xref: /qemu/include/qom/object.h (revision 70ce076fa6dff60585c229a4b641b13e64bf03cf)
1 /*
2  * QEMU Object Model
3  *
4  * Copyright IBM, Corp. 2011
5  *
6  * Authors:
7  *  Anthony Liguori   <aliguori@us.ibm.com>
8  *
9  * This work is licensed under the terms of the GNU GPL, version 2 or later.
10  * See the COPYING file in the top-level directory.
11  *
12  */
13 
14 #ifndef QEMU_OBJECT_H
15 #define QEMU_OBJECT_H
16 
17 #include "qapi/qapi-builtin-types.h"
18 #include "qemu/module.h"
19 
20 struct TypeImpl;
21 typedef struct TypeImpl *Type;
22 
23 typedef struct TypeInfo TypeInfo;
24 
25 typedef struct InterfaceClass InterfaceClass;
26 typedef struct InterfaceInfo InterfaceInfo;
27 
28 #define TYPE_OBJECT "object"
29 #define TYPE_CONTAINER "container"
30 
31 typedef struct ObjectProperty ObjectProperty;
32 
33 /**
34  * typedef ObjectPropertyAccessor:
35  * @obj: the object that owns the property
36  * @v: the visitor that contains the property data
37  * @name: the name of the property
38  * @opaque: the object property opaque
39  * @errp: a pointer to an Error that is filled if getting/setting fails.
40  *
41  * Called when trying to get/set a property.
42  */
43 typedef void (ObjectPropertyAccessor)(Object *obj,
44                                       Visitor *v,
45                                       const char *name,
46                                       void *opaque,
47                                       Error **errp);
48 
49 /**
50  * typedef ObjectPropertyResolve:
51  * @obj: the object that owns the property
52  * @opaque: the opaque registered with the property
53  * @part: the name of the property
54  *
55  * Resolves the #Object corresponding to property @part.
56  *
57  * The returned object can also be used as a starting point
58  * to resolve a relative path starting with "@part".
59  *
60  * Returns: If @path is the path that led to @obj, the function
61  * returns the #Object corresponding to "@path/@part".
62  * If "@path/@part" is not a valid object path, it returns #NULL.
63  */
64 typedef Object *(ObjectPropertyResolve)(Object *obj,
65                                         void *opaque,
66                                         const char *part);
67 
68 /**
69  * typedef ObjectPropertyRelease:
70  * @obj: the object that owns the property
71  * @name: the name of the property
72  * @opaque: the opaque registered with the property
73  *
74  * Called when a property is removed from a object.
75  */
76 typedef void (ObjectPropertyRelease)(Object *obj,
77                                      const char *name,
78                                      void *opaque);
79 
80 /**
81  * typedef ObjectPropertyInit:
82  * @obj: the object that owns the property
83  * @prop: the property to set
84  *
85  * Called when a property is initialized.
86  */
87 typedef void (ObjectPropertyInit)(Object *obj, ObjectProperty *prop);
88 
89 struct ObjectProperty
90 {
91     char *name;
92     char *type;
93     char *description;
94     ObjectPropertyAccessor *get;
95     ObjectPropertyAccessor *set;
96     ObjectPropertyResolve *resolve;
97     ObjectPropertyRelease *release;
98     ObjectPropertyInit *init;
99     void *opaque;
100     QObject *defval;
101 };
102 
103 /**
104  * typedef ObjectUnparent:
105  * @obj: the object that is being removed from the composition tree
106  *
107  * Called when an object is being removed from the QOM composition tree.
108  * The function should remove any backlinks from children objects to @obj.
109  */
110 typedef void (ObjectUnparent)(Object *obj);
111 
112 /**
113  * typedef ObjectFree:
114  * @obj: the object being freed
115  *
116  * Called when an object's last reference is removed.
117  */
118 typedef void (ObjectFree)(void *obj);
119 
120 #define OBJECT_CLASS_CAST_CACHE 4
121 
122 /**
123  * struct ObjectClass:
124  *
125  * The base for all classes.  The only thing that #ObjectClass contains is an
126  * integer type handle.
127  */
128 struct ObjectClass
129 {
130     /* private: */
131     Type type;
132     GSList *interfaces;
133 
134     const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
135     const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
136 
137     ObjectUnparent *unparent;
138 
139     GHashTable *properties;
140 };
141 
142 /**
143  * struct Object:
144  *
145  * The base for all objects.  The first member of this object is a pointer to
146  * a #ObjectClass.  Since C guarantees that the first member of a structure
147  * always begins at byte 0 of that structure, as long as any sub-object places
148  * its parent as the first member, we can cast directly to a #Object.
149  *
150  * As a result, #Object contains a reference to the objects type as its
151  * first member.  This allows identification of the real type of the object at
152  * run time.
153  */
154 struct Object
155 {
156     /* private: */
157     ObjectClass *class;
158     ObjectFree *free;
159     GHashTable *properties;
160     uint32_t ref;
161     Object *parent;
162 };
163 
164 /**
165  * DECLARE_INSTANCE_CHECKER:
166  * @InstanceType: instance struct name
167  * @OBJ_NAME: the object name in uppercase with underscore separators
168  * @TYPENAME: type name
169  *
170  * Direct usage of this macro should be avoided, and the complete
171  * OBJECT_DECLARE_TYPE macro is recommended instead.
172  *
173  * This macro will provide the instance type cast functions for a
174  * QOM type.
175  */
176 #define DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
177     static inline G_GNUC_UNUSED InstanceType * \
178     OBJ_NAME(const void *obj) \
179     { return OBJECT_CHECK(InstanceType, obj, TYPENAME); }
180 
181 /**
182  * DECLARE_CLASS_CHECKERS:
183  * @ClassType: class struct name
184  * @OBJ_NAME: the object name in uppercase with underscore separators
185  * @TYPENAME: type name
186  *
187  * Direct usage of this macro should be avoided, and the complete
188  * OBJECT_DECLARE_TYPE macro is recommended instead.
189  *
190  * This macro will provide the class type cast functions for a
191  * QOM type.
192  */
193 #define DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) \
194     static inline G_GNUC_UNUSED ClassType * \
195     OBJ_NAME##_GET_CLASS(const void *obj) \
196     { return OBJECT_GET_CLASS(ClassType, obj, TYPENAME); } \
197     \
198     static inline G_GNUC_UNUSED ClassType * \
199     OBJ_NAME##_CLASS(const void *klass) \
200     { return OBJECT_CLASS_CHECK(ClassType, klass, TYPENAME); }
201 
202 /**
203  * DECLARE_OBJ_CHECKERS:
204  * @InstanceType: instance struct name
205  * @ClassType: class struct name
206  * @OBJ_NAME: the object name in uppercase with underscore separators
207  * @TYPENAME: type name
208  *
209  * Direct usage of this macro should be avoided, and the complete
210  * OBJECT_DECLARE_TYPE macro is recommended instead.
211  *
212  * This macro will provide the three standard type cast functions for a
213  * QOM type.
214  */
215 #define DECLARE_OBJ_CHECKERS(InstanceType, ClassType, OBJ_NAME, TYPENAME) \
216     DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
217     \
218     DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME)
219 
220 /**
221  * OBJECT_DECLARE_TYPE:
222  * @InstanceType: instance struct name
223  * @ClassType: class struct name
224  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
225  *
226  * This macro is typically used in a header file, and will:
227  *
228  *   - create the typedefs for the object and class structs
229  *   - register the type for use with g_autoptr
230  *   - provide three standard type cast functions
231  *
232  * The object struct and class struct need to be declared manually.
233  */
234 #define OBJECT_DECLARE_TYPE(InstanceType, ClassType, MODULE_OBJ_NAME) \
235     typedef struct InstanceType InstanceType; \
236     typedef struct ClassType ClassType; \
237     \
238     G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
239     \
240     DECLARE_OBJ_CHECKERS(InstanceType, ClassType, \
241                          MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
242 
243 /**
244  * OBJECT_DECLARE_SIMPLE_TYPE:
245  * @InstanceType: instance struct name
246  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
247  *
248  * This does the same as OBJECT_DECLARE_TYPE(), but with no class struct
249  * declared.
250  *
251  * This macro should be used unless the class struct needs to have
252  * virtual methods declared.
253  */
254 #define OBJECT_DECLARE_SIMPLE_TYPE(InstanceType, MODULE_OBJ_NAME) \
255     typedef struct InstanceType InstanceType; \
256     \
257     G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
258     \
259     DECLARE_INSTANCE_CHECKER(InstanceType, MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
260 
261 
262 /**
263  * DO_OBJECT_DEFINE_TYPE_EXTENDED:
264  * @ModuleObjName: the object name with initial caps
265  * @module_obj_name: the object name in lowercase with underscore separators
266  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
267  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
268  *                          separators
269  * @ABSTRACT: boolean flag to indicate whether the object can be instantiated
270  * @CLASS_SIZE: size of the type's class
271  * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
272  *
273  * This is the base macro used to implement all the OBJECT_DEFINE_*
274  * macros. It should never be used directly in a source file.
