktime_t				deadline;
288 
289         /**
290          * @parent: the fence returned by &drm_sched_backend_ops.run_job
291          * when scheduling the job on hardware. We signal the
292          * &drm_sched_fence.finished fence once parent is signalled.
293          */
294 	struct dma_fence		*parent;
295         /**
296          * @sched: the scheduler instance to which the job having this struct
297          * belongs to.
298          */
299 	struct drm_gpu_scheduler	*sched;
300         /**
301          * @lock: the lock used by the scheduled and the finished fences.
302          */
303 	spinlock_t			lock;
304         /**
305          * @owner: job owner for debugging
306          */
307 	void				*owner;
308 };
309 
310 struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
311 
312 /**
313  * struct drm_sched_job - A job to be run by an entity.
314  *
315  * @queue_node: used to append this struct to the queue of jobs in an entity.
316  * @list: a job participates in a "pending" and "done" lists.
317  * @sched: the scheduler instance on which this job is scheduled.
318  * @s_fence: contains the fences for the scheduling of job.
319  * @finish_cb: the callback for the finished fence.
320  * @credits: the number of credits this job contributes to the scheduler
321  * @work: Helper to reschedule job kill to different context.
322  * @id: a unique id assigned to each job scheduled on the scheduler.
323  * @karma: increment on every hang caused by this job. If this exceeds the hang
324  *         limit of the scheduler then the job is marked guilty and will not
325  *         be scheduled further.
326  * @s_priority: the priority of the job.
327  * @entity: the entity to which this job belongs.
328  * @cb: the callback for the parent fence in s_fence.
329  *
330  * A job is created by the driver using drm_sched_job_init(), and
331  * should call drm_sched_entity_push_job() once it wants the scheduler
332  * to schedule the job.
333  */
334 struct drm_sched_job {
335 	u64				id;
336 
337 	/**
338 	 * @submit_ts:
339 	 *
340 	 * When the job was pushed into the entity queue.
341 	 */
342 	ktime_t                         submit_ts;
343 
344 	/**
345 	 * @sched:
346 	 *
347 	 * The scheduler this job is or will be scheduled on. Gets set by
348 	 * drm_sched_job_arm(). Valid until drm_sched_backend_ops.free_job()
349 	 * has finished.
350 	 */
351 	struct drm_gpu_scheduler	*sched;
352 
353 	struct drm_sched_fence		*s_fence;
354 	struct drm_sched_entity         *entity;
355 
356 	enum drm_sched_priority		s_priority;
357 	u32				credits;
358 	/** @last_dependency: tracks @dependencies as they signal */
359 	unsigned int			last_dependency;
360 	atomic_t			karma;
361 
362 	struct spsc_node		queue_node;
363 	struct list_head		list;
364 
365 	/*
366 	 * work is used only after finish_cb has been used and will not be
367 	 * accessed anymore.
368 	 */
369 	union {
370 		struct dma_fence_cb	finish_cb;
371 		struct work_struct	work;
372 	};
373 
374 	struct dma_fence_cb		cb;
375 
376 	/**
377 	 * @dependencies:
378 	 *
379 	 * Contains the dependencies as struct dma_fence for this job, see
380 	 * drm_sched_job_add_dependency() and
381 	 * drm_sched_job_add_implicit_dependencies().
382 	 */
383 	struct xarray			dependencies;
384 };
385 
386 enum drm_gpu_sched_stat {
387 	DRM_GPU_SCHED_STAT_NONE, /* Reserve 0 */
388 	DRM_GPU_SCHED_STAT_NOMINAL,
389 	DRM_GPU_SCHED_STAT_ENODEV,
390 };
391 
392 /**
393  * struct drm_sched_backend_ops - Define the backend operations
394  *	called by the scheduler
395  *
396  * These functions should be implemented in the driver side.
397  */
398 struct drm_sched_backend_ops {
399 	/**
400 	 * @prepare_job:
401 	 *
402 	 * Called when the scheduler is considering scheduling this job next, to
403 	 * get another struct dma_fence for this job to block on.  Once it
404 	 * returns NULL, run_job() may be called.
405 	 *
406 	 * Can be NULL if no additional preparation to the dependencies are
407 	 * necessary. Skipped when jobs are killed instead of run.
408 	 */
409 	struct dma_fence *(*prepare_job)(struct drm_sched_job *sched_job,
410 					 struct drm_sched_entity *s_entity);
411 
412 	/**
413          * @run_job: Called to execute the job once all of the dependencies
414          * have been resolved.  This may be called multiple times, if
415 	 * timedout_job() has happened and drm_sched_job_recovery()
416 	 * decides to try it again.
