xref: /qemu/tcg/tcg-has.h (revision 70ce076fa6dff60585c229a4b641b13e64bf03cf)
1 /* SPDX-License-Identifier: MIT */
2 /*
3  * Define target-specific opcode support
4  * Copyright (c) 2024 Linaro, Ltd.
5  */
6 
7 #ifndef TCG_HAS_H
8 #define TCG_HAS_H
9 
10 #include "tcg-target-has.h"
11 
12 #if TCG_TARGET_REG_BITS == 32
13 /* Turn some undef macros into false macros.  */
14 #define TCG_TARGET_HAS_extr_i64_i32     0
15 #define TCG_TARGET_HAS_div_i64          0
16 #define TCG_TARGET_HAS_rem_i64          0
17 #define TCG_TARGET_HAS_div2_i64         0
18 #define TCG_TARGET_HAS_rot_i64          0
19 #define TCG_TARGET_HAS_ext8s_i64        0
20 #define TCG_TARGET_HAS_ext16s_i64       0
21 #define TCG_TARGET_HAS_ext32s_i64       0
22 #define TCG_TARGET_HAS_ext8u_i64        0
23 #define TCG_TARGET_HAS_ext16u_i64       0
24 #define TCG_TARGET_HAS_ext32u_i64       0
25 #define TCG_TARGET_HAS_bswap16_i64      0
26 #define TCG_TARGET_HAS_bswap32_i64      0
27 #define TCG_TARGET_HAS_bswap64_i64      0
28 #define TCG_TARGET_HAS_not_i64          0
29 #define TCG_TARGET_HAS_andc_i64         0
30 #define TCG_TARGET_HAS_orc_i64          0
31 #define TCG_TARGET_HAS_eqv_i64          0
32 #define TCG_TARGET_HAS_nand_i64         0
33 #define TCG_TARGET_HAS_nor_i64          0
34 #define TCG_TARGET_HAS_clz_i64          0
35 #define TCG_TARGET_HAS_ctz_i64          0
36 #define TCG_TARGET_HAS_ctpop_i64        0
37 #define TCG_TARGET_HAS_extract2_i64     0
38 #define TCG_TARGET_HAS_negsetcond_i64   0
39 #define TCG_TARGET_HAS_add2_i64         0
40 #define TCG_TARGET_HAS_sub2_i64         0
41 #define TCG_TARGET_HAS_mulu2_i64        0
42 #define TCG_TARGET_HAS_muls2_i64        0
43 #define TCG_TARGET_HAS_muluh_i64        0
44 #define TCG_TARGET_HAS_mulsh_i64        0
45 /* Turn some undef macros into true macros.  */
46 #define TCG_TARGET_HAS_add2_i32         1
47 #define TCG_TARGET_HAS_sub2_i32         1
48 #endif
49 
50 /* Only one of DIV or DIV2 should be defined.  */
51 #if defined(TCG_TARGET_HAS_div_i32)
52 #define TCG_TARGET_HAS_div2_i32         0
53 #elif defined(TCG_TARGET_HAS_div2_i32)
54 #define TCG_TARGET_HAS_div_i32          0
55 #define TCG_TARGET_HAS_rem_i32          0
56 #endif
57 #if defined(TCG_TARGET_HAS_div_i64)
58 #define TCG_TARGET_HAS_div2_i64         0
59 #elif defined(TCG_TARGET_HAS_div2_i64)
60 #define TCG_TARGET_HAS_div_i64          0
61 #define TCG_TARGET_HAS_rem_i64          0
62 #endif
63 
64 #if !defined(TCG_TARGET_HAS_v64) \
65     && !defined(TCG_TARGET_HAS_v128) \
66     && !defined(TCG_TARGET_HAS_v256)
67 #define TCG_TARGET_MAYBE_vec            0
68 #define TCG_TARGET_HAS_abs_vec          0
69 #define TCG_TARGET_HAS_neg_vec          0
70 #define TCG_TARGET_HAS_not_vec          0
71 #define TCG_TARGET_HAS_andc_vec         0
72 #define TCG_TARGET_HAS_orc_vec          0
73 #define TCG_TARGET_HAS_nand_vec         0
74 #define TCG_TARGET_HAS_nor_vec          0
75 #define TCG_TARGET_HAS_eqv_vec          0
76 #define TCG_TARGET_HAS_roti_vec         0
77 #define TCG_TARGET_HAS_rots_vec         0
78 #define TCG_TARGET_HAS_rotv_vec         0
79 #define TCG_TARGET_HAS_shi_vec          0
80 #define TCG_TARGET_HAS_shs_vec          0
81 #define TCG_TARGET_HAS_shv_vec          0
82 #define TCG_TARGET_HAS_mul_vec          0
83 #define TCG_TARGET_HAS_sat_vec          0
84 #define TCG_TARGET_HAS_minmax_vec       0
85 #define TCG_TARGET_HAS_bitsel_vec       0
86 #define TCG_TARGET_HAS_cmpsel_vec       0
87 #define TCG_TARGET_HAS_tst_vec          0
88 #else
89 #define TCG_TARGET_MAYBE_vec            1
90 #endif
91 #ifndef TCG_TARGET_HAS_v64
92 #define TCG_TARGET_HAS_v64              0
93 #endif
94 #ifndef TCG_TARGET_HAS_v128
95 #define TCG_TARGET_HAS_v128             0
96 #endif
97 #ifndef TCG_TARGET_HAS_v256
98 #define TCG_TARGET_HAS_v256             0
99 #endif
100 
101 #endif
102