1 /* 2 * Memory region management for Tiny Code Generator for QEMU 3 * 4 * Copyright (c) 2008 Fabrice Bellard 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a copy 7 * of this software and associated documentation files (the "Software"), to deal 8 * in the Software without restriction, including without limitation the rights 9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 10 * copies of the Software, and to permit persons to whom the Software is 11 * furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included in 14 * all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 22 * THE SOFTWARE. 23 */ 24 25 #include "qemu/osdep.h" 26 #include "qemu/units.h" 27 #include "qemu/madvise.h" 28 #include "qemu/mprotect.h" 29 #include "qemu/memalign.h" 30 #include "qemu/cacheinfo.h" 31 #include "qemu/qtree.h" 32 #include "qapi/error.h" 33 #include "tcg/tcg.h" 34 #include "exec/translation-block.h" 35 #include "tcg-internal.h" 36 #include "host/cpuinfo.h" 37 38 39 /* 40 * Local source-level compatibility with Unix. 41 * Used by tcg_region_init below. 42 */ 43 #if defined(_WIN32) 44 #define PROT_READ 1 45 #define PROT_WRITE 2 46 #define PROT_EXEC 4 47 #endif 48 49 struct tcg_region_tree { 50 QemuMutex lock; 51 QTree *tree; 52 /* padding to avoid false sharing is computed at run-time */ 53 }; 54 55 /* 56 * We divide code_gen_buffer into equally-sized "regions" that TCG threads 57 * dynamically allocate from as demand dictates. Given appropriate region 58 * sizing, this minimizes flushes even when some TCG threads generate a lot 59 * more code than others. 60 */ 61 struct tcg_region_state { 62 QemuMutex lock; 63 64 /* fields set at init time */ 65 void *start_aligned; 66 void *after_prologue; 67 size_t n; 68 size_t size; /* size of one region */ 69 size_t stride; /* .size + guard size */ 70 size_t total_size; /* size of entire buffer, >= n * stride */ 71 72 /* fields protected by the lock */ 73 size_t current; /* current region index */ 74 size_t agg_size_full; /* aggregate size of full regions */ 75 }; 76 77 static struct tcg_region_state region; 78 79 /* 80 * This is an array of struct tcg_region_tree's, with padding. 81 * We use void * to simplify the computation of region_trees[i]; each 82 * struct is found every tree_size bytes. 83 */ 84 static void *region_trees; 85 static size_t tree_size; 86 87 bool in_code_gen_buffer(const void *p) 88 { 89 /* 90 * Much like it is valid to have a pointer to the byte past the 91 * end of an array (so long as you don't dereference it), allow 92 * a pointer to the byte past the end of the code gen buffer. 93 */ 94 return (size_t)(p - region.start_aligned) <= region.total_size; 95 } 96 97 #ifndef CONFIG_TCG_INTERPRETER 98 static int host_prot_read_exec(void) 99 { 100 #if defined(CONFIG_LINUX) && defined(HOST_AARCH64) && defined(PROT_BTI) 101 if (cpuinfo & CPUINFO_BTI) { 102 return PROT_READ | PROT_EXEC | PROT_BTI; 103 } 104 #endif 105 return PROT_READ | PROT_EXEC; 106 } 107 #endif 108 109 #ifdef CONFIG_DEBUG_TCG 110 const void *tcg_splitwx_to_rx(void *rw) 111 { 112 /* Pass NULL pointers unchanged. */ 113 if (rw) { 114 g_assert(in_code_gen_buffer(rw)); 115 rw += tcg_splitwx_diff; 116 } 117 return rw; 118 } 119 120 void *tcg_splitwx_to_rw(const void *rx) 121 { 122 /* Pass NULL