275  */
276 #define DO_OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
277                                        MODULE_OBJ_NAME, \
278                                        PARENT_MODULE_OBJ_NAME, \
279                                        ABSTRACT, CLASS_SIZE, ...) \
280     static void \
281     module_obj_name##_finalize(Object *obj); \
282     static void \
283     module_obj_name##_class_init(ObjectClass *oc, void *data); \
284     static void \
285     module_obj_name##_init(Object *obj); \
286     \
287     static const TypeInfo module_obj_name##_info = { \
288         .parent = TYPE_##PARENT_MODULE_OBJ_NAME, \
289         .name = TYPE_##MODULE_OBJ_NAME, \
290         .instance_size = sizeof(ModuleObjName), \
291         .instance_align = __alignof__(ModuleObjName), \
292         .instance_init = module_obj_name##_init, \
293         .instance_finalize = module_obj_name##_finalize, \
294         .class_size = CLASS_SIZE, \
295         .class_init = module_obj_name##_class_init, \
296         .abstract = ABSTRACT, \
297         .interfaces = (InterfaceInfo[]) { __VA_ARGS__ } , \
298     }; \
299     \
300     static void \
301     module_obj_name##_register_types(void) \
302     { \
303         type_register_static(&module_obj_name##_info); \
304     } \
305     type_init(module_obj_name##_register_types);
306 
307 /**
308  * OBJECT_DEFINE_TYPE_EXTENDED:
309  * @ModuleObjName: the object name with initial caps
310  * @module_obj_name: the object name in lowercase with underscore separators
311  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
312  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
313  *                          separators
314  * @ABSTRACT: boolean flag to indicate whether the object can be instantiated
315  * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
316  *
317  * This macro is typically used in a source file, and will:
318  *
319  *   - declare prototypes for _finalize, _class_init and _init methods
320  *   - declare the TypeInfo struct instance
321  *   - provide the constructor to register the type
322  *
323  * After using this macro, implementations of the _finalize, _class_init,
324  * and _init methods need to be written. Any of these can be zero-line
325  * no-op impls if no special logic is required for a given type.
326  *
327  * This macro should rarely be used, instead one of the more specialized
328  * macros is usually a better choice.
329  */
330 #define OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
331                                     MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
332                                     ABSTRACT, ...) \
333     DO_OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
334                                    MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
335                                    ABSTRACT, sizeof(ModuleObjName##Class), \
336                                    __VA_ARGS__)
337 
338 /**
339  * OBJECT_DEFINE_TYPE:
340  * @ModuleObjName: the object name with initial caps
341  * @module_obj_name: the object name in lowercase with underscore separators
342  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
343  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
344  *                          separators
345  *
346  * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
347  * for the common case of a non-abstract type, without any interfaces.
348  */
349 #define OBJECT_DEFINE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME, \
350                            PARENT_MODULE_OBJ_NAME) \
351     OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
352                                 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
353                                 false, { NULL })
354 
355 /**
356  * OBJECT_DEFINE_TYPE_WITH_INTERFACES:
357  * @ModuleObjName: the object name with initial caps
358  * @module_obj_name: the object name in lowercase with underscore separators
359  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
360  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
361  *                          separators
362  * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
363  *
364  * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
365  * for the common case of a non-abstract type, with one or more implemented
366  * interfaces.
367  *
368  * Note when passing the list of interfaces, be sure to include the final
369  * NULL entry, e.g.  { TYPE_USER_CREATABLE }, { NULL }
370  */
371 #define OBJECT_DEFINE_TYPE_WITH_INTERFACES(ModuleObjName, module_obj_name, \
372                                            MODULE_OBJ_NAME, \
373                                            PARENT_MODULE_OBJ_NAME, ...) \
374     OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
375                                 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
376                                 false, __VA_ARGS__)
377 
378 /**
379  * OBJECT_DEFINE_ABSTRACT_TYPE:
380  * @ModuleObjName: the object name with initial caps
381  * @module_obj_name: the object name in lowercase with underscore separators
382  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
383  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
384  *                          separators
385  *
386  * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
387  * for defining an abstract type, without any interfaces.
388  */
389 #define OBJECT_DEFINE_ABSTRACT_TYPE(ModuleObjName, module_obj_name, \
390                                     MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME) \
391     OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
392                                 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
393                                 true, { NULL })
394 
395 /**
396  * OBJECT_DEFINE_SIMPLE_TYPE_WITH_INTERFACES:
397  * @ModuleObjName: the object name with initial caps
398  * @module_obj_name: the object name in lowercase with underscore separators
399  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
400  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
401  *                          separators
402  *
403  * This is a variant of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable for
404  * the case of a non-abstract type, with interfaces, and with no requirement
405  * for a class struct.
406  */
407 #define OBJECT_DEFINE_SIMPLE_TYPE_WITH_INTERFACES(ModuleObjName, \
408                                                   module_obj_name, \
409                                                   MODULE_OBJ_NAME, \
410                                                   PARENT_MODULE_OBJ_NAME, ...) \
411     DO_OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
412                                    MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
413                                    false, 0, __VA_ARGS__)
414 
415 /**
416  * OBJECT_DEFINE_SIMPLE_TYPE:
417  * @ModuleObjName: the object name with initial caps
418  * @module_obj_name: the object name in lowercase with underscore separators
419  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
420  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
421  *                          separators
422  *
423  * This is a variant of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable for
424  * the common case of a non-abstract type, without any interfaces, and with
425  * no requirement for a class struct. If you declared your type with
426  * OBJECT_DECLARE_SIMPLE_TYPE then this is probably the right choice for
427  * defining it.
428  */
429 #define OBJECT_DEFINE_SIMPLE_TYPE(ModuleObjName, module_obj_name, \
430                                   MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME) \
431     OBJECT_DEFINE_SIMPLE_TYPE_WITH_INTERFACES(ModuleObjName, module_obj_name, \
432         MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, { NULL })
433 
434 /**
435  * struct TypeInfo:
436  * @name: The name of the type.
437  * @parent: The name of the parent type.
438  * @instance_size: The size of the object (derivative of #Object).  If
439  *   @instance_size is 0, then the size of the object will be the size of the
440  *   parent object.
441  * @instance_align: The required alignment of the object.  If @instance_align
442  *   is 0, then normal malloc alignment is sufficient; if non-zero, then we
443  *   must use qemu_memalign for allocation.
444  * @instance_init: This function is called to initialize an object.  The parent
445  *   class will have already been initialized so the type is only responsible
446  *   for initializing its own members.
447  * @instance_post_init: This function is called to finish initialization of
448  *   an object, after all @instance_init functions were called.
449  * @instance_finalize: This function is called during object destruction.  This
450  *   is called before the parent @instance_finalize function has been called.
451  *   An object should only free the members that are unique to its type in this
452  *   function.
453  * @abstract: If this field is true, then the class is considered abstract and
454  *   cannot be directly instantiated.
455  * @class_size: The size of the class object (derivative of #ObjectClass)
456  *   for this object.  If @class_size is 0, then the size of the class will be
457  *   assumed to be the size of the parent class.  This allows a type to avoid
458  *   implementing an explicit class type if they are not adding additional
459  *   virtual functions.
460  * @class_init: This function is called after all parent class initialization
461  *   has occurred to allow a class to set its default virtual method pointers.
462  *   This is also the function to use to override virtual methods from a parent
463  *   class.
464  * @class_base_init: This function is called for all base classes after all
465  *   parent class initialization has occurred, but before the class itself
466  *   is initialized.  This is the function to use to undo the effects of
467  *   memcpy from the parent class to the descendants.
468  * @class_data: Data to pass to the @class_init,
469  *   @class_base_init. This can be useful when building dynamic
470  *   classes.
471  * @interfaces: The list of interfaces associated with this type.  This
472  *   should point to a static array that's terminated with a zero filled
473  *   element.
474  */
475 struct TypeInfo
476 {
477     const char *name;
478     const char *parent;
479 
480     size_t instance_size;
481     size_t instance_align;
482     void (*instance_init)(Object *obj);
483     void (*instance_post_init)(Object *obj);
484     void (*instance_finalize)(Object *obj);
485 
486     bool abstract;
487     size_t class_size;
488 
489     void (*class_init)(ObjectClass *klass, void *data);
490     void (*class_base_init)(ObjectClass *klass, void *data);
491     void *class_data;
492 
493     InterfaceInfo *interfaces;
494 };
495 
496 /**
497  * OBJECT:
498  * @obj: A derivative of #Object
499  *
500  * Converts an object to a #Object.  Since all objects are #Objects,
501  * this function will always succeed.
502  */
503 #define OBJECT(obj) \
504     ((Object *)(obj))
505 
506 /**
507  * OBJECT_CLASS:
508  * @class: A derivative of #ObjectClass.
509  *
510  * Converts a class to an #ObjectClass.  Since all objects are #Objects,
511  * this function will always succeed.