417 	 */
418 	struct dma_fence *(*run_job)(struct drm_sched_job *sched_job);
419 
420 	/**
421 	 * @timedout_job: Called when a job has taken too long to execute,
422 	 * to trigger GPU recovery.
423 	 *
424 	 * This method is called in a workqueue context.
425 	 *
426 	 * Drivers typically issue a reset to recover from GPU hangs, and this
427 	 * procedure usually follows the following workflow:
428 	 *
429 	 * 1. Stop the scheduler using drm_sched_stop(). This will park the
430 	 *    scheduler thread and cancel the timeout work, guaranteeing that
431 	 *    nothing is queued while we reset the hardware queue
432 	 * 2. Try to gracefully stop non-faulty jobs (optional)
433 	 * 3. Issue a GPU reset (driver-specific)
434 	 * 4. Re-submit jobs using drm_sched_resubmit_jobs()
435 	 * 5. Restart the scheduler using drm_sched_start(). At that point, new
436 	 *    jobs can be queued, and the scheduler thread is unblocked
437 	 *
438 	 * Note that some GPUs have distinct hardware queues but need to reset
439 	 * the GPU globally, which requires extra synchronization between the
440 	 * timeout handler of the different &drm_gpu_scheduler. One way to
441 	 * achieve this synchronization is to create an ordered workqueue
442 	 * (using alloc_ordered_workqueue()) at the driver level, and pass this
443 	 * queue to drm_sched_init(), to guarantee that timeout handlers are
444 	 * executed sequentially. The above workflow needs to be slightly
445 	 * adjusted in that case:
446 	 *
447 	 * 1. Stop all schedulers impacted by the reset using drm_sched_stop()
448 	 * 2. Try to gracefully stop non-faulty jobs on all queues impacted by
449 	 *    the reset (optional)
450 	 * 3. Issue a GPU reset on all faulty queues (driver-specific)
451 	 * 4. Re-submit jobs on all schedulers impacted by the reset using
452 	 *    drm_sched_resubmit_jobs()
453 	 * 5. Restart all schedulers that were stopped in step #1 using
454 	 *    drm_sched_start()
455 	 *
456 	 * Return DRM_GPU_SCHED_STAT_NOMINAL, when all is normal,
457 	 * and the underlying driver has started or completed recovery.
458 	 *
459 	 * Return DRM_GPU_SCHED_STAT_ENODEV, if the device is no longer
460 	 * available, i.e. has been unplugged.
461 	 */
462 	enum drm_gpu_sched_stat (*timedout_job)(struct drm_sched_job *sched_job);
463 
464 	/**
465          * @free_job: Called once the job's finished fence has been signaled
466          * and it's time to clean it up.
467 	 */
468 	void (*free_job)(struct drm_sched_job *sched_job);
469 };
470 
471 /**
472  * struct drm_gpu_scheduler - scheduler instance-specific data
473  *
474  * @ops: backend operations provided by the driver.
475  * @credit_limit: the credit limit of this scheduler
476  * @credit_count: the current credit count of this scheduler
477  * @timeout: the time after which a job is removed from the scheduler.
478  * @name: name of the ring for which this scheduler is being used.
479  * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT,
480  *           as there's usually one run-queue per priority, but could be less.
481  * @sched_rq: An allocated array of run-queues of size @num_rqs;
482  * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
483  *                 waits on this wait queue until all the scheduled jobs are
484  *                 finished.
485  * @job_id_count: used to assign unique id to the each job.
486  * @submit_wq: workqueue used to queue @work_run_job and @work_free_job
487  * @timeout_wq: workqueue used to queue @work_tdr
488  * @work_run_job: work which calls run_job op of each scheduler.
489  * @work_free_job: work which calls free_job op of each scheduler.
490  * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
491  *            timeout interval is over.
492  * @pending_list: the list of jobs which are currently in the job queue.
493  * @job_list_lock: lock to protect the pending_list.
494  * @hang_limit: once the hangs by a job crosses this limit then it is marked
495  *              guilty and it will no longer be considered for scheduling.
496  * @score: score to help loadbalancer pick a idle sched
497  * @_score: score used when the driver doesn't provide one
498  * @ready: marks if the underlying HW is ready to work
499  * @free_guilty: A hit to time out handler to free the guilty job.
500  * @pause_submit: pause queuing of @work_run_job on @submit_wq
501  * @own_submit_wq: scheduler owns allocation of @submit_wq
502  * @dev: system &struct device
503  *
504  * One scheduler is implemented for each hardware ring.
