1 /* System call table for ia32 emulation. */ 2 3 #include <linux/linkage.h> 4 #include <linux/sys.h> 5 #include <linux/cache.h> 6 #include <asm/asm-offsets.h> 7 8 #define __SYSCALL_I386(nr, sym, compat) extern asmlinkage void compat(void) ; 9 #include <asm/syscalls_32.h> 10 #undef __SYSCALL_I386 11 12 #define __SYSCALL_I386(nr, sym, compat) [nr] = compat, 13 14 typedef void (*sys_call_ptr_t)(void); 15 16 extern void compat_ni_syscall(void); 17 18 const sys_call_ptr_t ia32_sys_call_table[__NR_ia32_syscall_max+1] = { 19 /* 20 * Smells like a compiler bug -- it doesn't work 21 * when the & below is removed. 22 */ 23 [0 ... __NR_ia32_syscall_max] = &compat_ni_syscall, 24 #include <asm/syscalls_32.h> 25 }; 26