1 // SPDX-License-Identifier: GPL-2.0
2 /*
3 * FPU signal frame handling routines.
4 */
5
6 #include <linux/compat.h>
7 #include <linux/cpu.h>
8 #include <linux/pagemap.h>
9
10 #include <asm/fpu/signal.h>
11 #include <asm/fpu/regset.h>
12 #include <asm/fpu/xstate.h>
13
14 #include <asm/sigframe.h>
15 #include <asm/trapnr.h>
16 #include <asm/trace/fpu.h>
17
18 #include "context.h"
19 #include "internal.h"
20 #include "legacy.h"
21 #include "xstate.h"
22
23 /*
24 * Check for the presence of extended state information in the
25 * user fpstate pointer in the sigcontext.
26 */
check_xstate_in_sigframe(struct fxregs_state __user * fxbuf,struct _fpx_sw_bytes * fx_sw)27 static inline bool check_xstate_in_sigframe(struct fxregs_state __user *fxbuf,
28 struct _fpx_sw_bytes *fx_sw)
29 {
30 void __user *fpstate = fxbuf;
31 unsigned int magic2;
32
33 if (__copy_from_user(fx_sw, &fxbuf->sw_reserved[0], sizeof(*fx_sw)))
34 return false;
35
36 /* Check for the first magic field */
37 if (fx_sw->magic1 != FP_XSTATE_MAGIC1)
38 goto setfx;
39
40 /*
41 * Check for the presence of second magic word at the end of memory
42 * layout. This detects the case where the user just copied the legacy
43 * fpstate layout with out copying the extended state information
44 * in the memory layout.
45 */
46 if (__get_user(magic2, (__u32 __user *)(fpstate + current->thread.fpu.fpstate->user_size)))
47 return false;
48
49 if (likely(magic2 == FP_XSTATE_MAGIC2))
50 return true;
51 setfx:
52 trace_x86_fpu_xstate_check_failed(¤t->thread.fpu);
53
54 /* Set the parameters for fx only state */
55 fx_sw->magic1 = 0;
56 fx_sw->xstate_size = sizeof(struct fxregs_state);
57 fx_sw->xfeatures = XFEATURE_MASK_FPSSE;
58 return true;
59 }
60
61 /*
62 * Signal frame handlers.
63 */
save_fsave_header(struct task_struct * tsk,void __user * buf)64 static inline bool save_fsave_header(struct task_struct *tsk, void __user *buf)
65 {
66 if (use_fxsr()) {
67 struct xregs_state *xsave = &tsk->thread.fpu.fpstate->regs.xsave;
68 struct user_i387_ia32_struct env;
69 struct _fpstate_32 __user *fp = buf;
70
71 fpregs_lock();
72 if (!test_thread_flag(TIF_NEED_FPU_LOAD))
73 fxsave(&tsk->thread.fpu.fpstate->regs.fxsave);
74 fpregs_unlock();
75
76 convert_from_fxsr(&env, tsk);
77
78 if (__copy_to_user(buf, &env, sizeof(env)) ||
79 __put_user(xsave->i387.swd, &fp->status) ||
80 __put_user(X86_FXSR_MAGIC, &fp->magic))
81 return false;
82 } else {
83 struct fregs_state __user *fp = buf;
84 u32 swd;
85
86 if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status))
87 return false;
88 }
89
90 return true;
91 }
92
93 /*
94 * Prepare the SW reserved portion of the fxsave memory layout, indicating
95 * the presence of the extended state information in the memory layout
96 * pointed to by the fpstate pointer in the sigcontext.
97 * This is saved when ever the FP and extended state context is
98 * saved on the user stack during the signal handler delivery to the user.