512  */
513 #define OBJECT_CLASS(class) \
514     ((ObjectClass *)(class))
515 
516 /**
517  * OBJECT_CHECK:
518  * @type: The C type to use for the return value.
519  * @obj: A derivative of @type to cast.
520  * @name: The QOM typename of @type
521  *
522  * A type safe version of @object_dynamic_cast_assert.  Typically each class
523  * will define a macro based on this type to perform type safe dynamic_casts to
524  * this object type.
525  *
526  * If an invalid object is passed to this function, a run time assert will be
527  * generated.
528  */
529 #define OBJECT_CHECK(type, obj, name) \
530     ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
531                                         __FILE__, __LINE__, __func__))
532 
533 /**
534  * OBJECT_CLASS_CHECK:
535  * @class_type: The C type to use for the return value.
536  * @class: A derivative class of @class_type to cast.
537  * @name: the QOM typename of @class_type.
538  *
539  * A type safe version of @object_class_dynamic_cast_assert.  This macro is
540  * typically wrapped by each type to perform type safe casts of a class to a
541  * specific class type.
542  */
543 #define OBJECT_CLASS_CHECK(class_type, class, name) \
544     ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
545                                                __FILE__, __LINE__, __func__))
546 
547 /**
548  * OBJECT_GET_CLASS:
549  * @class: The C type to use for the return value.
550  * @obj: The object to obtain the class for.
551  * @name: The QOM typename of @obj.
552  *
553  * This function will return a specific class for a given object.  Its generally
554  * used by each type to provide a type safe macro to get a specific class type
555  * from an object.
556  */
557 #define OBJECT_GET_CLASS(class, obj, name) \
558     OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
559 
560 /**
561  * struct InterfaceInfo:
562  * @type: The name of the interface.
563  *
564  * The information associated with an interface.
565  */
566 struct InterfaceInfo {
567     const char *type;
568 };
569 
570 /**
571  * struct InterfaceClass:
572  * @parent_class: the base class
573  *
574  * The class for all interfaces.  Subclasses of this class should only add
575  * virtual methods.
576  *
577  * Note that most of the fields of ObjectClass are unused (all except
578  * "type", in fact).  They are only present in InterfaceClass to allow
579  * @object_class_dynamic_cast to work with both regular classes and interfaces.
580  */
581 struct InterfaceClass
582 {
583     ObjectClass parent_class;
584     /* private: */
585     Type interface_type;
586 };
587 
588 #define TYPE_INTERFACE "interface"
589 
590 /**
591  * INTERFACE_CLASS:
592  * @klass: class to cast from
593  * Returns: An #InterfaceClass or raise an error if cast is invalid
594  */
595 #define INTERFACE_CLASS(klass) \
596     OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
597 
598 /**
599  * INTERFACE_CHECK:
600  * @interface: the type to return
601  * @obj: the object to convert to an interface
602  * @name: the interface type name
603  *
604  * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
605  */
606 #define INTERFACE_CHECK(interface, obj, name) \
607     ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
608                                              __FILE__, __LINE__, __func__))
609 
610 /**
611  * object_new_with_class:
612  * @klass: The class to instantiate.
613  *
614  * This function will initialize a new object using heap allocated memory.
615  * The returned object has a reference count of 1, and will be freed when
616  * the last reference is dropped.
617  *
618  * Returns: The newly allocated and instantiated object.
619  */
620 Object *object_new_with_class(ObjectClass *klass);
621 
622 /**
623  * object_new:
624  * @typename: The name of the type of the object to instantiate.
625  *
626  * This function will initialize a new object using heap allocated memory.
627  * The returned object has a reference count of 1, and will be freed when
628  * the last reference is dropped.
629  *
630  * Returns: The newly allocated and instantiated object.
631  */
632 Object *object_new(const char *typename);
633 
634 /**
635  * object_new_with_props:
636  * @typename:  The name of the type of the object to instantiate.
637  * @parent: the parent object
638  * @id: The unique ID of the object
639  * @errp: pointer to error object
640  * @...: list of property names and values
641  *
642  * This function will initialize a new object using heap allocated memory.
643  * The returned object has a reference count of 1, and will be freed when
644  * the last reference is dropped.
645  *
646  * The @id parameter will be used when registering the object as a
647  * child of @parent in the composition tree.
648  *
649  * The variadic parameters are a list of pairs of (propname, propvalue)
650  * strings. The propname of %NULL indicates the end of the property
651  * list. If the object implements the user creatable interface, the
652  * object will be marked complete once all the properties have been
653  * processed.
654  *
655  * .. code-block:: c
656  *    :caption: Creating an object with properties
657  *
658  *      Error *err = NULL;
659  *      Object *obj;
660  *
661  *      obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
662  *                                  object_get_objects_root(),
663  *                                  "hostmem0",
664  *                                  &err,
665  *                                  "share", "yes",
666  *                                  "mem-path", "/dev/shm/somefile",
667  *                                  "prealloc", "yes",
668  *                                  "size", "1048576",
669  *                                  NULL);
670  *
671  *      if (!obj) {
672  *        error_reportf_err(err, "Cannot create memory backend: ");
673  *      }
674  *
675  * The returned object will have one stable reference maintained
676  * for as long as it is present in the object hierarchy.
677  *
678  * Returns: The newly allocated, instantiated & initialized object.
679  */
680 Object *object_new_with_props(const char *typename,
681                               Object *parent,
682                               const char *id,
683                               Error **errp,
684                               ...) G_GNUC_NULL_TERMINATED;
685 
686 /**
687  * object_new_with_propv:
688  * @typename:  The name of the type of the object to instantiate.
689  * @parent: the parent object
690  * @id: The unique ID of the object
691  * @errp: pointer to error object
692  * @vargs: list of property names and values
693  *
694  * See object_new_with_props() for documentation.
695  */
696 Object *object_new_with_propv(const char *typename,
697                               Object *parent,
698                               const char *id,
699                               Error **errp,
700                               va_list vargs);
701 
702 bool object_apply_global_props(Object *obj, const GPtrArray *props,
703                                Error **errp);
704 void object_set_machine_compat_props(GPtrArray *compat_props);
705 void object_set_accelerator_compat_props(GPtrArray *compat_props);
706 void object_register_sugar_prop(const char *driver, const char *prop,
707                                 const char *value, bool optional);
708 void object_apply_compat_props(Object *obj);
709 
710 /**
711  * object_set_props:
712  * @obj: the object instance to set properties on
713  * @errp: pointer to error object
714  * @...: list of property names and values
715  *
716  * This function will set a list of properties on an existing object
717  * instance.
718  *
719  * The variadic parameters are a list of pairs of (propname, propvalue)
720  * strings. The propname of %NULL indicates the end of the property
721  * list.
722  *
723  * .. code-block:: c
724  *    :caption: Update an object's properties
725  *
726  *      Error *err = NULL;
727  *      Object *obj = ...get / create object...;
728  *
729  *      if (!object_set_props(obj,
730  *                            &err,
731  *                            "share", "yes",
732  *                            "mem-path", "/dev/shm/somefile",
733  *                            "prealloc", "yes",
734  *                            "size", "1048576",
735  *                            NULL)) {
736  *        error_reportf_err(err, "Cannot set properties: ");
737  *      }
738  *
739  * The returned object will have one stable reference maintained
740  * for as long as it is present in the object hierarchy.
741  *
742  * Returns: %true on success, %false on error.
743  */
744 bool object_set_props(Object *obj, Error **errp, ...) G_GNUC_NULL_TERMINATED;
745 
746 /**
747  * object_set_propv:
748  * @obj: the object instance to set properties on
749  * @errp: pointer to error object
750  * @vargs: list of property names and values
751  *
752  * See object_set_props() for documentation.
753  *
754  * Returns: %true on success, %false on error.
755  */
756 bool object_set_propv(Object *obj, Error **errp, va_list vargs);
757 
758 /**
759  * object_initialize:
760  * @obj: A pointer to the memory to be used for the object.
761  * @size: The maximum size available at @obj for the object.
762  * @typename: The name of the type of the object to instantiate.
763  *
764  * This function will initialize an object.  The memory for the object should
765  * have already been allocated.  The returned object has a reference count of 1,
766  * and will be finalized when the last reference is dropped.
767  */
768 void object_initialize(void *obj, size_t size, const char *typename);
769 
770 /**
771  * object_initialize_child_with_props:
772  * @parentobj: The parent object to add a property to
773  * @propname: The name of the property
774  * @childobj: A pointer to the memory to be used for the object.
775  * @size: The maximum size available at @childobj for the object.
776  * @type: The name of the type of the object to instantiate.
777  * @errp: If an error occurs, a pointer to an area to store the error
778  * @...: list of property names and values
779  *
780  * This function will initialize an object. The memory for the object should
781  * have already been allocated. The object will then be added as child property
782  * to a parent with object_property_add_child() function. The returned object
783  * has a reference count of 1 (for the "child<...>" property from the parent),
784  * so the object will be finalized automatically when the parent gets removed.
