1 #ifndef _LINUX_BITOPS_H
2 #define _LINUX_BITOPS_H
3 #include <asm/types.h>
4 
5 #ifdef	__KERNEL__
6 #define BIT(nr)			(1UL << (nr))
7 #define BIT_MASK(nr)		(1UL << ((nr) % BITS_PER_LONG))
8 #define BIT_WORD(nr)		((nr) / BITS_PER_LONG)
9 #define BITS_PER_BYTE		8
10 #define BITS_TO_LONGS(nr)	DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(long))
11 #endif
12 
13 extern unsigned int __sw_hweight8(unsigned int w);
14 extern unsigned int __sw_hweight16(unsigned int w);
15 extern unsigned int __sw_hweight32(unsigned int w);
16 extern unsigned long __sw_hweight64(__u64 w);
17 
18 /*
19  * Include this here because some architectures need generic_ffs/fls in
20  * scope
21  */
22 #include <asm/bitops.h>
23 
24 #define for_each_set_bit(bit, addr, size) \
25 	for ((bit) = find_first_bit((addr), (size));		\
26 	     (bit) < (size);					\
27 	     (bit) = find_next_bit((addr), (size), (bit) + 1))
28 
29 /* same as for_each_set_bit() but use bit as value to start with */
30 #define for_each_set_bit_cont(bit, addr, size) \
31 	for ((bit) = find_next_bit((addr), (size), (bit));	\
32 	     (bit) < (size);					\
33 	     (bit) = find_next_bit((addr), (size), (bit) + 1))
34 
get_bitmask_order(unsigned int count)35 static __inline__ int get_bitmask_order(unsigned int count)
36 {
37 	int order;
38 
39 	order = fls(count);
40 	return order;	/* We could be slightly more clever with -1 here... */
41 }
42 
get_count_order(unsigned int count)43 static __inline__ int get_count_order(unsigned int count)
44 {
45 	int order;
46 
47 	order = fls(count) - 1;
48 	if (count & (count - 1))
49 		order++;
50 	return order;
51 }
52 
hweight_long(unsigned long w)53 static inline unsigned long hweight_long(unsigned long w)
54 {
55 	return sizeof(w) == 4 ? hweight32(w) : hweight64(w);
56 }
57 
58 /**
59  * rol64 - rotate a 64-bit value left
60  * @word: value to rotate
61  * @shift: bits to roll
62  */
rol64(__u64 word,unsigned int shift)63 static inline __u64 rol64(__u64 word, unsigned int shift)
64 {
65 	return (word << shift) | (word >> (64 - shift));
66 }
67 
68 /**
69  * ror64 - rotate a 64-bit value right
70  * @word: value to rotate
71  * @shift: bits to roll
72  */
ror64(__u64 word,unsigned int shift)73 static inline __u64 ror64(__u64 word, unsigned int shift)
74 {
75 	return (word >> shift) | (word << (64 - shift));
76 }
77 
78 /**
79  * rol32 - rotate a 32-bit value left
80  * @word: value to rotate
81  * @shift: bits to roll
82  */
rol32(__u32 word,unsigned int shift)83 static inline __u32 rol32(__u32 word, unsigned int shift)
84 {
85 	return (word << shift) | (word >> (32 - shift));
86 }
87 
88 /**
89  * ror32 - rotate a 32-bit value right
90  * @word: value to rotate
91  * @shift: bits to roll
92  */
ror32(__u32 word,unsigned int shift)93 static inline __u32 ror32(__u32 word, unsigned int shift)
94 {
95 	return (word >> shift) | (word << (32 - shift));
96 }
97 
98 /**
99  * rol16 - rotate a 16-bit value left
100  * @word: value to rotate
101  * @shift: bits to roll
102  */
rol16(__u16 word,unsigned int shift)103 static inline __u16 rol16(__u16 word, unsigned int shift)
104 {
105 	return (word << shift) | (word >> (16 - shift));
106 }
107 
108 /**
109  * ror16 - rotate a 16-bit value right
110  * @word: value to rotate
111  * @shift: bits to roll
112  */
ror16(__u16 word,unsigned int shift)113 static inline __u16 ror16(__u16 word, unsigned int shift)
114 {
115 	return (word >> shift) | (word << (16 - shift));
116 }
117 
118 /**
119  * rol8 - rotate an 8-bit value left
120  * @word: value to rotate
121  * @shift: bits to roll
122  */
rol8(__u8 word,unsigned int shift)123 static inline __u8 rol8(__u8 word, unsigned int shift)
124 {
125 	return (word << shift) | (word >> (8 - shift));
126 }
127 
128 /**
129  * ror8 - rotate an 8-bit value right
130  * @word: value to rotate
131  * @shift: bits to roll
132  */
ror8(__u8 word,unsigned int shift)133 static inline __u8 ror8(__u8 word, unsigned int shift)
134 {
135 	return (word >> shift) | (word << (8 - shift));
136 }
137 
138 /**
139  * sign_extend32 - sign extend a 32-bit value using specified bit as sign-bit
140  * @value: value to sign extend
141  * @index: 0 based bit index (0<=index<32) to sign bit
142  */
sign_extend32(__u32 value,int index)143 static inline __s32 sign_extend32(__u32 value, int index)
144 {
145 	__u8 shift = 31 - index;
146 	return (__s32)(value << shift) >> shift;
147 }
148 
fls_long(unsigned long l)149 static inline unsigned fls_long(unsigned long l)
150 {
151 	if (sizeof(l) == 4)
152 		return fls(l);
153 	return fls64(l);
154 }
155 
156 /**
157  * __ffs64 - find first set bit in a 64 bit word
158  * @word: The 64 bit word
159  *
160  * On 64 bit arches this is a synomyn for __ffs
161  * The result is not defined if no bits are set, so check that @word
162  * is non-zero before calling this.
163  */
__ffs64(u64 word)164 static inline unsigned long __ffs64(u64 word)
165 {
166 #if BITS_PER_LONG == 32
167 	if (((u32)word) == 0UL)
168 		return __ffs((u32)(word >> 32)) + 32;
169 #elif BITS_PER_LONG != 64
170 #error BITS_PER_LONG not 32 or 64
171 #endif
172 	return __ffs((unsigned long)word);
173 }
174 
175 #ifdef __KERNEL__
176 
177 #ifndef find_last_bit
178 /**
179  * find_last_bit - find the last set bit in a memory region
180  * @addr: The address to start the search at
181  * @size: The maximum size to search
182  *
183  * Returns the bit number of the first set bit, or size.
184  */
185 extern unsigned long find_last_bit(const unsigned long *addr,
186 				   unsigned long size);
187 #endif
188 
189 #endif /* __KERNEL__ */
190 #endif
191