xref: /qemu/linux-user/arm/nwfpe/fpopcode.c (revision 65a650c2a5ed2f33357ba9d29d0f56f6b131333a)
1 /*
2     NetWinder Floating Point Emulator
3     (c) Rebel.COM, 1998,1999
4 
5     Direct questions, comments to Scott Bambrough <scottb@netwinder.org>
6 
7     This program is free software; you can redistribute it and/or modify
8     it under the terms of the GNU General Public License as published by
9     the Free Software Foundation; either version 2 of the License, or
10     (at your option) any later version.
11 
12     This program is distributed in the hope that it will be useful,
13     but WITHOUT ANY WARRANTY; without even the implied warranty of
14     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15     GNU General Public License for more details.
16 
17     You should have received a copy of the GNU General Public License
18     along with this program; if not, write to the Free Software
19     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 */
21 
22 #include "fpa11.h"
23 #include "softfloat.h"
24 #include "fpopcode.h"
25 #include "fpsr.h"
26 //#include "fpmodule.h"
27 //#include "fpmodule.inl"
28 
29 const floatx80 floatx80Constant[] = {
30   { 0x0000000000000000ULL, 0x0000},	/* extended 0.0 */
31   { 0x8000000000000000ULL, 0x3fff},	/* extended 1.0 */
32   { 0x8000000000000000ULL, 0x4000},	/* extended 2.0 */
33   { 0xc000000000000000ULL, 0x4000},	/* extended 3.0 */
34   { 0x8000000000000000ULL, 0x4001},	/* extended 4.0 */
35   { 0xa000000000000000ULL, 0x4001},	/* extended 5.0 */
36   { 0x8000000000000000ULL, 0x3ffe},	/* extended 0.5 */
37   { 0xa000000000000000ULL, 0x4002}	/* extended 10.0 */
38 };
39 
40 const float64 float64Constant[] = {
41   0x0000000000000000ULL,		/* double 0.0 */
42   0x3ff0000000000000ULL,		/* double 1.0 */
43   0x4000000000000000ULL,		/* double 2.0 */
44   0x4008000000000000ULL,		/* double 3.0 */
45   0x4010000000000000ULL,		/* double 4.0 */
46   0x4014000000000000ULL,		/* double 5.0 */
47   0x3fe0000000000000ULL,		/* double 0.5 */
48   0x4024000000000000ULL			/* double 10.0 */
49 };
50 
51 const float32 float32Constant[] = {
52   0x00000000,				/* single 0.0 */
53   0x3f800000,				/* single 1.0 */
54   0x40000000,				/* single 2.0 */
55   0x40400000,				/* single 3.0 */
56   0x40800000,				/* single 4.0 */
57   0x40a00000,				/* single 5.0 */
58   0x3f000000,				/* single 0.5 */
59   0x41200000				/* single 10.0 */
60 };
61 
62 unsigned int getRegisterCount(const unsigned int opcode)
63 {
64   unsigned int nRc;
65 
66   switch (opcode & MASK_REGISTER_COUNT)
67   {
68     case 0x00000000: nRc = 4; break;
69     case 0x00008000: nRc = 1; break;
70     case 0x00400000: nRc = 2; break;
71     case 0x00408000: nRc = 3; break;
72     default: nRc = 0;
73   }
74 
75   return(nRc);
76 }
77 
78 unsigned int getDestinationSize(const unsigned int opcode)
79 {
80   unsigned int nRc;
81 
82   switch (opcode & MASK_DESTINATION_SIZE)
83   {
84     case 0x00000000: nRc = typeSingle; break;
85     case 0x00000080: nRc = typeDouble; break;
86     case 0x00080000: nRc = typeExtended; break;
87     default: nRc = typeNone;
88   }
89 
90   return(nRc);
91 }
92 
93 /* condition code lookup table
94  index into the table is test code: EQ, NE, ... LT, GT, AL, NV
95  bit position in short is condition code: NZCV */
96 static const unsigned short aCC[16] = {
97     0xF0F0, // EQ == Z set
98     0x0F0F, // NE
99     0xCCCC, // CS == C set
100     0x3333, // CC
101     0xFF00, // MI == N set
102     0x00FF, // PL
103     0xAAAA, // VS == V set
104     0x5555, // VC
105     0x0C0C, // HI == C set && Z clear
106     0xF3F3, // LS == C clear || Z set
107     0xAA55, // GE == (N==V)
108     0x55AA, // LT == (N!=V)
109     0x0A05, // GT == (!Z && (N==V))
110     0xF5FA, // LE == (Z || (N!=V))
111     0xFFFF, // AL always
112     0 // NV
113 };
114