785  *
786  * The variadic parameters are a list of pairs of (propname, propvalue)
787  * strings. The propname of %NULL indicates the end of the property list.
788  * If the object implements the user creatable interface, the object will
789  * be marked complete once all the properties have been processed.
790  *
791  * Returns: %true on success, %false on failure.
792  */
793 bool object_initialize_child_with_props(Object *parentobj,
794                              const char *propname,
795                              void *childobj, size_t size, const char *type,
796                              Error **errp, ...) G_GNUC_NULL_TERMINATED;
797 
798 /**
799  * object_initialize_child_with_propsv:
800  * @parentobj: The parent object to add a property to
801  * @propname: The name of the property
802  * @childobj: A pointer to the memory to be used for the object.
803  * @size: The maximum size available at @childobj for the object.
804  * @type: The name of the type of the object to instantiate.
805  * @errp: If an error occurs, a pointer to an area to store the error
806  * @vargs: list of property names and values
807  *
808  * See object_initialize_child() for documentation.
809  *
810  * Returns: %true on success, %false on failure.
811  */
812 bool object_initialize_child_with_propsv(Object *parentobj,
813                               const char *propname,
814                               void *childobj, size_t size, const char *type,
815                               Error **errp, va_list vargs);
816 
817 /**
818  * object_initialize_child:
819  * @parent: The parent object to add a property to
820  * @propname: The name of the property
821  * @child: A precisely typed pointer to the memory to be used for the
822  * object.
823  * @type: The name of the type of the object to instantiate.
824  *
825  * This is like::
826  *
827  *   object_initialize_child_with_props(parent, propname,
828  *                                      child, sizeof(*child), type,
829  *                                      &error_abort, NULL)
830  */
831 #define object_initialize_child(parent, propname, child, type)          \
832     object_initialize_child_internal((parent), (propname),              \
833                                      (child), sizeof(*(child)), (type))
834 void object_initialize_child_internal(Object *parent, const char *propname,
835                                       void *child, size_t size,
836                                       const char *type);
837 
838 /**
839  * object_dynamic_cast:
840  * @obj: The object to cast.
841  * @typename: The @typename to cast to.
842  *
843  * This function will determine if @obj is-a @typename.  @obj can refer to an
844  * object or an interface associated with an object.
845  *
846  * Returns: This function returns @obj on success or #NULL on failure.
847  */
848 Object *object_dynamic_cast(Object *obj, const char *typename);
849 
850 /**
851  * object_dynamic_cast_assert:
852  * @obj: The object to cast.
853  * @typename: The @typename to cast to.
854  * @file: Source code file where function was called
855  * @line: Source code line where function was called
856  * @func: Name of function where this function was called
857  *
858  * See object_dynamic_cast() for a description of the parameters of this
859  * function.  The only difference in behavior is that this function asserts
860  * instead of returning #NULL on failure if QOM cast debugging is enabled.
861  * This function is not meant to be called directly, but only through
862  * the wrapper macro OBJECT_CHECK.
863  */
864 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
865                                    const char *file, int line, const char *func);
866 
867 /**
868  * object_get_class:
869  * @obj: A derivative of #Object
870  *
871  * Returns: The #ObjectClass of the type associated with @obj.
872  */
873 ObjectClass *object_get_class(Object *obj);
874 
875 /**
876  * object_get_typename:
877  * @obj: A derivative of #Object.
878  *
879  * Returns: The QOM typename of @obj.
880  */
881 const char *object_get_typename(const Object *obj);
882 
883 /**
884  * type_register_static:
885  * @info: The #TypeInfo of the new type.
886  *
887  * Returns: the new #Type.
888  */
889 Type type_register_static(const TypeInfo *info);
890 
891 /**
892  * type_register_static_array:
893  * @infos: The array of the new type #TypeInfo structures.
894  * @nr_infos: number of entries in @infos
895  *
896  * @infos and all of the strings it points to should exist for the life time
897  * that the type is registered.
898  */
899 void type_register_static_array(const TypeInfo *infos, int nr_infos);
900 
901 /**
902  * DEFINE_TYPES:
903  * @type_array: The array containing #TypeInfo structures to register
904  *
905  * @type_array should be static constant that exists for the life time
906  * that the type is registered.
907  */
908 #define DEFINE_TYPES(type_array)                                            \
909 static void do_qemu_init_ ## type_array(void)                               \
910 {                                                                           \
911     type_register_static_array(type_array, ARRAY_SIZE(type_array));         \
912 }                                                                           \
913 type_init(do_qemu_init_ ## type_array)
914 
915 /**
916  * type_print_class_properties:
917  * @type: a QOM class name
918  *
919  * Print the object's class properties to stdout or the monitor.
920  * Return whether an object was found.
921  */
922 bool type_print_class_properties(const char *type);
923 
924 /**
925  * object_set_properties_from_keyval:
926  * @obj: a QOM object
927  * @qdict: a dictionary with the properties to be set
928  * @from_json: true if leaf values of @qdict are typed, false if they
929  * are strings
930  * @errp: pointer to error object
931  *
932  * For each key in the dictionary, parse the value string if needed,
933  * then set the corresponding property in @obj.
934  */
935 void object_set_properties_from_keyval(Object *obj, const QDict *qdict,
936                                        bool from_json, Error **errp);
937 
938 /**
939  * object_class_dynamic_cast_assert:
940  * @klass: The #ObjectClass to attempt to cast.
941  * @typename: The QOM typename of the class to cast to.
942  * @file: Source code file where function was called
943  * @line: Source code line where function was called
944  * @func: Name of function where this function was called
945  *
946  * See object_class_dynamic_cast() for a description of the parameters
947  * of this function.  The only difference in behavior is that this function
948  * asserts instead of returning #NULL on failure if QOM cast debugging is
949  * enabled.  This function is not meant to be called directly, but only through
950  * the wrapper macro OBJECT_CLASS_CHECK.
951  */
952 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
953                                               const char *typename,
954                                               const char *file, int line,
955                                               const char *func);
956 
957 /**
958  * object_class_dynamic_cast:
959  * @klass: The #ObjectClass to attempt to cast.
960  * @typename: The QOM typename of the class to cast to.
961  *
962  * Returns: If @typename is a class, this function returns @klass if
963  * @typename is a subtype of @klass, else returns #NULL.
964  *
965  * If @typename is an interface, this function returns the interface
966  * definition for @klass if @klass implements it unambiguously; #NULL
967  * is returned if @klass does not implement the interface or if multiple
968  * classes or interfaces on the hierarchy leading to @klass implement
969  * it.  (FIXME: perhaps this can be detected at type definition time?)
970  */
971 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
972                                        const char *typename);
973 
974 /**
975  * object_class_get_parent:
976  * @klass: The class to obtain the parent for.
977  *
978  * Returns: The parent for @klass or %NULL if none.
979  */
980 ObjectClass *object_class_get_parent(ObjectClass *klass);
981 
982 /**
983  * object_class_get_name:
984  * @klass: The class to obtain the QOM typename for.
985  *
986  * Returns: The QOM typename for @klass.
987  */
988 const char *object_class_get_name(ObjectClass *klass);
989 
990 /**
991  * object_class_is_abstract:
992  * @klass: The class to obtain the abstractness for.
993  *
994  * Returns: %true if @klass is abstract, %false otherwise.
995  */
996 bool object_class_is_abstract(ObjectClass *klass);
997 
998 /**
999  * object_class_by_name:
1000  * @typename: The QOM typename to obtain the class for.
1001  *
1002  * Returns: The class for @typename or %NULL if not found.
1003  */
1004 ObjectClass *object_class_by_name(const char *typename);
1005 
1006 /**
1007  * module_object_class_by_name:
1008  * @typename: The QOM typename to obtain the class for.
1009  *
1010  * For objects which might be provided by a module.  Behaves like
1011  * object_class_by_name, but additionally tries to load the module
1012  * needed in case the class is not available.
1013  *
1014  * Returns: The class for @typename or %NULL if not found.
1015  */
1016 ObjectClass *module_object_class_by_name(const char *typename);
1017 
1018 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
1019                           const char *implements_type, bool include_abstract,
1020                           void *opaque);
1021 
1022 /**
1023  * object_class_get_list:
1024  * @implements_type: The type to filter for, including its derivatives.
1025  * @include_abstract: Whether to include abstract classes.
1026  *
1027  * Returns: A singly-linked list of the classes in reverse hashtable order.
1028  */
1029 GSList *object_class_get_list(const char *implements_type,
1030                               bool include_abstract);
1031 
1032 /**
1033  * object_class_get_list_sorted:
1034  * @implements_type: The type to filter for, including its derivatives.
1035  * @include_abstract: Whether to include abstract classes.
1036  *
1037  * Returns: A singly-linked list of the classes in alphabetical
1038  * case-insensitive order.
1039  */
1040 GSList *object_class_get_list_sorted(const char *implements_type,
1041                               bool include_abstract);
1042 
1043 /**
1044  * object_ref:
1045  * @obj: the object
1046  *
1047  * Increase the reference count of a object.  A object cannot be freed as long
1048  * as its reference count is greater than zero.
