1 /* 2 * QEMU Object Model 3 * 4 * Copyright IBM, Corp. 2011 5 * 6 * Authors: 7 * Anthony Liguori <aliguori@us.ibm.com> 8 * 9 * This work is licensed under the terms of the GNU GPL, version 2 or later. 10 * See the COPYING file in the top-level directory. 11 * 12 */ 13 14 #ifndef QEMU_OBJECT_H 15 #define QEMU_OBJECT_H 16 17 #include <glib.h> 18 #include <stdint.h> 19 #include <stdbool.h> 20 #include "qemu/queue.h" 21 22 struct Visitor; 23 struct Error; 24 25 struct TypeImpl; 26 typedef struct TypeImpl *Type; 27 28 typedef struct ObjectClass ObjectClass; 29 typedef struct Object Object; 30 31 typedef struct TypeInfo TypeInfo; 32 33 typedef struct InterfaceClass InterfaceClass; 34 typedef struct InterfaceInfo InterfaceInfo; 35 36 #define TYPE_OBJECT "object" 37 38 /** 39 * SECTION:object.h 40 * @title:Base Object Type System 41 * @short_description: interfaces for creating new types and objects 42 * 43 * The QEMU Object Model provides a framework for registering user creatable 44 * types and instantiating objects from those types. QOM provides the following 45 * features: 46 * 47 * - System for dynamically registering types 48 * - Support for single-inheritance of types 49 * - Multiple inheritance of stateless interfaces 50 * 51 * <example> 52 * <title>Creating a minimal type</title> 53 * <programlisting> 54 * #include "qdev.h" 55 * 56 * #define TYPE_MY_DEVICE "my-device" 57 * 58 * // No new virtual functions: we can reuse the typedef for the 59 * // superclass. 60 * typedef DeviceClass MyDeviceClass; 61 * typedef struct MyDevice 62 * { 63 * DeviceState parent; 64 * 65 * int reg0, reg1, reg2; 66 * } MyDevice; 67 * 68 * static const TypeInfo my_device_info = { 69 * .name = TYPE_MY_DEVICE, 70 * .parent = TYPE_DEVICE, 71 * .instance_size = sizeof(MyDevice), 72 * }; 73 * 74 * static void my_device_register_types(void) 75 * { 76 * type_register_static(&my_device_info); 77 * } 78 * 79 * type_init(my_device_register_types) 80 * </programlisting> 81 * </example> 82 * 83 * In the above example, we create a simple type that is described by #TypeInfo. 84 * #TypeInfo describes information about the type including what it inherits 85 * from, the instance and class size, and constructor/destructor hooks. 86 * 87 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives 88 * are instantiated dynamically but there is only ever one instance for any 89 * given type. The #ObjectClass typically holds a table of function pointers 90 * for the virtual methods implemented by this type. 91 * 92 * Using object_new(), a new #Object derivative will be instantiated. You can 93 * cast an #Object to a subclass (or base-class) type using 94 * object_dynamic_cast(). You typically want to define macro wrappers around 95 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a 96 * specific type: 97 * 98 * <example> 99 * <title>Typecasting macros</title> 100 * <programlisting> 101 * #define MY_DEVICE_GET_CLASS(obj) \ 102 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE) 103 * #define MY_DEVICE_CLASS(klass) \ 104 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE) 105 * #define MY_DEVICE(obj) \ 106 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE) 107 * </programlisting> 108 * </example> 109 * 110 * # Class Initialization # 111 * 112 * Before an object is initialized, the class for the object must be 113 * initialized. There is only one class object for all instance objects 114 * that is created lazily. 115 * 116 * Classes are initialized by first initializing any parent classes (if 117 * necessary). After the parent class object has initialized, it will be 118 * copied into the current class object and any additional storage in the 119 * class object is zero filled. 120 * 121 * The effect of this is that classes automatically inherit any virtual 122 * function pointers that the parent class has already initialized. All 123 * other fields will be zero filled. 