pointers unchanged. */ 123 if (rx) { 124 rx -= tcg_splitwx_diff; 125 /* Assert that we end with a pointer in the rw region. */ 126 g_assert(in_code_gen_buffer(rx)); 127 } 128 return (void *)rx; 129 } 130 #endif /* CONFIG_DEBUG_TCG */ 131 132 /* compare a pointer @ptr and a tb_tc @s */ 133 static int ptr_cmp_tb_tc(const void *ptr, const struct tb_tc *s) 134 { 135 if (ptr >= s->ptr + s->size) { 136 return 1; 137 } else if (ptr < s->ptr) { 138 return -1; 139 } 140 return 0; 141 } 142 143 static gint tb_tc_cmp(gconstpointer ap, gconstpointer bp, gpointer userdata) 144 { 145 const struct tb_tc *a = ap; 146 const struct tb_tc *b = bp; 147 148 /* 149 * When both sizes are set, we know this isn't a lookup. 150 * This is the most likely case: every TB must be inserted; lookups 151 * are a lot less frequent. 152 */ 153 if (likely(a->size && b->size)) { 154 if (a->ptr > b->ptr) { 155 return 1; 156 } else if (a->ptr < b->ptr) { 157 return -1; 158 } 159 /* a->ptr == b->ptr should happen only on deletions */ 160 g_assert(a->size == b->size); 161 return 0; 162 } 163 /* 164 * All lookups have either .size field set to 0. 165 * From the glib sources we see that @ap is always the lookup key. However 166 * the docs provide no guarantee, so we just mark this case as likely. 167 */ 168 if (likely(a->size == 0)) { 169 return ptr_cmp_tb_tc(a->ptr, b); 170 } 171 return ptr_cmp_tb_tc(b->ptr, a); 172 } 173 174 static void tb_destroy(gpointer value) 175 { 176 TranslationBlock *tb = value; 177 qemu_spin_destroy(&tb->jmp_lock); 178 } 179 180 static void tcg_region_trees_init(void) 181 { 182 size_t i; 183 184 tree_size = ROUND_UP(sizeof(struct tcg_region_tree), qemu_dcache_linesize); 185 region_trees = qemu_memalign(qemu_dcache_linesize, region.n * tree_size); 186 for (i = 0; i < region.n; i++) { 187 struct tcg_region_tree *rt = region_trees + i * tree_size; 188 189 qemu_mutex_init(&rt->lock); 190 rt->tree = q_tree_new_full(tb_tc_cmp, NULL, NULL, tb_destroy); 191 } 192 } 193 194 static struct tcg_region_tree *tc_ptr_to_region_tree(const void *p) 195 { 196 size_t region_idx; 197 198 /* 199 * Like tcg_splitwx_to_rw, with no assert. The pc may come from 200 * a signal handler over which the caller has no control. 201 */ 202 if (!in_code_gen_buffer(p)) { 203 p -= tcg_splitwx_diff; 204 if (!in_code_gen_buffer(p)) { 205 return NULL; 206 } 207 } 208 209 if (p < region.start_aligned) { 210 region_idx = 0; 211 } else { 212 ptrdiff_t offset = p - region.start_aligned; 213 214 if (offset > region.stride * (region.n - 1)) { 215 region_idx = region.n - 1; 216 } else { 217 region_idx = offset / region.stride; 218 } 219 } 220 return region_trees + region_idx * tree_size; 221 } 222 223 void tcg_tb_insert(TranslationBlock *tb) 224 { 225 struct tcg_region_tree *rt = tc_ptr_to_region_tree(tb->tc.ptr); 226 227 g_assert(rt != NULL); 228 qemu_mutex_lock(&rt->lock); 229 q_tree_insert(rt->tree, &tb->tc, tb); 230 qemu_mutex_unlock(&rt->lock); 231 } 232 233 void tcg_tb_remove(TranslationBlock *tb) 234 { 235 struct tcg_region_tree *rt = tc_ptr_to_region_tree(tb->tc.ptr); 236 237 g_assert(rt != NULL); 238 qemu_mutex_lock(&rt->lock); 239 q_tree_remove(rt->tree, &tb->tc); 240 qemu_mutex_unlock(&rt->lock); 241 } 242 243 /* 244 * Find the TB 'tb' such that 245 * tb->tc.ptr <= tc_ptr < tb->tc.ptr + tb->tc.size 246 * Return NULL if not found. 