1049  * Returns: @obj
1050  */
1051 Object *object_ref(void *obj);
1052 
1053 /**
1054  * object_unref:
1055  * @obj: the object
1056  *
1057  * Decrease the reference count of a object.  A object cannot be freed as long
1058  * as its reference count is greater than zero.
1059  */
1060 void object_unref(void *obj);
1061 
1062 /**
1063  * object_property_try_add:
1064  * @obj: the object to add a property to
1065  * @name: the name of the property.  This can contain any character except for
1066  *  a forward slash.  In general, you should use hyphens '-' instead of
1067  *  underscores '_' when naming properties.
1068  * @type: the type name of the property.  This namespace is pretty loosely
1069  *   defined.  Sub namespaces are constructed by using a prefix and then
1070  *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
1071  *   'link' namespace would be 'link<virtio-net-pci>'.
1072  * @get: The getter to be called to read a property.  If this is NULL, then
1073  *   the property cannot be read.
1074  * @set: the setter to be called to write a property.  If this is NULL,
1075  *   then the property cannot be written.
1076  * @release: called when the property is removed from the object.  This is
1077  *   meant to allow a property to free its opaque upon object
1078  *   destruction.  This may be NULL.
1079  * @opaque: an opaque pointer to pass to the callbacks for the property
1080  * @errp: pointer to error object
1081  *
1082  * Returns: The #ObjectProperty; this can be used to set the @resolve
1083  * callback for child and link properties.
1084  */
1085 ObjectProperty *object_property_try_add(Object *obj, const char *name,
1086                                         const char *type,
1087                                         ObjectPropertyAccessor *get,
1088                                         ObjectPropertyAccessor *set,
1089                                         ObjectPropertyRelease *release,
1090                                         void *opaque, Error **errp);
1091 
1092 /**
1093  * object_property_add:
1094  * Same as object_property_try_add() with @errp hardcoded to
1095  * &error_abort.
1096  *
1097  * @obj: the object to add a property to
1098  * @name: the name of the property.  This can contain any character except for
1099  *  a forward slash.  In general, you should use hyphens '-' instead of
1100  *  underscores '_' when naming properties.
1101  * @type: the type name of the property.  This namespace is pretty loosely
1102  *   defined.  Sub namespaces are constructed by using a prefix and then
1103  *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
1104  *   'link' namespace would be 'link<virtio-net-pci>'.
1105  * @get: The getter to be called to read a property.  If this is NULL, then
1106  *   the property cannot be read.
1107  * @set: the setter to be called to write a property.  If this is NULL,
1108  *   then the property cannot be written.
1109  * @release: called when the property is removed from the object.  This is
1110  *   meant to allow a property to free its opaque upon object
1111  *   destruction.  This may be NULL.
1112  * @opaque: an opaque pointer to pass to the callbacks for the property
1113  */
1114 ObjectProperty *object_property_add(Object *obj, const char *name,
1115                                     const char *type,
1116                                     ObjectPropertyAccessor *get,
1117                                     ObjectPropertyAccessor *set,
1118                                     ObjectPropertyRelease *release,
1119                                     void *opaque);
1120 
1121 void object_property_del(Object *obj, const char *name);
1122 
1123 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
1124                                           const char *type,
1125                                           ObjectPropertyAccessor *get,
1126                                           ObjectPropertyAccessor *set,
1127                                           ObjectPropertyRelease *release,
1128                                           void *opaque);
1129 
1130 /**
1131  * object_property_set_default_bool:
1132  * @prop: the property to set
1133  * @value: the value to be written to the property
1134  *
1135  * Set the property default value.
1136  */
1137 void object_property_set_default_bool(ObjectProperty *prop, bool value);
1138 
1139 /**
1140  * object_property_set_default_str:
1141  * @prop: the property to set
1142  * @value: the value to be written to the property
1143  *
1144  * Set the property default value.
1145  */
1146 void object_property_set_default_str(ObjectProperty *prop, const char *value);
1147 
1148 /**
1149  * object_property_set_default_list:
1150  * @prop: the property to set
1151  *
1152  * Set the property default value to be an empty list.
1153  */
1154 void object_property_set_default_list(ObjectProperty *prop);
1155 
1156 /**
1157  * object_property_set_default_int:
1158  * @prop: the property to set
1159  * @value: the value to be written to the property
1160  *
1161  * Set the property default value.
1162  */
1163 void object_property_set_default_int(ObjectProperty *prop, int64_t value);
1164 
1165 /**
1166  * object_property_set_default_uint:
1167  * @prop: the property to set
1168  * @value: the value to be written to the property
1169  *
1170  * Set the property default value.
1171  */
1172 void object_property_set_default_uint(ObjectProperty *prop, uint64_t value);
1173 
1174 /**
1175  * object_property_find:
1176  * @obj: the object
1177  * @name: the name of the property
1178  *
1179  * Look up a property for an object.
1180  *
1181  * Return its #ObjectProperty if found, or NULL.
1182  */
1183 ObjectProperty *object_property_find(Object *obj, const char *name);
1184 
1185 /**
1186  * object_property_find_err:
1187  * @obj: the object
1188  * @name: the name of the property
1189  * @errp: returns an error if this function fails
1190  *
1191  * Look up a property for an object.
1192  *
1193  * Return its #ObjectProperty if found, or NULL.
1194  */
1195 ObjectProperty *object_property_find_err(Object *obj,
1196                                          const char *name,
1197                                          Error **errp);
1198 
1199 /**
1200  * object_class_property_find:
1201  * @klass: the object class
1202  * @name: the name of the property
1203  *
1204  * Look up a property for an object class.
1205  *
1206  * Return its #ObjectProperty if found, or NULL.
1207  */
1208 ObjectProperty *object_class_property_find(ObjectClass *klass,
1209                                            const char *name);
1210 
1211 /**
1212  * object_class_property_find_err:
1213  * @klass: the object class
1214  * @name: the name of the property
1215  * @errp: returns an error if this function fails
1216  *
1217  * Look up a property for an object class.
1218  *
1219  * Return its #ObjectProperty if found, or NULL.
1220  */
1221 ObjectProperty *object_class_property_find_err(ObjectClass *klass,
1222                                                const char *name,
1223                                                Error **errp);
1224 
1225 typedef struct ObjectPropertyIterator {
1226     ObjectClass *nextclass;
1227     GHashTableIter iter;
1228 } ObjectPropertyIterator;
1229 
1230 /**
1231  * object_property_iter_init:
1232  * @iter: the iterator instance
1233  * @obj: the object
1234  *
1235  * Initializes an iterator for traversing all properties
1236  * registered against an object instance, its class and all parent classes.
1237  *
1238  * It is forbidden to modify the property list while iterating,
1239  * whether removing or adding properties.
1240  *
1241  * Typical usage pattern would be
1242  *
1243  * .. code-block:: c
1244  *    :caption: Using object property iterators
1245  *
1246  *      ObjectProperty *prop;
1247  *      ObjectPropertyIterator iter;
1248  *
1249  *      object_property_iter_init(&iter, obj);
1250  *      while ((prop = object_property_iter_next(&iter))) {
1251  *        ... do something with prop ...
1252  *      }
1253  */
1254 void object_property_iter_init(ObjectPropertyIterator *iter,
1255                                Object *obj);
1256 
1257 /**
1258  * object_class_property_iter_init:
1259  * @iter: the iterator instance
1260  * @klass: the class
1261  *
1262  * Initializes an iterator for traversing all properties
1263  * registered against an object class and all parent classes.
1264  *
1265  * It is forbidden to modify the property list while iterating,
1266  * whether removing or adding properties.
1267  *
1268  * This can be used on abstract classes as it does not create a temporary
1269  * instance.
1270  */
1271 void object_class_property_iter_init(ObjectPropertyIterator *iter,
1272                                      ObjectClass *klass);
1273 
1274 /**
1275  * object_property_iter_next:
1276  * @iter: the iterator instance
1277  *
1278  * Return the next available property. If no further properties
1279  * are available, a %NULL value will be returned and the @iter
1280  * pointer should not be used again after this point without
1281  * re-initializing it.
1282  *
1283  * Returns: the next property, or %NULL when all properties
1284  * have been traversed.
1285  */
1286 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
1287 
1288 void object_unparent(Object *obj);
1289 
1290 /**
1291  * object_property_get:
1292  * @obj: the object
1293  * @name: the name of the property
1294  * @v: the visitor that will receive the property value.  This should be an
1295  *   Output visitor and the data will be written with @name as the name.
1296  * @errp: returns an error if this function fails
1297  *
1298  * Reads a property from a object.
1299  *
1300  * Returns: %true on success, %false on failure.
1301  */
1302 bool object_property_get(Object *obj, const char *name, Visitor *v,
1303                          Error **errp);
1304 
1305 /**
1306  * object_property_set_str:
1307  * @obj: the object
1308  * @name: the name of the property
1309  * @value: the value to be written to the property
1310  * @errp: returns an error if this function fails
1311  *
1312  * Writes a string value to a property.
