xref: /qemu/include/ui/sdl2.h (revision c95f3901b4ead79f3fe2c641fda7d2c70fc84c72)
1 #ifndef SDL2_H
2 #define SDL2_H
3 
4 struct sdl2_console {
5     DisplayChangeListener dcl;
6     DisplaySurface *surface;
7     SDL_Texture *texture;
8     SDL_Window *real_window;
9     SDL_Renderer *real_renderer;
10     int idx;
11     int last_vm_running; /* per console for caption reasons */
12     int x, y;
13     int hidden;
14 };
15 
16 void sdl2_window_create(struct sdl2_console *scon);
17 void sdl2_window_destroy(struct sdl2_console *scon);
18 void sdl2_window_resize(struct sdl2_console *scon);
19 void sdl2_poll_events(struct sdl2_console *scon);
20 
21 void sdl2_reset_keys(struct sdl2_console *scon);
22 void sdl2_process_key(struct sdl2_console *scon,
23                       SDL_KeyboardEvent *ev);
24 
25 void sdl2_2d_update(DisplayChangeListener *dcl,
26                     int x, int y, int w, int h);
27 void sdl2_2d_switch(DisplayChangeListener *dcl,
28                     DisplaySurface *new_surface);
29 void sdl2_2d_refresh(DisplayChangeListener *dcl);
30 void sdl2_2d_redraw(struct sdl2_console *scon);
31 
32 #endif /* SDL2_H */
33