247 */ 248 TranslationBlock *tcg_tb_lookup(uintptr_t tc_ptr) 249 { 250 struct tcg_region_tree *rt = tc_ptr_to_region_tree((void *)tc_ptr); 251 TranslationBlock *tb; 252 struct tb_tc s = { .ptr = (void *)tc_ptr }; 253 254 if (rt == NULL) { 255 return NULL; 256 } 257 258 qemu_mutex_lock(&rt->lock); 259 tb = q_tree_lookup(rt->tree, &s); 260 qemu_mutex_unlock(&rt->lock); 261 return tb; 262 } 263 264 static void tcg_region_tree_lock_all(void) 265 { 266 size_t i; 267 268 for (i = 0; i < region.n; i++) { 269 struct tcg_region_tree *rt = region_trees + i * tree_size; 270 271 qemu_mutex_lock(&rt->lock); 272 } 273 } 274 275 static void tcg_region_tree_unlock_all(void) 276 { 277 size_t i; 278 279 for (i = 0; i < region.n; i++) { 280 struct tcg_region_tree *rt = region_trees + i * tree_size; 281 282 qemu_mutex_unlock(&rt->lock); 283 } 284 } 285 286 void tcg_tb_foreach(GTraverseFunc func, gpointer user_data) 287 { 288 size_t i; 289 290 tcg_region_tree_lock_all(); 291 for (i = 0; i < region.n; i++) { 292 struct tcg_region_tree *rt = region_trees + i * tree_size; 293 294 q_tree_foreach(rt->tree, func, user_data); 295 } 296 tcg_region_tree_unlock_all(); 297 } 298 299 size_t tcg_nb_tbs(void) 300 { 301 size_t nb_tbs = 0; 302 size_t i; 303 304 tcg_region_tree_lock_all(); 305 for (i = 0; i < region.n; i++) { 306 struct tcg_region_tree *rt = region_trees + i * tree_size; 307 308 nb_tbs += q_tree_nnodes(rt->tree); 309 } 310 tcg_region_tree_unlock_all(); 311 return nb_tbs; 312 } 313 314 static void tcg_region_tree_reset_all(void) 315 { 316 size_t i; 317 318 tcg_region_tree_lock_all(); 319 for (i = 0; i < region.n; i++) { 320 struct tcg_region_tree *rt = region_trees + i * tree_size; 321 322 /* Increment the refcount first so that destroy acts as a reset */ 323 q_tree_ref(rt->tree); 324 q_tree_destroy(rt->tree); 325 } 326 tcg_region_tree_unlock_all(); 327 } 328 329 static void tcg_region_bounds(size_t curr_region, void **pstart, void **pend) 330 { 331 void *start, *end; 332 333 start = region.start_aligned + curr_region * region.stride; 334 end = start + region.size; 335 336 if (curr_region == 0) { 337 start = region.after_prologue; 338 } 339 /* The final region may have a few extra pages due to earlier rounding. */ 340 if (curr_region == region.n - 1) { 341 end = region.start_aligned + region.total_size; 342 } 343 344 *pstart = start; 345 *pend = end; 346 } 347 348 static void tcg_region_assign(TCGContext *s, size_t curr_region) 349 { 350 void *start, *end; 351 352 tcg_region_bounds(curr_region, &start, &end); 353 354 s->code_gen_buffer = start; 355 s->code_gen_ptr = start; 356 s->code_gen_buffer_size = end - start; 357 s->code_gen_highwater = end - TCG_HIGHWATER; 358 } 359 360 static bool tcg_region_alloc__locked(TCGContext *s) 361 { 362 if (region.current == region.n) { 363 return true; 364 } 365 tcg_region_assign(s, region.current); 366 region.current++; 367 return false; 368 } 369 370 /* 371 * Request a new region once the one in use has filled up. 372 * Returns true on error. 