1313  *
1314  * Returns: %true on success, %false on failure.
1315  */
1316 bool object_property_set_str(Object *obj, const char *name,
1317                              const char *value, Error **errp);
1318 
1319 /**
1320  * object_property_get_str:
1321  * @obj: the object
1322  * @name: the name of the property
1323  * @errp: returns an error if this function fails
1324  *
1325  * Returns: the value of the property, converted to a C string, or NULL if
1326  * an error occurs (including when the property value is not a string).
1327  * The caller should free the string.
1328  */
1329 char *object_property_get_str(Object *obj, const char *name,
1330                               Error **errp);
1331 
1332 /**
1333  * object_property_set_link:
1334  * @obj: the object
1335  * @name: the name of the property
1336  * @value: the value to be written to the property
1337  * @errp: returns an error if this function fails
1338  *
1339  * Writes an object's canonical path to a property.
1340  *
1341  * If the link property was created with
1342  * %OBJ_PROP_LINK_STRONG bit, the old target object is
1343  * unreferenced, and a reference is added to the new target object.
1344  *
1345  * Returns: %true on success, %false on failure.
1346  */
1347 bool object_property_set_link(Object *obj, const char *name,
1348                               Object *value, Error **errp);
1349 
1350 /**
1351  * object_property_get_link:
1352  * @obj: the object
1353  * @name: the name of the property
1354  * @errp: returns an error if this function fails
1355  *
1356  * Returns: the value of the property, resolved from a path to an Object,
1357  * or NULL if an error occurs (including when the property value is not a
1358  * string or not a valid object path).
1359  */
1360 Object *object_property_get_link(Object *obj, const char *name,
1361                                  Error **errp);
1362 
1363 /**
1364  * object_property_set_bool:
1365  * @obj: the object
1366  * @name: the name of the property
1367  * @value: the value to be written to the property
1368  * @errp: returns an error if this function fails
1369  *
1370  * Writes a bool value to a property.
1371  *
1372  * Returns: %true on success, %false on failure.
1373  */
1374 bool object_property_set_bool(Object *obj, const char *name,
1375                               bool value, Error **errp);
1376 
1377 /**
1378  * object_property_get_bool:
1379  * @obj: the object
1380  * @name: the name of the property
1381  * @errp: returns an error if this function fails
1382  *
1383  * Returns: the value of the property, converted to a boolean, or false if
1384  * an error occurs (including when the property value is not a bool).
1385  */
1386 bool object_property_get_bool(Object *obj, const char *name,
1387                               Error **errp);
1388 
1389 /**
1390  * object_property_set_int:
1391  * @obj: the object
1392  * @name: the name of the property
1393  * @value: the value to be written to the property
1394  * @errp: returns an error if this function fails
1395  *
1396  * Writes an integer value to a property.
1397  *
1398  * Returns: %true on success, %false on failure.
1399  */
1400 bool object_property_set_int(Object *obj, const char *name,
1401                              int64_t value, Error **errp);
1402 
1403 /**
1404  * object_property_get_int:
1405  * @obj: the object
1406  * @name: the name of the property
1407  * @errp: returns an error if this function fails
1408  *
1409  * Returns: the value of the property, converted to an integer, or -1 if
1410  * an error occurs (including when the property value is not an integer).
1411  */
1412 int64_t object_property_get_int(Object *obj, const char *name,
1413                                 Error **errp);
1414 
1415 /**
1416  * object_property_set_uint:
1417  * @obj: the object
1418  * @name: the name of the property
1419  * @value: the value to be written to the property
1420  * @errp: returns an error if this function fails
1421  *
1422  * Writes an unsigned integer value to a property.
1423  *
1424  * Returns: %true on success, %false on failure.
1425  */
1426 bool object_property_set_uint(Object *obj, const char *name,
1427                               uint64_t value, Error **errp);
1428 
1429 /**
1430  * object_property_get_uint:
1431  * @obj: the object
1432  * @name: the name of the property
1433  * @errp: returns an error if this function fails
1434  *
1435  * Returns: the value of the property, converted to an unsigned integer, or 0
1436  * an error occurs (including when the property value is not an integer).
1437  */
1438 uint64_t object_property_get_uint(Object *obj, const char *name,
1439                                   Error **errp);
1440 
1441 /**
1442  * object_property_get_enum:
1443  * @obj: the object
1444  * @name: the name of the property
1445  * @typename: the name of the enum data type
1446  * @errp: returns an error if this function fails
1447  *
1448  * Returns: the value of the property, converted to an integer (which
1449  * can't be negative), or -1 on error (including when the property
1450  * value is not an enum).
1451  */
1452 int object_property_get_enum(Object *obj, const char *name,
1453                              const char *typename, Error **errp);
1454 
1455 /**
1456  * object_property_set:
1457  * @obj: the object
1458  * @name: the name of the property
1459  * @v: the visitor that will be used to write the property value.  This should
1460  *   be an Input visitor and the data will be first read with @name as the
1461  *   name and then written as the property value.
1462  * @errp: returns an error if this function fails
1463  *
1464  * Writes a property to a object.
1465  *
1466  * Returns: %true on success, %false on failure.
1467  */
1468 bool object_property_set(Object *obj, const char *name, Visitor *v,
1469                          Error **errp);
1470 
1471 /**
1472  * object_property_parse:
1473  * @obj: the object
1474  * @name: the name of the property
1475  * @string: the string that will be used to parse the property value.
1476  * @errp: returns an error if this function fails
1477  *
1478  * Parses a string and writes the result into a property of an object.
1479  *
1480  * Returns: %true on success, %false on failure.
1481  */
1482 bool object_property_parse(Object *obj, const char *name,
1483                            const char *string, Error **errp);
1484 
1485 /**
1486  * object_property_print:
1487  * @obj: the object
1488  * @name: the name of the property
1489  * @human: if true, print for human consumption
1490  * @errp: returns an error if this function fails
1491  *
1492  * Returns a string representation of the value of the property.  The
1493  * caller shall free the string.
1494  */
1495 char *object_property_print(Object *obj, const char *name, bool human,
1496                             Error **errp);
1497 
1498 /**
1499  * object_property_get_type:
1500  * @obj: the object
1501  * @name: the name of the property
1502  * @errp: returns an error if this function fails
1503  *
1504  * Returns:  The type name of the property.
1505  */
1506 const char *object_property_get_type(Object *obj, const char *name,
1507                                      Error **errp);
1508 
1509 /**
1510  * object_get_root:
1511  *
1512  * Returns: the root object of the composition tree
1513  */
1514 Object *object_get_root(void);
1515 
1516 /**
1517  * object_get_container:
1518  * @name: the name of container to lookup
1519  *
1520  * Lookup a root level container.
1521  *
1522  * Returns: the container with @name.
1523  */
1524 Object *object_get_container(const char *name);
1525 
1526 
1527 /**
1528  * object_get_objects_root:
1529  *
1530  * Get the container object that holds user created
1531  * object instances. This is the object at path
1532  * "/objects"
1533  *
1534  * Returns: the user object container
1535  */
1536 Object *object_get_objects_root(void);
1537 
1538 /**
1539  * object_get_internal_root:
1540  *
1541  * Get the container object that holds internally used object
1542  * instances.  Any object which is put into this container must not be
1543  * user visible, and it will not be exposed in the QOM tree.
1544  *
1545  * Returns: the internal object container
1546  */
1547 Object *object_get_internal_root(void);
1548 
1549 /**
1550  * object_get_canonical_path_component:
1551  * @obj: the object
1552  *
1553  * Returns: The final component in the object's canonical path.  The canonical
1554  * path is the path within the composition tree starting from the root.
1555  * %NULL if the object doesn't have a parent (and thus a canonical path).
1556  */
1557 const char *object_get_canonical_path_component(const Object *obj);
1558 
1559 /**
1560  * object_get_canonical_path:
1561  * @obj: the object
1562  *
1563  * Returns: The canonical path for a object, newly allocated.  This is
1564  * the path within the composition tree starting from the root.  Use
1565  * g_free() to free it.
1566  */
1567 char *object_get_canonical_path(const Object *obj);
1568 
1569 /**
1570  * object_resolve_path:
1571  * @path: the path to resolve
1572  * @ambiguous: (out) (optional): location to store whether the lookup failed
1573  *   because it was ambiguous, or %NULL. Set to %false on success.
1574  *
1575  * There are two types of supported paths--absolute paths and partial paths.
1576  *
1577  * Absolute paths are derived from the root object and can follow child<> or
1578  * link<> properties.  Since they can follow link<> properties, they can be
1579  * arbitrarily long.  Absolute paths look like absolute filenames and are
1580  * prefixed with a leading slash.
1581  *
1582  * Partial paths look like relative filenames.  They do not begin with a
1583  * prefix.  The matching rules for partial paths are subtle but designed to make
1584  * specifying objects easy.  At each level of the composition tree, the partial
1585  * path is matched as an absolute path.  The first match is not returned.  At
1586  * least two matches are searched for.  A successful result is only returned if
1587  * only one match is found.  If more than one match is found, a flag is
1588  * returned to indicate that the match was ambiguous.