124 * 125 * Once all of the parent classes have been initialized, #TypeInfo::class_init 126 * is called to let the class being instantiated provide default initialize for 127 * its virtual functions. Here is how the above example might be modified 128 * to introduce an overridden virtual function: 129 * 130 * <example> 131 * <title>Overriding a virtual function</title> 132 * <programlisting> 133 * #include "qdev.h" 134 * 135 * void my_device_class_init(ObjectClass *klass, void *class_data) 136 * { 137 * DeviceClass *dc = DEVICE_CLASS(klass); 138 * dc->reset = my_device_reset; 139 * } 140 * 141 * static const TypeInfo my_device_info = { 142 * .name = TYPE_MY_DEVICE, 143 * .parent = TYPE_DEVICE, 144 * .instance_size = sizeof(MyDevice), 145 * .class_init = my_device_class_init, 146 * }; 147 * </programlisting> 148 * </example> 149 * 150 * Introducing new virtual functions requires a class to define its own 151 * struct and to add a .class_size member to the TypeInfo. Each function 152 * will also have a wrapper to call it easily: 153 * 154 * <example> 155 * <title>Defining an abstract class</title> 156 * <programlisting> 157 * #include "qdev.h" 158 * 159 * typedef struct MyDeviceClass 160 * { 161 * DeviceClass parent; 162 * 163 * void (*frobnicate) (MyDevice *obj); 164 * } MyDeviceClass; 165 * 166 * static const TypeInfo my_device_info = { 167 * .name = TYPE_MY_DEVICE, 168 * .parent = TYPE_DEVICE, 169 * .instance_size = sizeof(MyDevice), 170 * .abstract = true, // or set a default in my_device_class_init 171 * .class_size = sizeof(MyDeviceClass), 172 * }; 173 * 174 * void my_device_frobnicate(MyDevice *obj) 175 * { 176 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj); 177 * 178 * klass->frobnicate(obj); 179 * } 180 * </programlisting> 181 * </example> 182 * 183 * # Interfaces # 184 * 185 * Interfaces allow a limited form of multiple inheritance. Instances are 186 * similar to normal types except for the fact that are only defined by 187 * their classes and never carry any state. You can dynamically cast an object 188 * to one of its #Interface types and vice versa. 189 */ 190 191 192 /** 193 * ObjectPropertyAccessor: 194 * @obj: the object that owns the property 195 * @v: the visitor that contains the property data 196 * @opaque: the object property opaque 197 * @name: the name of the property 198 * @errp: a pointer to an Error that is filled if getting/setting fails. 199 * 200 * Called when trying to get/set a property. 201 */ 202 typedef void (ObjectPropertyAccessor)(Object *obj, 203 struct Visitor *v, 204 void *opaque, 205 const char *name, 206 struct Error **errp); 207 208 /** 209 * ObjectPropertyRelease: 210 * @obj: the object that owns the property 211 * @name: the name of the property 212 * @opaque: the opaque registered with the property 213 * 214 * Called when a property is removed from a object. 215 */ 216 typedef void (ObjectPropertyRelease)(Object *obj, 217 const char *name, 218 void *opaque); 219 220 typedef struct ObjectProperty 221 { 222 gchar *name; 223 gchar *type; 224 ObjectPropertyAccessor *get; 225 ObjectPropertyAccessor *set; 226 ObjectPropertyRelease *release; 227 void *opaque; 228 229 QTAILQ_ENTRY(ObjectProperty) node; 230 } ObjectProperty; 231 232 /** 233 * ObjectUnparent: 234 * @obj: the object that is being removed from the composition tree 235 * 236 * Called when an object is being removed from the QOM composition tree. 237 * The function should remove any backlinks from children objects to @obj. 238 */ 239 typedef void (ObjectUnparent)(Object *obj); 240 241 /** 242 * ObjectFree: 243 * @obj: the object being freed 244 * 245 * Called when an object's last reference is removed. 246 */ 247 typedef void (ObjectFree)(void *obj); 248 249 /** 250 * ObjectClass: 251 * 252 * The base for all classes. The only thing that #ObjectClass contains is an 253 * integer type handle. 254 */ 255 struct ObjectClass 256 { 257 /*< private >*/ 258 Type type; 259 GSList *interfaces; 260 261 ObjectUnparent *unparent; 262 }; 263 264 /** 265 * Object: 266 * 267 * The base for all objects. The first member of this object is a pointer to 268 * a #ObjectClass. Since C guarantees that the first member of a structure 269 * always begins at byte 0 of that structure, as long as any sub-object places 270 * its parent as the first member, we can cast directly to a #Object. 271 * 272 * As a result, #Object contains a reference to the objects type as its 273 * first member. This allows identification of the real type of the object at 274 * run time. 275 * 276 * #Object also contains a list of #Interfaces that this object 277 * implements. 278 */ 279 struct Object 280 { 281 /*< private >*/ 282 ObjectClass *class; 283 ObjectFree *free; 284 QTAILQ_HEAD(, ObjectProperty) properties; 285 uint32_t ref; 286 Object *parent; 287 }; 288 289 /** 290 * TypeInfo: 291 * @name: The name of the type. 292 * @parent: The name of the parent type. 293 * @instance_size: The size of the object (derivative of #Object). If 294 * @instance_size is 0, then the size of the object will be the size of the 295 * parent object. 