99 */
save_sw_bytes(struct _fpx_sw_bytes * sw_bytes,bool ia32_frame,struct fpstate * fpstate)100 static inline void save_sw_bytes(struct _fpx_sw_bytes *sw_bytes, bool ia32_frame,
101 struct fpstate *fpstate)
102 {
103 sw_bytes->magic1 = FP_XSTATE_MAGIC1;
104 sw_bytes->extended_size = fpstate->user_size + FP_XSTATE_MAGIC2_SIZE;
105 sw_bytes->xfeatures = fpstate->user_xfeatures;
106 sw_bytes->xstate_size = fpstate->user_size;
107
108 if (ia32_frame)
109 sw_bytes->extended_size += sizeof(struct fregs_state);
110 }
111
save_xstate_epilog(void __user * buf,int ia32_frame,struct fpstate * fpstate)112 static inline bool save_xstate_epilog(void __user *buf, int ia32_frame,
113 struct fpstate *fpstate)
114 {
115 struct xregs_state __user *x = buf;
116 struct _fpx_sw_bytes sw_bytes = {};
117 u32 xfeatures;
118 int err;
119
120 /* Setup the bytes not touched by the [f]xsave and reserved for SW. */
121 save_sw_bytes(&sw_bytes, ia32_frame, fpstate);
122 err = __copy_to_user(&x->i387.sw_reserved, &sw_bytes, sizeof(sw_bytes));
123
124 if (!use_xsave())
125 return !err;
126
127 err |= __put_user(FP_XSTATE_MAGIC2,
128 (__u32 __user *)(buf + fpstate->user_size));
129
130 /*
131 * Read the xfeatures which we copied (directly from the cpu or
132 * from the state in task struct) to the user buffers.
133 */
134 err |= __get_user(xfeatures, (__u32 __user *)&x->header.xfeatures);
135
136 /*
137 * For legacy compatible, we always set FP/SSE bits in the bit
138 * vector while saving the state to the user context. This will
139 * enable us capturing any changes(during sigreturn) to
140 * the FP/SSE bits by the legacy applications which don't touch
141 * xfeatures in the xsave header.
142 *
143 * xsave aware apps can change the xfeatures in the xsave
144 * header as well as change any contents in the memory layout.
145 * xrestore as part of sigreturn will capture all the changes.
146 */
147 xfeatures |= XFEATURE_MASK_FPSSE;
148
149 err |= __put_user(xfeatures, (__u32 __user *)&x->header.xfeatures);
150
151 return !err;
152 }
153
copy_fpregs_to_sigframe(struct xregs_state __user * buf,u32 pkru)154 static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf, u32 pkru)
155 {
156 if (use_xsave())
157 return xsave_to_user_sigframe(buf, pkru);
158
159 if (use_fxsr())
160 return fxsave_to_user_sigframe((struct fxregs_state __user *) buf);
161 else
162 return fnsave_to_user_sigframe((struct fregs_state __user *) buf);
163 }
164
165 /*
166 * Save the fpu, extended register state to the user signal frame.
167 *
168 * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save
169 * state is copied.
170 * 'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'.
171 *
172 * buf == buf_fx for 64-bit frames and 32-bit fsave frame.
173 * buf != buf_fx for 32-bit frames with fxstate.
174 *
175 * Save it directly to the user frame with disabled page fault handler. If
176 * that faults, try to clear the frame which handles the page fault.
177 *
178 * If this is a 32-bit frame with fxstate, put a fsave header before
179 * the aligned state at 'buf_fx'.
180 *
181 * For [f]xsave state, update the SW reserved fields in the [f]xsave frame
182 * indicating the absence/presence of the extended state to the user.
183 */
copy_fpstate_to_sigframe(void __user * buf,void __user * buf_fx,int size,u32 pkru)184 bool copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size, u32 pkru)
185 {
186 struct task_struct *tsk = current;
187 struct fpstate *fpstate = tsk->thread.fpu.fpstate;
188 bool ia32_fxstate = (buf != buf_fx);
189 int ret;
190
191 ia32_fxstate &= (IS_ENABLED(CONFIG_X86_32) ||
192 IS_ENABLED(CONFIG_IA32_EMULATION));
193
194 if (!static_cpu_has(X86_FEATURE_FPU)) {
195 struct user_i387_ia32_struct fp;
196
197 fpregs_soft_get(current, NULL, (struct membuf){.p = &fp,
198 .left = sizeof(fp)});
199 return !copy_to_user(buf, &fp, sizeof(fp));
200 }
201
202 if (!access_ok(buf, size))
203 return false;
204
205 if (use_xsave()) {
206 struct xregs_state __user *xbuf = buf_fx;
207
208 /*
209 * Clear the xsave header first, so that reserved fields are
210 * initialized to zero.