1589  *
1590  * Returns: The matched object or %NULL on path lookup failure.
1591  */
1592 Object *object_resolve_path(const char *path, bool *ambiguous);
1593 
1594 /**
1595  * object_resolve_path_type:
1596  * @path: the path to resolve
1597  * @typename: the type to look for.
1598  * @ambiguous: (out) (optional): location to store whether the lookup failed
1599  *   because it was ambiguous, or %NULL. Set to %false on success.
1600  *
1601  * This is similar to object_resolve_path().  However, when looking for a
1602  * partial path only matches that implement the given type are considered.
1603  * This restricts the search and avoids spuriously flagging matches as
1604  * ambiguous.
1605  *
1606  * For both partial and absolute paths, the return value goes through
1607  * a dynamic cast to @typename.  This is important if either the link,
1608  * or the typename itself are of interface types.
1609  *
1610  * Returns: The matched object or NULL on path lookup failure.
1611  */
1612 Object *object_resolve_path_type(const char *path, const char *typename,
1613                                  bool *ambiguous);
1614 
1615 /**
1616  * object_resolve_type_unambiguous:
1617  * @typename: the type to look for
1618  * @errp: pointer to error object
1619  *
1620  * Return the only object in the QOM tree of type @typename.
1621  * If no match or more than one match is found, an error is
1622  * returned.
1623  *
1624  * Returns: The matched object or NULL on path lookup failure.
1625  */
1626 Object *object_resolve_type_unambiguous(const char *typename, Error **errp);
1627 
1628 /**
1629  * object_resolve_path_at:
1630  * @parent: the object in which to resolve the path
1631  * @path: the path to resolve
1632  *
1633  * This is like object_resolve_path(), except paths not starting with
1634  * a slash are relative to @parent.
1635  *
1636  * Returns: The resolved object or NULL on path lookup failure.
1637  */
1638 Object *object_resolve_path_at(Object *parent, const char *path);
1639 
1640 /**
1641  * object_resolve_path_component:
1642  * @parent: the object in which to resolve the path
1643  * @part: the component to resolve.
1644  *
1645  * This is similar to object_resolve_path with an absolute path, but it
1646  * only resolves one element (@part) and takes the others from @parent.
1647  *
1648  * Returns: The resolved object or NULL on path lookup failure.
1649  */
1650 Object *object_resolve_path_component(Object *parent, const char *part);
1651 
1652 /**
1653  * object_property_try_add_child:
1654  * @obj: the object to add a property to
1655  * @name: the name of the property
1656  * @child: the child object
1657  * @errp: pointer to error object
1658  *
1659  * Child properties form the composition tree.  All objects need to be a child
1660  * of another object.  Objects can only be a child of one object.
1661  *
1662  * There is no way for a child to determine what its parent is.  It is not
1663  * a bidirectional relationship.  This is by design.
1664  *
1665  * The value of a child property as a C string will be the child object's
1666  * canonical path. It can be retrieved using object_property_get_str().
1667  * The child object itself can be retrieved using object_property_get_link().
1668  *
1669  * Returns: The newly added property on success, or %NULL on failure.
1670  */
1671 ObjectProperty *object_property_try_add_child(Object *obj, const char *name,
1672                                               Object *child, Error **errp);
1673 
1674 /**
1675  * object_property_add_child:
1676  * @obj: the object to add a property to
1677  * @name: the name of the property
1678  * @child: the child object
1679  *
1680  * Same as object_property_try_add_child() with @errp hardcoded to
1681  * &error_abort
1682  */
1683 ObjectProperty *object_property_add_child(Object *obj, const char *name,
1684                                           Object *child);
1685 
1686 typedef enum {
1687     /* Unref the link pointer when the property is deleted */
1688     OBJ_PROP_LINK_STRONG = 0x1,
1689 
1690     /* private */
1691     OBJ_PROP_LINK_DIRECT = 0x2,
1692     OBJ_PROP_LINK_CLASS = 0x4,
1693 } ObjectPropertyLinkFlags;
1694 
1695 /**
1696  * object_property_allow_set_link:
1697  * @obj: the object to add a property to
1698  * @name: the name of the property
1699  * @child: the child object
1700  * @errp: pointer to error object
1701  *
1702  * The default implementation of the object_property_add_link() check()
1703  * callback function.  It allows the link property to be set and never returns
1704  * an error.
1705  */
1706 void object_property_allow_set_link(const Object *obj, const char *name,
1707                                     Object *child, Error **errp);
1708 
1709 /**
1710  * object_property_add_link:
1711  * @obj: the object to add a property to
1712  * @name: the name of the property
1713  * @type: the qobj type of the link
1714  * @targetp: a pointer to where the link object reference is stored
1715  * @check: callback to veto setting or NULL if the property is read-only
1716  * @flags: additional options for the link
1717  *
1718  * Links establish relationships between objects.  Links are unidirectional
1719  * although two links can be combined to form a bidirectional relationship
1720  * between objects.
1721  *
1722  * Links form the graph in the object model.
1723  *
1724  * The @check() callback is invoked when
1725  * object_property_set_link() is called and can raise an error to prevent the
1726  * link being set.  If @check is NULL, the property is read-only
1727  * and cannot be set.
1728  *
1729  * Ownership of the pointer that @child points to is transferred to the
1730  * link property.  The reference count for *@child is
1731  * managed by the property from after the function returns till the
1732  * property is deleted with object_property_del().  If the
1733  * @flags %OBJ_PROP_LINK_STRONG bit is set,
1734  * the reference count is decremented when the property is deleted or
1735  * modified.
1736  *
1737  * Returns: The newly added property on success, or %NULL on failure.
1738  */
1739 ObjectProperty *object_property_add_link(Object *obj, const char *name,
1740                               const char *type, Object **targetp,
1741                               void (*check)(const Object *obj, const char *name,
1742                                             Object *val, Error **errp),
1743                               ObjectPropertyLinkFlags flags);
1744 
1745 ObjectProperty *object_class_property_add_link(ObjectClass *oc,
1746                               const char *name,
1747                               const char *type, ptrdiff_t offset,
1748                               void (*check)(const Object *obj, const char *name,
1749                                             Object *val, Error **errp),
1750                               ObjectPropertyLinkFlags flags);
1751 
1752 /**
1753  * object_property_add_str:
1754  * @obj: the object to add a property to
1755  * @name: the name of the property
1756  * @get: the getter or NULL if the property is write-only.  This function must
1757  *   return a string to be freed by g_free().
1758  * @set: the setter or NULL if the property is read-only
1759  *
1760  * Add a string property using getters/setters.  This function will add a
1761  * property of type 'string'.
1762  *
1763  * Returns: The newly added property on success, or %NULL on failure.
1764  */
1765 ObjectProperty *object_property_add_str(Object *obj, const char *name,
1766                              char *(*get)(Object *, Error **),
1767                              void (*set)(Object *, const char *, Error **));
1768 
1769 ObjectProperty *object_class_property_add_str(ObjectClass *klass,
1770                                    const char *name,
1771                                    char *(*get)(Object *, Error **),
1772                                    void (*set)(Object *, const char *,
1773                                                Error **));
1774 
1775 /**
1776  * object_property_add_bool:
1777  * @obj: the object to add a property to
1778  * @name: the name of the property
1779  * @get: the getter or NULL if the property is write-only.
1780  * @set: the setter or NULL if the property is read-only
1781  *
1782  * Add a bool property using getters/setters.  This function will add a
1783  * property of type 'bool'.
1784  *
1785  * Returns: The newly added property on success, or %NULL on failure.
1786  */
1787 ObjectProperty *object_property_add_bool(Object *obj, const char *name,
1788                               bool (*get)(Object *, Error **),
1789                               void (*set)(Object *, bool, Error **));
1790 
1791 ObjectProperty *object_class_property_add_bool(ObjectClass *klass,
1792                                     const char *name,
1793                                     bool (*get)(Object *, Error **),
1794                                     void (*set)(Object *, bool, Error **));
1795 
1796 /**
1797  * object_property_add_enum:
1798  * @obj: the object to add a property to
1799  * @name: the name of the property
1800  * @typename: the name of the enum data type
1801  * @lookup: enum value namelookup table
1802  * @get: the getter or %NULL if the property is write-only.
1803  * @set: the setter or %NULL if the property is read-only
1804  *
1805  * Add an enum property using getters/setters.  This function will add a
1806  * property of type '@typename'.
1807  *
1808  * Returns: The newly added property on success, or %NULL on failure.
1809  */
1810 ObjectProperty *object_property_add_enum(Object *obj, const char *name,
1811                               const char *typename,
1812                               const QEnumLookup *lookup,
1813                               int (*get)(Object *, Error **),
1814                               void (*set)(Object *, int, Error **));
1815 
1816 ObjectProperty *object_class_property_add_enum(ObjectClass *klass,
1817                                     const char *name,
1818                                     const char *typename,
1819                                     const QEnumLookup *lookup,
1820                                     int (*get)(Object *, Error **),
1821                                     void (*set)(Object *, int, Error **));
1822 
1823 /**
1824  * object_property_add_tm:
1825  * @obj: the object to add a property to
1826  * @name: the name of the property
1827  * @get: the getter or NULL if the property is write-only.