296 * @instance_init: This function is called to initialize an object. The parent 297 * class will have already been initialized so the type is only responsible 298 * for initializing its own members. 299 * @instance_finalize: This function is called during object destruction. This 300 * is called before the parent @instance_finalize function has been called. 301 * An object should only free the members that are unique to its type in this 302 * function. 303 * @abstract: If this field is true, then the class is considered abstract and 304 * cannot be directly instantiated. 305 * @class_size: The size of the class object (derivative of #ObjectClass) 306 * for this object. If @class_size is 0, then the size of the class will be 307 * assumed to be the size of the parent class. This allows a type to avoid 308 * implementing an explicit class type if they are not adding additional 309 * virtual functions. 310 * @class_init: This function is called after all parent class initialization 311 * has occurred to allow a class to set its default virtual method pointers. 312 * This is also the function to use to override virtual methods from a parent 313 * class. 314 * @class_base_init: This function is called for all base classes after all 315 * parent class initialization has occurred, but before the class itself 316 * is initialized. This is the function to use to undo the effects of 317 * memcpy from the parent class to the descendents. 318 * @class_finalize: This function is called during class destruction and is 319 * meant to release and dynamic parameters allocated by @class_init. 320 * @class_data: Data to pass to the @class_init, @class_base_init and 321 * @class_finalize functions. This can be useful when building dynamic 322 * classes. 323 * @interfaces: The list of interfaces associated with this type. This 324 * should point to a static array that's terminated with a zero filled 325 * element. 326 */ 327 struct TypeInfo 328 { 329 const char *name; 330 const char *parent; 331 332 size_t instance_size; 333 void (*instance_init)(Object *obj); 334 void (*instance_finalize)(Object *obj); 335 336 bool abstract; 337 size_t class_size; 338 339 void (*class_init)(ObjectClass *klass, void *data); 340 void (*class_base_init)(ObjectClass *klass, void *data); 341 void (*class_finalize)(ObjectClass *klass, void *data); 342 void *class_data; 343 344 InterfaceInfo *interfaces; 345 }; 346 347 /** 348 * OBJECT: 349 * @obj: A derivative of #Object 350 * 351 * Converts an object to a #Object. Since all objects are #Objects, 352 * this function will always succeed. 353 */ 354 #define OBJECT(obj) \ 355 ((Object *)(obj)) 356 357 /** 358 * OBJECT_CLASS: 359 * @class: A derivative of #ObjectClass. 360 * 361 * Converts a class to an #ObjectClass. Since all objects are #Objects, 362 * this function will always succeed. 363 */ 364 #define OBJECT_CLASS(class) \ 365 ((ObjectClass *)(class)) 366 367 /** 368 * OBJECT_CHECK: 369 * @type: The C type to use for the return value. 370 * @obj: A derivative of @type to cast. 371 * @name: The QOM typename of @type 372 * 373 * A type safe version of @object_dynamic_cast_assert. Typically each class 374 * will define a macro based on this type to perform type safe dynamic_casts to 375 * this object type. 376 * 377 * If an invalid object is passed to this function, a run time assert will be 378 * generated. 379 */ 380 #define OBJECT_CHECK(type, obj, name) \ 381 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name))) 382 383 /** 384 * OBJECT_CLASS_CHECK: 385 * @class: The C type to use for the return value. 386 * @obj: A derivative of @type to cast. 387 * @name: the QOM typename of @class. 388 * 389 * A type safe version of @object_class_dynamic_cast_assert. This macro is 390 * typically wrapped by each type to perform type safe casts of a class to a 391 * specific class type. 392 */ 393 #define OBJECT_CLASS_CHECK(class, obj, name) \ 394 ((class *)object_class_dynamic_cast_assert(OBJECT_CLASS(obj), (name))) 395 396 /** 397 * OBJECT_GET_CLASS: 398 * @class: The C type to use for the return value. 399 * @obj: The object to obtain the class for. 400 * @name: The QOM typename of @obj. 401 * 402 * This function will return a specific class for a given object. Its generally 403 * used by each type to provide a type safe macro to get a specific class type 404 * from an object. 