373 */ 374 bool tcg_region_alloc(TCGContext *s) 375 { 376 bool err; 377 /* read the region size now; alloc__locked will overwrite it on success */ 378 size_t size_full = s->code_gen_buffer_size; 379 380 qemu_mutex_lock(®ion.lock); 381 err = tcg_region_alloc__locked(s); 382 if (!err) { 383 region.agg_size_full += size_full - TCG_HIGHWATER; 384 } 385 qemu_mutex_unlock(®ion.lock); 386 return err; 387 } 388 389 /* 390 * Perform a context's first region allocation. 391 * This function does _not_ increment region.agg_size_full. 392 */ 393 static void tcg_region_initial_alloc__locked(TCGContext *s) 394 { 395 bool err = tcg_region_alloc__locked(s); 396 g_assert(!err); 397 } 398 399 void tcg_region_initial_alloc(TCGContext *s) 400 { 401 qemu_mutex_lock(®ion.lock); 402 tcg_region_initial_alloc__locked(s); 403 qemu_mutex_unlock(®ion.lock); 404 } 405 406 /* Call from a safe-work context */ 407 void tcg_region_reset_all(void) 408 { 409 unsigned int n_ctxs = qatomic_read(&tcg_cur_ctxs); 410 unsigned int i; 411 412 qemu_mutex_lock(®ion.lock); 413 region.current = 0; 414 region.agg_size_full = 0; 415 416 for (i = 0; i < n_ctxs; i++) { 417 TCGContext *s = qatomic_read(&tcg_ctxs[i]); 418 tcg_region_initial_alloc__locked(s); 419 } 420 qemu_mutex_unlock(®ion.lock); 421 422 tcg_region_tree_reset_all(); 423 } 424 425 static size_t tcg_n_regions(size_t tb_size, unsigned max_threads) 426 { 427 #ifdef CONFIG_USER_ONLY 428 return 1; 429 #else 430 size_t n_regions; 431 432 /* 433 * It is likely that some vCPUs will translate more code than others, 434 * so we first try to set more regions than threads, with those regions 435 * being of reasonable size. If that's not possible we make do by evenly 436 * dividing the code_gen_buffer among the vCPUs. 437 * 438 * Use a single region if all we have is one vCPU thread. 439 */ 440 if (max_threads == 1) { 441 return 1; 442 } 443 444 /* 445 * Try to have more regions than threads, with each region being >= 2 MB. 446 * If we can't, then just allocate one region per vCPU thread. 447 */ 448 n_regions = tb_size / (2 * MiB); 449 if (n_regions <= max_threads) { 450 return max_threads; 451 } 452 return MIN(n_regions, max_threads * 8); 453 #endif 454 } 455 456 /* 457 * Minimum size of the code gen buffer. This number is randomly chosen, 458 * but not so small that we can't have a fair number of TB's live. 459 * 460 * Maximum size, MAX_CODE_GEN_BUFFER_SIZE, is defined in tcg-target.h. 461 * Unless otherwise indicated, this is constrained by the range of 462 * direct branches on the host cpu, as used by the TCG implementation 463 * of goto_tb. 464 */ 465 #define MIN_CODE_GEN_BUFFER_SIZE (1 * MiB) 466 467 #if TCG_TARGET_REG_BITS == 32 468 #define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (32 * MiB) 469 #ifdef CONFIG_USER_ONLY 470 /* 471 * For user mode on smaller 32 bit systems we may run into trouble 472 * allocating big chunks of data in the right place. On these systems 473 * we utilise a static code generation buffer directly in the binary. 