1828  *
1829  * Add a read-only struct tm valued property using a getter function.
1830  * This function will add a property of type 'struct tm'.
1831  *
1832  * Returns: The newly added property on success, or %NULL on failure.
1833  */
1834 ObjectProperty *object_property_add_tm(Object *obj, const char *name,
1835                             void (*get)(Object *, struct tm *, Error **));
1836 
1837 ObjectProperty *object_class_property_add_tm(ObjectClass *klass,
1838                             const char *name,
1839                             void (*get)(Object *, struct tm *, Error **));
1840 
1841 typedef enum {
1842     /* Automatically add a getter to the property */
1843     OBJ_PROP_FLAG_READ = 1 << 0,
1844     /* Automatically add a setter to the property */
1845     OBJ_PROP_FLAG_WRITE = 1 << 1,
1846     /* Automatically add a getter and a setter to the property */
1847     OBJ_PROP_FLAG_READWRITE = (OBJ_PROP_FLAG_READ | OBJ_PROP_FLAG_WRITE),
1848 } ObjectPropertyFlags;
1849 
1850 /**
1851  * object_property_add_uint8_ptr:
1852  * @obj: the object to add a property to
1853  * @name: the name of the property
1854  * @v: pointer to value
1855  * @flags: bitwise-or'd ObjectPropertyFlags
1856  *
1857  * Add an integer property in memory.  This function will add a
1858  * property of type 'uint8'.
1859  *
1860  * Returns: The newly added property on success, or %NULL on failure.
1861  */
1862 ObjectProperty *object_property_add_uint8_ptr(Object *obj, const char *name,
1863                                               const uint8_t *v,
1864                                               ObjectPropertyFlags flags);
1865 
1866 ObjectProperty *object_class_property_add_uint8_ptr(ObjectClass *klass,
1867                                          const char *name,
1868                                          const uint8_t *v,
1869                                          ObjectPropertyFlags flags);
1870 
1871 /**
1872  * object_property_add_uint16_ptr:
1873  * @obj: the object to add a property to
1874  * @name: the name of the property
1875  * @v: pointer to value
1876  * @flags: bitwise-or'd ObjectPropertyFlags
1877  *
1878  * Add an integer property in memory.  This function will add a
1879  * property of type 'uint16'.
1880  *
1881  * Returns: The newly added property on success, or %NULL on failure.
1882  */
1883 ObjectProperty *object_property_add_uint16_ptr(Object *obj, const char *name,
1884                                     const uint16_t *v,
1885                                     ObjectPropertyFlags flags);
1886 
1887 ObjectProperty *object_class_property_add_uint16_ptr(ObjectClass *klass,
1888                                           const char *name,
1889                                           const uint16_t *v,
1890                                           ObjectPropertyFlags flags);
1891 
1892 /**
1893  * object_property_add_uint32_ptr:
1894  * @obj: the object to add a property to
1895  * @name: the name of the property
1896  * @v: pointer to value
1897  * @flags: bitwise-or'd ObjectPropertyFlags
1898  *
1899  * Add an integer property in memory.  This function will add a
1900  * property of type 'uint32'.
1901  *
1902  * Returns: The newly added property on success, or %NULL on failure.
1903  */
1904 ObjectProperty *object_property_add_uint32_ptr(Object *obj, const char *name,
1905                                     const uint32_t *v,
1906                                     ObjectPropertyFlags flags);
1907 
1908 ObjectProperty *object_class_property_add_uint32_ptr(ObjectClass *klass,
1909                                           const char *name,
1910                                           const uint32_t *v,
1911                                           ObjectPropertyFlags flags);
1912 
1913 /**
1914  * object_property_add_uint64_ptr:
1915  * @obj: the object to add a property to
1916  * @name: the name of the property
1917  * @v: pointer to value
1918  * @flags: bitwise-or'd ObjectPropertyFlags
1919  *
1920  * Add an integer property in memory.  This function will add a
1921  * property of type 'uint64'.
1922  *
1923  * Returns: The newly added property on success, or %NULL on failure.
1924  */
1925 ObjectProperty *object_property_add_uint64_ptr(Object *obj, const char *name,
1926                                     const uint64_t *v,
1927                                     ObjectPropertyFlags flags);
1928 
1929 ObjectProperty *object_class_property_add_uint64_ptr(ObjectClass *klass,
1930                                           const char *name,
1931                                           const uint64_t *v,
1932                                           ObjectPropertyFlags flags);
1933 
1934 /**
1935  * object_property_add_alias:
1936  * @obj: the object to add a property to
1937  * @name: the name of the property
1938  * @target_obj: the object to forward property access to
1939  * @target_name: the name of the property on the forwarded object
1940  *
1941  * Add an alias for a property on an object.  This function will add a property
1942  * of the same type as the forwarded property.
1943  *
1944  * The caller must ensure that @target_obj stays alive as long as
1945  * this property exists.  In the case of a child object or an alias on the same
1946  * object this will be the case.  For aliases to other objects the caller is
1947  * responsible for taking a reference.
1948  *
1949  * Returns: The newly added property on success, or %NULL on failure.
1950  */
1951 ObjectProperty *object_property_add_alias(Object *obj, const char *name,
1952                                Object *target_obj, const char *target_name);
1953 
1954 /**
1955  * object_property_add_const_link:
1956  * @obj: the object to add a property to
1957  * @name: the name of the property
1958  * @target: the object to be referred by the link
1959  *
1960  * Add an unmodifiable link for a property on an object.  This function will
1961  * add a property of type link<TYPE> where TYPE is the type of @target.
1962  *
1963  * The caller must ensure that @target stays alive as long as
1964  * this property exists.  In the case @target is a child of @obj,
1965  * this will be the case.  Otherwise, the caller is responsible for
1966  * taking a reference.
1967  *
1968  * Returns: The newly added property on success, or %NULL on failure.
1969  */
1970 ObjectProperty *object_property_add_const_link(Object *obj, const char *name,
1971                                                Object *target);
1972 
1973 /**
1974  * object_property_set_description:
1975  * @obj: the object owning the property
1976  * @name: the name of the property
1977  * @description: the description of the property on the object
1978  *
1979  * Set an object property's description.
1980  *
1981  * Returns: %true on success, %false on failure.
1982  */
1983 void object_property_set_description(Object *obj, const char *name,
1984                                      const char *description);
1985 void object_class_property_set_description(ObjectClass *klass, const char *name,
1986                                            const char *description);
1987 
1988 /**
1989  * object_child_foreach:
1990  * @obj: the object whose children will be navigated
1991  * @fn: the iterator function to be called
1992  * @opaque: an opaque value that will be passed to the iterator
1993  *
1994  * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1995  * non-zero.
1996  *
1997  * It is forbidden to add or remove children from @obj from the @fn
1998  * callback.
1999  *
2000  * Returns: The last value returned by @fn, or 0 if there is no child.
2001  */
2002 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
2003                          void *opaque);
2004 
2005 /**
2006  * object_child_foreach_recursive:
2007  * @obj: the object whose children will be navigated
2008  * @fn: the iterator function to be called
2009  * @opaque: an opaque value that will be passed to the iterator
2010  *
2011  * Call @fn passing each child of @obj and @opaque to it, until @fn returns
2012  * non-zero. Calls recursively, all child nodes of @obj will also be passed
2013  * all the way down to the leaf nodes of the tree. Depth first ordering.
2014  *
2015  * It is forbidden to add or remove children from @obj (or its
2016  * child nodes) from the @fn callback.
2017  *
2018  * Returns: The last value returned by @fn, or 0 if there is no child.
2019  */
2020 int object_child_foreach_recursive(Object *obj,
2021                                    int (*fn)(Object *child, void *opaque),
2022                                    void *opaque);
2023 
2024 /**
2025  * object_property_add_new_container:
2026  * @obj: the parent object
2027  * @name: the name of the parent object's property to add
2028  *
2029  * Add a newly created container object to a parent object.
2030  *
2031  * Returns: the newly created container object.  Its reference count is 1,
2032  * and the reference is owned by the parent object.
2033  */
2034 Object *object_property_add_new_container(Object *obj, const char *name);
2035 
2036 /**
2037  * object_property_help:
2038  * @name: the name of the property
2039  * @type: the type of the property
2040  * @defval: the default value
2041  * @description: description of the property
2042  *
2043  * Returns: a user-friendly formatted string describing the property
2044  * for help purposes.
2045  */
2046 char *object_property_help(const char *name, const char *type,
2047                            QObject *defval, const char *description);
2048 
2049 G_DEFINE_AUTOPTR_CLEANUP_FUNC(Object, object_unref)
2050 
2051 #endif
2052