405 */ 406 #define OBJECT_GET_CLASS(class, obj, name) \ 407 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name) 408 409 /** 410 * InterfaceInfo: 411 * @type: The name of the interface. 412 * 413 * The information associated with an interface. 414 */ 415 struct InterfaceInfo { 416 const char *type; 417 }; 418 419 /** 420 * InterfaceClass: 421 * @parent_class: the base class 422 * 423 * The class for all interfaces. Subclasses of this class should only add 424 * virtual methods. 425 */ 426 struct InterfaceClass 427 { 428 ObjectClass parent_class; 429 /*< private >*/ 430 ObjectClass *concrete_class; 431 }; 432 433 #define TYPE_INTERFACE "interface" 434 435 /** 436 * INTERFACE_CLASS: 437 * @klass: class to cast from 438 * Returns: An #InterfaceClass or raise an error if cast is invalid 439 */ 440 #define INTERFACE_CLASS(klass) \ 441 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE) 442 443 /** 444 * INTERFACE_CHECK: 445 * @interface: the type to return 446 * @obj: the object to convert to an interface 447 * @name: the interface type name 448 * 449 * Returns: @obj casted to @interface if cast is valid, otherwise raise error. 450 */ 451 #define INTERFACE_CHECK(interface, obj, name) \ 452 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name))) 453 454 /** 455 * object_new: 456 * @typename: The name of the type of the object to instantiate. 457 * 458 * This function will initialize a new object using heap allocated memory. This 459 * function should be paired with object_delete() to free the resources 460 * associated with the object. 461 * 462 * Returns: The newly allocated and instantiated object. 463 */ 464 Object *object_new(const char *typename); 465 466 /** 467 * object_new_with_type: 468 * @type: The type of the object to instantiate. 469 * 470 * This function will initialize a new object using heap allocated memory. This 471 * function should be paired with object_delete() to free the resources 472 * associated with the object. 473 * 474 * Returns: The newly allocated and instantiated object. 475 */ 476 Object *object_new_with_type(Type type); 477 478 /** 479 * object_delete: 480 * @obj: The object to free. 481 * 482 * Finalize an object and then free the memory associated with it. This should 483 * be paired with object_new() to free the resources associated with an object. 484 */ 485 void object_delete(Object *obj); 486 487 /** 488 * object_initialize_with_type: 489 * @obj: A pointer to the memory to be used for the object. 490 * @type: The type of the object to instantiate. 491 * 492 * This function will initialize an object. The memory for the object should 493 * have already been allocated. 494 */ 495 void object_initialize_with_type(void *data, Type type); 496 497 /** 498 * object_initialize: 499 * @obj: A pointer to the memory to be used for the object. 500 * @typename: The name of the type of the object to instantiate. 501 * 502 * This function will initialize an object. The memory for the object should 503 * have already been allocated. 504 */ 505 void object_initialize(void *obj, const char *typename); 506 507 /** 508 * object_dynamic_cast: 509 * @obj: The object to cast. 510 * @typename: The @typename to cast to. 511 * 512 * This function will determine if @obj is-a @typename. @obj can refer to an 513 * object or an interface associated with an object. 514 * 515 * Returns: This function returns @obj on success or #NULL on failure. 516 */ 517 Object *object_dynamic_cast(Object *obj, const char *typename); 518 519 /** 520 * object_dynamic_cast_assert: 521 * 522 * See object_dynamic_cast() for a description of the parameters of this 523 * function. The only difference in behavior is that this function asserts 524 * instead of returning #NULL on failure. 525 */ 526 Object *object_dynamic_cast_assert(Object *obj, const char *typename); 527 528 /** 529 * object_get_class: 530 * @obj: A derivative of #Object 531 * 532 * Returns: The #ObjectClass of the type associated with @obj. 533 */ 534 ObjectClass *object_get_class(Object *obj); 535 536 /** 537 * object_get_typename: 538 * @obj: A derivative of #Object. 539 * 540 * Returns: The QOM typename of @obj. 541 */ 542 const char *object_get_typename(Object *obj); 543 544 /** 545 * type_register_static: 546 * @info: The #TypeInfo of the new type. 547 * 548 * @info and all of the strings it points to should exist for the life time 549 * that the type is registered. 