474 */ 475 #define USE_STATIC_CODE_GEN_BUFFER 476 #endif 477 #else /* TCG_TARGET_REG_BITS == 64 */ 478 #ifdef CONFIG_USER_ONLY 479 /* 480 * As user-mode emulation typically means running multiple instances 481 * of the translator don't go too nuts with our default code gen 482 * buffer lest we make things too hard for the OS. 483 */ 484 #define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (128 * MiB) 485 #else 486 /* 487 * We expect most system emulation to run one or two guests per host. 488 * Users running large scale system emulation may want to tweak their 489 * runtime setup via the tb-size control on the command line. 490 */ 491 #define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (1 * GiB) 492 #endif 493 #endif 494 495 #define DEFAULT_CODE_GEN_BUFFER_SIZE \ 496 (DEFAULT_CODE_GEN_BUFFER_SIZE_1 < MAX_CODE_GEN_BUFFER_SIZE \ 497 ? DEFAULT_CODE_GEN_BUFFER_SIZE_1 : MAX_CODE_GEN_BUFFER_SIZE) 498 499 #ifdef USE_STATIC_CODE_GEN_BUFFER 500 static uint8_t static_code_gen_buffer[DEFAULT_CODE_GEN_BUFFER_SIZE] 501 __attribute__((aligned(CODE_GEN_ALIGN))); 502 503 static int alloc_code_gen_buffer(size_t tb_size, int splitwx, Error **errp) 504 { 505 void *buf, *end; 506 size_t size; 507 508 if (splitwx > 0) { 509 error_setg(errp, "jit split-wx not supported"); 510 return -1; 511 } 512 513 /* page-align the beginning and end of the buffer */ 514 buf = static_code_gen_buffer; 515 end = static_code_gen_buffer + sizeof(static_code_gen_buffer); 516 buf = QEMU_ALIGN_PTR_UP(buf, qemu_real_host_page_size()); 517 end = QEMU_ALIGN_PTR_DOWN(end, qemu_real_host_page_size()); 518 519 size = end - buf; 520 521 /* Honor a command-line option limiting the size of the buffer. */ 522 if (size > tb_size) { 523 size = QEMU_ALIGN_DOWN(tb_size, qemu_real_host_page_size()); 524 } 525 526 region.start_aligned = buf; 527 region.total_size = size; 528 529 return PROT_READ | PROT_WRITE; 530 } 531 #elif defined(_WIN32) 532 static int alloc_code_gen_buffer(size_t size, int splitwx, Error **errp) 533 { 534 void *buf; 535 536 if (splitwx > 0) { 537 error_setg(errp, "jit split-wx not supported"); 538 return -1; 539 } 540 541 buf = VirtualAlloc(NULL, size, MEM_RESERVE | MEM_COMMIT, 542 PAGE_EXECUTE_READWRITE); 543 if (buf == NULL) { 544 error_setg_win32(errp, GetLastError(), 545 "allocate %zu bytes for jit buffer", size); 546 return false; 547 } 548 549 region.start_aligned = buf; 550 region.total_size = size; 551 552 return PROT_READ | PROT_WRITE | PROT_EXEC; 553 } 554 #else 555 static int alloc_code_gen_buffer_anon(size_t size, int prot, 556 int flags, Error **errp) 557 { 558 void *buf; 559 560 buf = mmap(NULL, size, prot, flags, -1, 0); 561 if (buf == MAP_FAILED) { 562 error_setg_errno(errp, errno, 563 "allocate %zu bytes for jit buffer", size); 564 return -1; 565 } 566 567 region.start_aligned = buf; 568 region.total_size = size; 569 return prot; 570 } 571 572 #ifndef CONFIG_TCG_INTERPRETER 573 #ifdef CONFIG_POSIX 574 #include "qemu/memfd.h" 575 576 static int alloc_code_gen_buffer_splitwx_memfd(size_t size, Error **errp) 577 { 578 void *buf_rw = NULL, *buf_rx = MAP_FAILED; 579 int fd = -1; 580 581 buf_rw = qemu_memfd_alloc("tcg-jit", size, 0, &fd, errp); 582 if (buf_rw == NULL) { 583 goto fail; 584 } 585 586 buf_rx = mmap(NULL, size, host_prot_read_exec(), MAP_SHARED, fd, 0); 587 if (buf_rx == MAP_FAILED) { 588 error_setg_errno(errp, errno, 589 "failed to map shared memory for execute"); 590 goto fail; 591 } 592 593 close(fd); 594 region.start_aligned = buf_rw; 595 region.total_size = size; 596 tcg_splitwx_diff = buf_rx - buf_rw; 597 598 return PROT_READ | PROT_WRITE; 599 600 fail: 601 /* buf_rx is always equal to MAP_FAILED here and does not require cleanup */ 602 if (buf_rw) { 603 munmap(buf_rw, size); 