211 */
212 if (__clear_user(&xbuf->header, sizeof(xbuf->header)))
213 return false;
214 }
215 retry:
216 /*
217 * Load the FPU registers if they are not valid for the current task.
218 * With a valid FPU state we can attempt to save the state directly to
219 * userland's stack frame which will likely succeed. If it does not,
220 * resolve the fault in the user memory and try again.
221 */
222 fpregs_lock();
223 if (test_thread_flag(TIF_NEED_FPU_LOAD))
224 fpregs_restore_userregs();
225
226 pagefault_disable();
227 ret = copy_fpregs_to_sigframe(buf_fx, pkru);
228 pagefault_enable();
229 fpregs_unlock();
230
231 if (ret) {
232 if (!__clear_user(buf_fx, fpstate->user_size))
233 goto retry;
234 return false;
235 }
236
237 /* Save the fsave header for the 32-bit frames. */
238 if ((ia32_fxstate || !use_fxsr()) && !save_fsave_header(tsk, buf))
239 return false;
240
241 if (use_fxsr() && !save_xstate_epilog(buf_fx, ia32_fxstate, fpstate))
242 return false;
243
244 return true;
245 }
246
__restore_fpregs_from_user(void __user * buf,u64 ufeatures,u64 xrestore,bool fx_only)247 static int __restore_fpregs_from_user(void __user *buf, u64 ufeatures,
248 u64 xrestore, bool fx_only)
249 {
250 if (use_xsave()) {
251 u64 init_bv = ufeatures & ~xrestore;
252 int ret;
253
254 if (likely(!fx_only))
255 ret = xrstor_from_user_sigframe(buf, xrestore);
256 else
257 ret = fxrstor_from_user_sigframe(buf);
258
259 if (!ret && unlikely(init_bv))
260 os_xrstor(&init_fpstate, init_bv);
261 return ret;
262 } else if (use_fxsr()) {
263 return fxrstor_from_user_sigframe(buf);
264 } else {
265 return frstor_from_user_sigframe(buf);
266 }
267 }
268
269 /*
270 * Attempt to restore the FPU registers directly from user memory.
271 * Pagefaults are handled and any errors returned are fatal.
272 */
restore_fpregs_from_user(void __user * buf,u64 xrestore,bool fx_only)273 static bool restore_fpregs_from_user(void __user *buf, u64 xrestore, bool fx_only)
274 {
275 struct fpu *fpu = ¤t->thread.fpu;
276 int ret;
277
278 /* Restore enabled features only. */
279 xrestore &= fpu->fpstate->user_xfeatures;
280 retry:
281 fpregs_lock();
282 /* Ensure that XFD is up to date */
283 xfd_update_state(fpu->fpstate);
284 pagefault_disable();
285 ret = __restore_fpregs_from_user(buf, fpu->fpstate->user_xfeatures,
286 xrestore, fx_only);
287 pagefault_enable();
288
289 if (unlikely(ret)) {
290 /*
291 * The above did an FPU restore operation, restricted to
292 * the user portion of the registers, and failed, but the
293 * microcode might have modified the FPU registers
294 * nevertheless.
295 *
296 * If the FPU registers do not belong to current, then
297 * invalidate the FPU register state otherwise the task
298 * might preempt current and return to user space with
299 * corrupted FPU registers.
300 */
301 if (test_thread_flag(TIF_NEED_FPU_LOAD))
302 __cpu_invalidate_fpregs_state();
303 fpregs_unlock();
304
305 /* Try to handle #PF, but anything else is fatal. */
306 if (ret != X86_TRAP_PF)
307 return false;
308
309 if (!fault_in_readable(buf, fpu->fpstate->user_size))
310 goto retry;
311 return false;
312 }
313
314 /*
315 * Restore supervisor states: previous context switch etc has done
316 * XSAVES and saved the supervisor states in the kernel buffer from
317 * which they can be restored now.
318 *
319 * It would be optimal to handle this with a single XRSTORS, but
320 * this does not work because the rest of the FPU registers have
321 * been restored from a user buffer directly.