550 * 551 * Returns: 0 on failure, the new #Type on success. 552 */ 553 Type type_register_static(const TypeInfo *info); 554 555 /** 556 * type_register: 557 * @info: The #TypeInfo of the new type 558 * 559 * Unlike type_register_static(), this call does not require @info or its 560 * string members to continue to exist after the call returns. 561 * 562 * Returns: 0 on failure, the new #Type on success. 563 */ 564 Type type_register(const TypeInfo *info); 565 566 /** 567 * object_class_dynamic_cast_assert: 568 * @klass: The #ObjectClass to attempt to cast. 569 * @typename: The QOM typename of the class to cast to. 570 * 571 * Returns: This function always returns @klass and asserts on failure. 572 */ 573 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass, 574 const char *typename); 575 576 ObjectClass *object_class_dynamic_cast(ObjectClass *klass, 577 const char *typename); 578 579 /** 580 * object_class_get_parent: 581 * @klass: The class to obtain the parent for. 582 * 583 * Returns: The parent for @klass or %NULL if none. 584 */ 585 ObjectClass *object_class_get_parent(ObjectClass *klass); 586 587 /** 588 * object_class_get_name: 589 * @klass: The class to obtain the QOM typename for. 590 * 591 * Returns: The QOM typename for @klass. 592 */ 593 const char *object_class_get_name(ObjectClass *klass); 594 595 /** 596 * object_class_by_name: 597 * @typename: The QOM typename to obtain the class for. 598 * 599 * Returns: The class for @typename or %NULL if not found. 600 */ 601 ObjectClass *object_class_by_name(const char *typename); 602 603 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque), 604 const char *implements_type, bool include_abstract, 605 void *opaque); 606 607 /** 608 * object_class_get_list: 609 * @implements_type: The type to filter for, including its derivatives. 610 * @include_abstract: Whether to include abstract classes. 611 * 612 * Returns: A singly-linked list of the classes in reverse hashtable order. 613 */ 614 GSList *object_class_get_list(const char *implements_type, 615 bool include_abstract); 616 617 /** 618 * object_ref: 619 * @obj: the object 620 * 621 * Increase the reference count of a object. A object cannot be freed as long 622 * as its reference count is greater than zero. 623 */ 624 void object_ref(Object *obj); 625 626 /** 627 * qdef_unref: 628 * @obj: the object 629 * 630 * Decrease the reference count of a object. A object cannot be freed as long 631 * as its reference count is greater than zero. 632 */ 633 void object_unref(Object *obj); 634 635 /** 636 * object_property_add: 637 * @obj: the object to add a property to 638 * @name: the name of the property. This can contain any character except for 639 * a forward slash. In general, you should use hyphens '-' instead of 640 * underscores '_' when naming properties. 641 * @type: the type name of the property. This namespace is pretty loosely 642 * defined. Sub namespaces are constructed by using a prefix and then 643 * to angle brackets. For instance, the type 'virtio-net-pci' in the 644 * 'link' namespace would be 'link<virtio-net-pci>'. 645 * @get: The getter to be called to read a property. If this is NULL, then 646 * the property cannot be read. 647 * @set: the setter to be called to write a property. If this is NULL, 648 * then the property cannot be written. 649 * @release: called when the property is removed from the object. This is 650 * meant to allow a property to free its opaque upon object 651 * destruction. This may be NULL. 652 * @opaque: an opaque pointer to pass to the callbacks for the property 653 * @errp: returns an error if this function fails 654 */ 655 void object_property_add(Object *obj, const char *name, const char *type, 656 ObjectPropertyAccessor *get, 657 ObjectPropertyAccessor *set, 658 ObjectPropertyRelease *release, 659 void *opaque, struct Error **errp); 660 661 void object_property_del(Object *obj, const char *name, struct Error **errp); 662 663 /** 664 * object_property_find: 665 * @obj: the object 666 * @name: the name of the property 667 * @errp: returns an error if this function fails 668 * 669 * Look up a property for an object and return its #ObjectProperty if found. 