604 } 605 if (fd >= 0) { 606 close(fd); 607 } 608 return -1; 609 } 610 #endif /* CONFIG_POSIX */ 611 612 #ifdef CONFIG_DARWIN 613 #include <mach/mach.h> 614 615 extern kern_return_t mach_vm_remap(vm_map_t target_task, 616 mach_vm_address_t *target_address, 617 mach_vm_size_t size, 618 mach_vm_offset_t mask, 619 int flags, 620 vm_map_t src_task, 621 mach_vm_address_t src_address, 622 boolean_t copy, 623 vm_prot_t *cur_protection, 624 vm_prot_t *max_protection, 625 vm_inherit_t inheritance); 626 627 static int alloc_code_gen_buffer_splitwx_vmremap(size_t size, Error **errp) 628 { 629 kern_return_t ret; 630 mach_vm_address_t buf_rw, buf_rx; 631 vm_prot_t cur_prot, max_prot; 632 633 /* Map the read-write portion via normal anon memory. */ 634 if (!alloc_code_gen_buffer_anon(size, PROT_READ | PROT_WRITE, 635 MAP_PRIVATE | MAP_ANONYMOUS, errp)) { 636 return -1; 637 } 638 639 buf_rw = (mach_vm_address_t)region.start_aligned; 640 buf_rx = 0; 641 ret = mach_vm_remap(mach_task_self(), 642 &buf_rx, 643 size, 644 0, 645 VM_FLAGS_ANYWHERE, 646 mach_task_self(), 647 buf_rw, 648 false, 649 &cur_prot, 650 &max_prot, 651 VM_INHERIT_NONE); 652 if (ret != KERN_SUCCESS) { 653 /* TODO: Convert "ret" to a human readable error message. */ 654 error_setg(errp, "vm_remap for jit splitwx failed"); 655 munmap((void *)buf_rw, size); 656 return -1; 657 } 658 659 if (mprotect((void *)buf_rx, size, host_prot_read_exec()) != 0) { 660 error_setg_errno(errp, errno, "mprotect for jit splitwx"); 661 munmap((void *)buf_rx, size); 662 munmap((void *)buf_rw, size); 663 return -1; 664 } 665 666 tcg_splitwx_diff = buf_rx - buf_rw; 667 return PROT_READ | PROT_WRITE; 668 } 669 #endif /* CONFIG_DARWIN */ 670 #endif /* CONFIG_TCG_INTERPRETER */ 671 672 static int alloc_code_gen_buffer_splitwx(size_t size, Error **errp) 673 { 674 #ifndef CONFIG_TCG_INTERPRETER 675 # ifdef CONFIG_DARWIN 676 return alloc_code_gen_buffer_splitwx_vmremap(size, errp); 677 # endif 678 # ifdef CONFIG_POSIX 679 return alloc_code_gen_buffer_splitwx_memfd(size, errp); 680 # endif 681 #endif 682 error_setg(errp, "jit split-wx not supported"); 683 return -1; 684 } 685 686 static int alloc_code_gen_buffer(size_t size, int splitwx, Error **errp) 687 { 688 ERRP_GUARD(); 689 int prot, flags; 690 691 if (splitwx) { 692 prot = alloc_code_gen_buffer_splitwx(size, errp); 693 if (prot >= 0) { 694 return prot; 695 } 696 /* 697 * If splitwx force-on (1), fail; 698 * if splitwx default-on (-1), fall through to splitwx off. 699 */ 700 if (splitwx > 0) { 701 return -1; 702 } 703 error_free_or_abort(errp); 704 } 705 706 /* 707 * macOS 11.2 has a bug (Apple Feedback FB8994773) in which mprotect 708 * rejects a permission change from RWX -> NONE when reserving the 709 * guard pages later. We can go the other way with the same number 710 * of syscalls, so always begin with PROT_NONE. 711 */ 712 prot = PROT_NONE; 713 flags = MAP_PRIVATE | MAP_ANONYMOUS; 714 #ifdef CONFIG_DARWIN 715 /* Applicable to both iOS and macOS (Apple Silicon). */ 716 if (!splitwx) { 717 flags |= MAP_JIT; 718 } 719 #endif 720 721 return alloc_code_gen_buffer_anon(size, prot, flags, errp); 722 } 723 #endif /* USE_STATIC_CODE_GEN_BUFFER, WIN32, POSIX */ 724 725 /* 726 * Initializes region partitioning. 