322 */
323 if (test_thread_flag(TIF_NEED_FPU_LOAD) && xfeatures_mask_supervisor())
324 os_xrstor_supervisor(fpu->fpstate);
325
326 fpregs_mark_activate();
327 fpregs_unlock();
328 return true;
329 }
330
__fpu_restore_sig(void __user * buf,void __user * buf_fx,bool ia32_fxstate)331 static bool __fpu_restore_sig(void __user *buf, void __user *buf_fx,
332 bool ia32_fxstate)
333 {
334 struct task_struct *tsk = current;
335 struct fpu *fpu = &tsk->thread.fpu;
336 struct user_i387_ia32_struct env;
337 bool success, fx_only = false;
338 union fpregs_state *fpregs;
339 u64 user_xfeatures = 0;
340
341 if (use_xsave()) {
342 struct _fpx_sw_bytes fx_sw_user;
343
344 if (!check_xstate_in_sigframe(buf_fx, &fx_sw_user))
345 return false;
346
347 fx_only = !fx_sw_user.magic1;
348 user_xfeatures = fx_sw_user.xfeatures;
349 } else {
350 user_xfeatures = XFEATURE_MASK_FPSSE;
351 }
352
353 if (likely(!ia32_fxstate)) {
354 /* Restore the FPU registers directly from user memory. */
355 return restore_fpregs_from_user(buf_fx, user_xfeatures, fx_only);
356 }
357
358 /*
359 * Copy the legacy state because the FP portion of the FX frame has
360 * to be ignored for histerical raisins. The legacy state is folded
361 * in once the larger state has been copied.
362 */
363 if (__copy_from_user(&env, buf, sizeof(env)))
364 return false;
365
366 /*
367 * By setting TIF_NEED_FPU_LOAD it is ensured that our xstate is
368 * not modified on context switch and that the xstate is considered
369 * to be loaded again on return to userland (overriding last_cpu avoids
370 * the optimisation).
371 */
372 fpregs_lock();
373 if (!test_thread_flag(TIF_NEED_FPU_LOAD)) {
374 /*
375 * If supervisor states are available then save the
376 * hardware state in current's fpstate so that the
377 * supervisor state is preserved. Save the full state for
378 * simplicity. There is no point in optimizing this by only
379 * saving the supervisor states and then shuffle them to
380 * the right place in memory. It's ia32 mode. Shrug.
381 */
382 if (xfeatures_mask_supervisor())
383 os_xsave(fpu->fpstate);
384 set_thread_flag(TIF_NEED_FPU_LOAD);
385 }
386 __fpu_invalidate_fpregs_state(fpu);
387 __cpu_invalidate_fpregs_state();
388 fpregs_unlock();
389
390 fpregs = &fpu->fpstate->regs;
391 if (use_xsave() && !fx_only) {
392 if (copy_sigframe_from_user_to_xstate(tsk, buf_fx))
393 return false;
394 } else {
395 if (__copy_from_user(&fpregs->fxsave, buf_fx,
396 sizeof(fpregs->fxsave)))
397 return false;
398
399 if (IS_ENABLED(CONFIG_X86_64)) {
400 /* Reject invalid MXCSR values. */
401 if (fpregs->fxsave.mxcsr & ~mxcsr_feature_mask)
402 return false;
403 } else {
404 /* Mask invalid bits out for historical reasons (broken hardware). */
405 fpregs->fxsave.mxcsr &= mxcsr_feature_mask;
406 }
407
408 /* Enforce XFEATURE_MASK_FPSSE when XSAVE is enabled */
409 if (use_xsave())
410 fpregs->xsave.header.xfeatures |= XFEATURE_MASK_FPSSE;
411 }
412
413 /* Fold the legacy FP storage */
414 convert_to_fxsr(&fpregs->fxsave, &env);
415
416 fpregs_lock();
417 if (use_xsave()) {
418 /*
419 * Remove all UABI feature bits not set in user_xfeatures
420 * from the memory xstate header which makes the full
421 * restore below bring them into init state. This works for
422 * fx_only mode as well because that has only FP and SSE
423 * set in user_xfeatures.