670 */ 671 ObjectProperty *object_property_find(Object *obj, const char *name, 672 struct Error **errp); 673 674 void object_unparent(Object *obj); 675 676 /** 677 * object_property_get: 678 * @obj: the object 679 * @v: the visitor that will receive the property value. This should be an 680 * Output visitor and the data will be written with @name as the name. 681 * @name: the name of the property 682 * @errp: returns an error if this function fails 683 * 684 * Reads a property from a object. 685 */ 686 void object_property_get(Object *obj, struct Visitor *v, const char *name, 687 struct Error **errp); 688 689 /** 690 * object_property_set_str: 691 * @value: the value to be written to the property 692 * @name: the name of the property 693 * @errp: returns an error if this function fails 694 * 695 * Writes a string value to a property. 696 */ 697 void object_property_set_str(Object *obj, const char *value, 698 const char *name, struct Error **errp); 699 700 /** 701 * object_property_get_str: 702 * @obj: the object 703 * @name: the name of the property 704 * @errp: returns an error if this function fails 705 * 706 * Returns: the value of the property, converted to a C string, or NULL if 707 * an error occurs (including when the property value is not a string). 708 * The caller should free the string. 709 */ 710 char *object_property_get_str(Object *obj, const char *name, 711 struct Error **errp); 712 713 /** 714 * object_property_set_link: 715 * @value: the value to be written to the property 716 * @name: the name of the property 717 * @errp: returns an error if this function fails 718 * 719 * Writes an object's canonical path to a property. 720 */ 721 void object_property_set_link(Object *obj, Object *value, 722 const char *name, struct Error **errp); 723 724 /** 725 * object_property_get_link: 726 * @obj: the object 727 * @name: the name of the property 728 * @errp: returns an error if this function fails 729 * 730 * Returns: the value of the property, resolved from a path to an Object, 731 * or NULL if an error occurs (including when the property value is not a 732 * string or not a valid object path). 733 */ 734 Object *object_property_get_link(Object *obj, const char *name, 735 struct Error **errp); 736 737 /** 738 * object_property_set_bool: 739 * @value: the value to be written to the property 740 * @name: the name of the property 741 * @errp: returns an error if this function fails 742 * 743 * Writes a bool value to a property. 744 */ 745 void object_property_set_bool(Object *obj, bool value, 746 const char *name, struct Error **errp); 747 748 /** 749 * object_property_get_bool: 750 * @obj: the object 751 * @name: the name of the property 752 * @errp: returns an error if this function fails 753 * 754 * Returns: the value of the property, converted to a boolean, or NULL if 755 * an error occurs (including when the property value is not a bool). 756 */ 757 bool object_property_get_bool(Object *obj, const char *name, 758 struct Error **errp); 759 760 /** 761 * object_property_set_int: 762 * @value: the value to be written to the property 763 * @name: the name of the property 764 * @errp: returns an error if this function fails 765 * 766 * Writes an integer value to a property. 767 */ 768 void object_property_set_int(Object *obj, int64_t value, 769 const char *name, struct Error **errp); 770 771 /** 772 * object_property_get_int: 773 * @obj: the object 774 * @name: the name of the property 775 * @errp: returns an error if this function fails 776 * 777 * Returns: the value of the property, converted to an integer, or NULL if 778 * an error occurs (including when the property value is not an integer). 779 */ 780 int64_t object_property_get_int(Object *obj, const char *name, 781 struct Error **errp); 782 783 /** 784 * object_property_set: 785 * @obj: the object 786 * @v: the visitor that will be used to write the property value. This should 787 * be an Input visitor and the data will be first read with @name as the 788 * name and then written as the property value. 789 * @name: the name of the property 790 * @errp: returns an error if this function fails 791 * 792 * Writes a property to a object. 793 */ 794 void object_property_set(Object *obj, struct Visitor *v, const char *name, 795 struct Error **errp); 796 797 /** 798 * object_property_parse: 799 * @obj: the object 800 * @string: the string that will be used to parse the property value. 801 * @name: the name of the property 802 * @errp: returns an error if this function fails 803 * 804 * Parses a string and writes the result into a property of an object. 