727 * 728 * Called at init time from the parent thread (i.e. the one calling 729 * tcg_context_init), after the target's TCG globals have been set. 730 * 731 * Region partitioning works by splitting code_gen_buffer into separate regions, 732 * and then assigning regions to TCG threads so that the threads can translate 733 * code in parallel without synchronization. 734 * 735 * In system-mode the number of TCG threads is bounded by max_threads, 736 * 737 * In user-mode we use a single region. Having multiple regions in user-mode 738 * is not supported, because the number of vCPU threads (recall that each thread 739 * spawned by the guest corresponds to a vCPU thread) is only bounded by the 740 * OS, and usually this number is huge (tens of thousands is not uncommon). 741 * Thus, given this large bound on the number of vCPU threads and the fact 742 * that code_gen_buffer is allocated at compile-time, we cannot guarantee 743 * that the availability of at least one region per vCPU thread. 744 * 745 * However, this user-mode limitation is unlikely to be a significant problem 746 * in practice. Multi-threaded guests share most if not all of their translated 747 * code, which makes parallel code generation less appealing than in system-mode 748 */ 749 void tcg_region_init(size_t tb_size, int splitwx, unsigned max_threads) 750 { 751 const size_t page_size = qemu_real_host_page_size(); 752 size_t region_size; 753 int have_prot, need_prot; 754 755 /* Size the buffer. */ 756 if (tb_size == 0) { 757 size_t phys_mem = qemu_get_host_physmem(); 758 if (phys_mem == 0) { 759 tb_size = DEFAULT_CODE_GEN_BUFFER_SIZE; 760 } else { 761 tb_size = QEMU_ALIGN_DOWN(phys_mem / 8, page_size); 762 tb_size = MIN(DEFAULT_CODE_GEN_BUFFER_SIZE, tb_size); 763 } 764 } 765 if (tb_size < MIN_CODE_GEN_BUFFER_SIZE) { 766 tb_size = MIN_CODE_GEN_BUFFER_SIZE; 767 } 768 if (tb_size > MAX_CODE_GEN_BUFFER_SIZE) { 769 tb_size = MAX_CODE_GEN_BUFFER_SIZE; 770 } 771 772 have_prot = alloc_code_gen_buffer(tb_size, splitwx, &error_fatal); 773 assert(have_prot >= 0); 774 775 /* Request large pages for the buffer and the splitwx. */ 776 qemu_madvise(region.start_aligned, region.total_size, QEMU_MADV_HUGEPAGE); 777 if (tcg_splitwx_diff) { 778 qemu_madvise(region.start_aligned + tcg_splitwx_diff, 779 region.total_size, QEMU_MADV_HUGEPAGE); 780 } 781 782 /* 783 * Make region_size a multiple of page_size, using aligned as the start. 784 * As a result of this we might end up with a few extra pages at the end of 785 * the buffer; we will assign those to the last region. 786 */ 787 region.n = tcg_n_regions(tb_size, max_threads); 788 region_size = tb_size / region.n; 789 region_size = QEMU_ALIGN_DOWN(region_size, page_size); 790 791 /* A region must have at least 2 pages; one code, one guard */ 792 g_assert(region_size >= 2 * page_size); 793 region.stride = region_size; 794 795 /* Reserve space for guard pages. */ 796 region.size = region_size - page_size; 797 region.total_size -= page_size; 798 799 /* 800 * The first region will be smaller than the others, via the prologue, 801 * which has yet to be allocated. For now, the first region begins at 802 * the page boundary. 