505  */
506 struct drm_gpu_scheduler {
507 	const struct drm_sched_backend_ops	*ops;
508 	u32				credit_limit;
509 	atomic_t			credit_count;
510 	long				timeout;
511 	const char			*name;
512 	u32                             num_rqs;
513 	struct drm_sched_rq             **sched_rq;
514 	wait_queue_head_t		job_scheduled;
515 	atomic64_t			job_id_count;
516 	struct workqueue_struct		*submit_wq;
517 	struct workqueue_struct		*timeout_wq;
518 	struct work_struct		work_run_job;
519 	struct work_struct		work_free_job;
520 	struct delayed_work		work_tdr;
521 	struct list_head		pending_list;
522 	spinlock_t			job_list_lock;
523 	int				hang_limit;
524 	atomic_t                        *score;
525 	atomic_t                        _score;
526 	bool				ready;
527 	bool				free_guilty;
528 	bool				pause_submit;
529 	bool				own_submit_wq;
530 	struct device			*dev;
531 };
532 
533 /**
534  * struct drm_sched_init_args - parameters for initializing a DRM GPU scheduler
535  *
536  * @ops: backend operations provided by the driver
537  * @submit_wq: workqueue to use for submission. If NULL, an ordered wq is
538  *	       allocated and used.
539  * @num_rqs: Number of run-queues. This may be at most DRM_SCHED_PRIORITY_COUNT,
540  *	     as there's usually one run-queue per priority, but may be less.
541  * @credit_limit: the number of credits this scheduler can hold from all jobs
542  * @hang_limit: number of times to allow a job to hang before dropping it.
543  *		This mechanism is DEPRECATED. Set it to 0.
544  * @timeout: timeout value in jiffies for submitted jobs.
545  * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is used.
546  * @score: score atomic shared with other schedulers. May be NULL.
547  * @name: name (typically the driver's name). Used for debugging
548  * @dev: associated device. Used for debugging
549  */
550 struct drm_sched_init_args {
551 	const struct drm_sched_backend_ops *ops;
552 	struct workqueue_struct *submit_wq;
553 	struct workqueue_struct *timeout_wq;
554 	u32 num_rqs;
555 	u32 credit_limit;
556 	unsigned int hang_limit;
557 	long timeout;
558 	atomic_t *score;
559 	const char *name;
560 	struct device *dev;
561 };
562 
563 /* Scheduler operations */
564 
565 int drm_sched_init(struct drm_gpu_scheduler *sched,
566 		   const struct drm_sched_init_args *args);
567 
568 void drm_sched_fini(struct drm_gpu_scheduler *sched);
569 
570 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched);
571 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
572 			      unsigned long remaining);
573 void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched);
574 bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched);
575 void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched);
576 void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched);
577 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
578 void drm_sched_start(struct drm_gpu_scheduler *sched, int errno);
579 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
580 void drm_sched_fault(struct drm_gpu_scheduler *sched);
581 
582 struct drm_gpu_scheduler *
583 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
584 		    unsigned int num_sched_list);
585 
586 /* Jobs */
587 
588 int drm_sched_job_init(struct drm_sched_job *job,
589 		       struct drm_sched_entity *entity,
590 		       u32 credits, void *owner);
591 void drm_sched_job_arm(struct drm_sched_job *job);
592 void drm_sched_entity_push_job(struct drm_sched_job *sched_job);
593 int drm_sched_job_add_dependency(struct drm_sched_job *job,
594 				 struct dma_fence *fence);
595 int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
596 					 struct drm_file *file,
597 					 u32 handle,
598 					 u32 point);
599 int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
600 					struct dma_resv *resv,
601 					enum dma_resv_usage usage);
602 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
603 					    struct drm_gem_object *obj,
604 					    bool write);
605 bool drm_sched_job_has_dependency(struct drm_sched_job *job,
606 				  struct dma_fence *fence);
607 void drm_sched_job_cleanup(struct drm_sched_job *job);
608 void drm_sched_increase_karma(struct drm_sched_job *bad);
609 
drm_sched_invalidate_job(struct drm_sched_job * s_job,int threshold)610 static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
611 					    int threshold)
612 {
613 	return s_job && atomic_inc_return(&s_job->karma) > threshold;
614 }
615 
616 /* Entities */
617 
618 int drm_sched_entity_init(struct drm_sched_entity *entity,
619 			  enum drm_sched_priority priority,
620 			  struct drm_gpu_scheduler **sched_list,
621 			  unsigned int num_sched_list,
622 			  atomic_t *guilty);
623 long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
624 void drm_sched_entity_fini(struct drm_sched_entity *entity);
625 void drm_sched_entity_destroy(struct drm_sched_entity *entity);
626 void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
627 				   enum drm_sched_priority priority);
628 int drm_sched_entity_error(struct drm_sched_entity *entity);
629 void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
630 				   struct drm_gpu_scheduler **sched_list,
631 				   unsigned int num_sched_list);
632 
633 #endif
634