424 *
425 * Preserve supervisor states!
426 */
427 u64 mask = user_xfeatures | xfeatures_mask_supervisor();
428
429 fpregs->xsave.header.xfeatures &= mask;
430 success = !os_xrstor_safe(fpu->fpstate,
431 fpu_kernel_cfg.max_features);
432 } else {
433 success = !fxrstor_safe(&fpregs->fxsave);
434 }
435
436 if (likely(success))
437 fpregs_mark_activate();
438
439 fpregs_unlock();
440 return success;
441 }
442
xstate_sigframe_size(struct fpstate * fpstate)443 static inline unsigned int xstate_sigframe_size(struct fpstate *fpstate)
444 {
445 unsigned int size = fpstate->user_size;
446
447 return use_xsave() ? size + FP_XSTATE_MAGIC2_SIZE : size;
448 }
449
450 /*
451 * Restore FPU state from a sigframe:
452 */
fpu__restore_sig(void __user * buf,int ia32_frame)453 bool fpu__restore_sig(void __user *buf, int ia32_frame)
454 {
455 struct fpu *fpu = ¤t->thread.fpu;
456 void __user *buf_fx = buf;
457 bool ia32_fxstate = false;
458 bool success = false;
459 unsigned int size;
460
461 if (unlikely(!buf)) {
462 fpu__clear_user_states(fpu);
463 return true;
464 }
465
466 size = xstate_sigframe_size(fpu->fpstate);
467
468 ia32_frame &= (IS_ENABLED(CONFIG_X86_32) ||
469 IS_ENABLED(CONFIG_IA32_EMULATION));
470
471 /*
472 * Only FXSR enabled systems need the FX state quirk.
473 * FRSTOR does not need it and can use the fast path.
474 */
475 if (ia32_frame && use_fxsr()) {
476 buf_fx = buf + sizeof(struct fregs_state);
477 size += sizeof(struct fregs_state);
478 ia32_fxstate = true;
479 }
480
481 if (!access_ok(buf, size))
482 goto out;
483
484 if (!IS_ENABLED(CONFIG_X86_64) && !cpu_feature_enabled(X86_FEATURE_FPU)) {
485 success = !fpregs_soft_set(current, NULL, 0,
486 sizeof(struct user_i387_ia32_struct),
487 NULL, buf);
488 } else {
489 success = __fpu_restore_sig(buf, buf_fx, ia32_fxstate);
490 }
491
492 out:
493 if (unlikely(!success))
494 fpu__clear_user_states(fpu);
495 return success;
496 }
497
498 unsigned long
fpu__alloc_mathframe(unsigned long sp,int ia32_frame,unsigned long * buf_fx,unsigned long * size)499 fpu__alloc_mathframe(unsigned long sp, int ia32_frame,
500 unsigned long *buf_fx, unsigned long *size)
501 {
502 unsigned long frame_size = xstate_sigframe_size(current->thread.fpu.fpstate);
503
504 *buf_fx = sp = round_down(sp - frame_size, 64);
505 if (ia32_frame && use_fxsr()) {
506 frame_size += sizeof(struct fregs_state);
507 sp -= sizeof(struct fregs_state);
508 }
509
510 *size = frame_size;
511
512 return sp;
513 }
514
fpu__get_fpstate_size(void)515 unsigned long __init fpu__get_fpstate_size(void)
516 {
517 unsigned long ret = fpu_user_cfg.max_size;
518
519 if (use_xsave())
520 ret += FP_XSTATE_MAGIC2_SIZE;
521
522 /*
523 * This space is needed on (most) 32-bit kernels, or when a 32-bit
524 * app is running on a 64-bit kernel. To keep things simple, just
525 * assume the worst case and always include space for 'freg_state',
526 * even for 64-bit apps on 64-bit kernels. This wastes a bit of
527 * space, but keeps the code simple.
528 */
529 if ((IS_ENABLED(CONFIG_IA32_EMULATION) ||
530 IS_ENABLED(CONFIG_X86_32)) && use_fxsr())
531 ret += sizeof(struct fregs_state);
532
533 return ret;
534 }
535
536