803 */ 804 region.after_prologue = region.start_aligned; 805 806 /* init the region struct */ 807 qemu_mutex_init(®ion.lock); 808 809 /* 810 * Set guard pages in the rw buffer, as that's the one into which 811 * buffer overruns could occur. Do not set guard pages in the rx 812 * buffer -- let that one use hugepages throughout. 813 * Work with the page protections set up with the initial mapping. 814 */ 815 need_prot = PROT_READ | PROT_WRITE; 816 #ifndef CONFIG_TCG_INTERPRETER 817 if (tcg_splitwx_diff == 0) { 818 need_prot |= host_prot_read_exec(); 819 } 820 #endif 821 for (size_t i = 0, n = region.n; i < n; i++) { 822 void *start, *end; 823 824 tcg_region_bounds(i, &start, &end); 825 if (have_prot != need_prot) { 826 int rc; 827 828 if (need_prot == (PROT_READ | PROT_WRITE | PROT_EXEC)) { 829 rc = qemu_mprotect_rwx(start, end - start); 830 } else if (need_prot == (PROT_READ | PROT_WRITE)) { 831 rc = qemu_mprotect_rw(start, end - start); 832 } else { 833 #ifdef CONFIG_POSIX 834 rc = mprotect(start, end - start, need_prot); 835 #else 836 g_assert_not_reached(); 837 #endif 838 } 839 if (rc) { 840 error_setg_errno(&error_fatal, errno, 841 "mprotect of jit buffer"); 842 } 843 } 844 if (have_prot != 0) { 845 /* Guard pages are nice for bug detection but are not essential. */ 846 (void)qemu_mprotect_none(end, page_size); 847 } 848 } 849 850 tcg_region_trees_init(); 851 852 /* 853 * Leave the initial context initialized to the first region. 854 * This will be the context into which we generate the prologue. 855 * It is also the only context for CONFIG_USER_ONLY. 856 */ 857 tcg_region_initial_alloc__locked(&tcg_init_ctx); 858 } 859 860 void tcg_region_prologue_set(TCGContext *s) 861 { 862 /* Deduct the prologue from the first region. */ 863 g_assert(region.start_aligned == s->code_gen_buffer); 864 region.after_prologue = s->code_ptr; 865 866 /* Recompute boundaries of the first region. */ 867 tcg_region_assign(s, 0); 868 869 /* Register the balance of the buffer with gdb. */ 870 tcg_register_jit(tcg_splitwx_to_rx(region.after_prologue), 871 region.start_aligned + region.total_size - 872 region.after_prologue); 873 } 874 875 /* 876 * Returns the size (in bytes) of all translated code (i.e. from all regions) 877 * currently in the cache. 878 * See also: tcg_code_capacity() 879 * Do not confuse with tcg_current_code_size(); that one applies to a single 880 * TCG context. 881 */ 882 size_t tcg_code_size(void) 883 { 884 unsigned int n_ctxs = qatomic_read(&tcg_cur_ctxs); 885 unsigned int i; 886 size_t total; 887 888 qemu_mutex_lock(®ion.lock); 889 total = region.agg_size_full; 890 for (i = 0; i < n_ctxs; i++) { 891 const TCGContext *s = qatomic_read(&tcg_ctxs[i]); 892 size_t size; 893 894 size = qatomic_read(&s->code_gen_ptr) - s->code_gen_buffer; 895 g_assert(size <= s->code_gen_buffer_size); 896 total += size; 897 } 898 qemu_mutex_unlock(®ion.lock); 899 return total; 900 } 901 902 /* 903 * Returns the code capacity (in bytes) of the entire cache, i.e. including all 904 * regions. 905 * See also: tcg_code_size() 906 */ 907 size_t tcg_code_capacity(void) 908 { 909 size_t guard_size, capacity; 910 911 /* no need for synchronization; these variables are set at init time */ 912 guard_size = region.stride - region.size; 913 capacity = region.total_size; 914 capacity -= (region.n - 1) * guard_size; 915 capacity -= region.n * TCG_HIGHWATER; 916 917 return capacity; 918 } 919