805 */ 806 void object_property_parse(Object *obj, const char *string, 807 const char *name, struct Error **errp); 808 809 /** 810 * object_property_print: 811 * @obj: the object 812 * @name: the name of the property 813 * @errp: returns an error if this function fails 814 * 815 * Returns a string representation of the value of the property. The 816 * caller shall free the string. 817 */ 818 char *object_property_print(Object *obj, const char *name, 819 struct Error **errp); 820 821 /** 822 * object_property_get_type: 823 * @obj: the object 824 * @name: the name of the property 825 * @errp: returns an error if this function fails 826 * 827 * Returns: The type name of the property. 828 */ 829 const char *object_property_get_type(Object *obj, const char *name, 830 struct Error **errp); 831 832 /** 833 * object_get_root: 834 * 835 * Returns: the root object of the composition tree 836 */ 837 Object *object_get_root(void); 838 839 /** 840 * object_get_canonical_path: 841 * 842 * Returns: The canonical path for a object. This is the path within the 843 * composition tree starting from the root. 844 */ 845 gchar *object_get_canonical_path(Object *obj); 846 847 /** 848 * object_resolve_path: 849 * @path: the path to resolve 850 * @ambiguous: returns true if the path resolution failed because of an 851 * ambiguous match 852 * 853 * There are two types of supported paths--absolute paths and partial paths. 854 * 855 * Absolute paths are derived from the root object and can follow child<> or 856 * link<> properties. Since they can follow link<> properties, they can be 857 * arbitrarily long. Absolute paths look like absolute filenames and are 858 * prefixed with a leading slash. 859 * 860 * Partial paths look like relative filenames. They do not begin with a 861 * prefix. The matching rules for partial paths are subtle but designed to make 862 * specifying objects easy. At each level of the composition tree, the partial 863 * path is matched as an absolute path. The first match is not returned. At 864 * least two matches are searched for. A successful result is only returned if 865 * only one match is found. If more than one match is found, a flag is 866 * returned to indicate that the match was ambiguous. 867 * 868 * Returns: The matched object or NULL on path lookup failure. 869 */ 870 Object *object_resolve_path(const char *path, bool *ambiguous); 871 872 /** 873 * object_resolve_path_type: 874 * @path: the path to resolve 875 * @typename: the type to look for. 876 * @ambiguous: returns true if the path resolution failed because of an 877 * ambiguous match 878 * 879 * This is similar to object_resolve_path. However, when looking for a 880 * partial path only matches that implement the given type are considered. 881 * This restricts the search and avoids spuriously flagging matches as 882 * ambiguous. 883 * 884 * For both partial and absolute paths, the return value goes through 885 * a dynamic cast to @typename. This is important if either the link, 886 * or the typename itself are of interface types. 887 * 888 * Returns: The matched object or NULL on path lookup failure. 889 */ 890 Object *object_resolve_path_type(const char *path, const char *typename, 891 bool *ambiguous); 892 893 /** 894 * object_resolve_path_component: 895 * @parent: the object in which to resolve the path 896 * @part: the component to resolve. 897 * 898 * This is similar to object_resolve_path with an absolute path, but it 899 * only resolves one element (@part) and takes the others from @parent. 900 * 901 * Returns: The resolved object or NULL on path lookup failure. 902 */ 903 Object *object_resolve_path_component(Object *parent, const gchar *part); 904 905 /** 906 * object_property_add_child: 907 * @obj: the object to add a property to 908 * @name: the name of the property 909 * @child: the child object 910 * @errp: if an error occurs, a pointer to an area to store the area 911 * 912 * Child properties form the composition tree. All objects need to be a child 913 * of another object. Objects can only be a child of one object. 914 * 915 * There is no way for a child to determine what its parent is. It is not 916 * a bidirectional relationship. This is by design. 917 * 918 * The value of a child property as a C string will be the child object's 919 * canonical path. It can be retrieved using object_property_get_str(). 920 * The child object itself can be retrieved using object_property_get_link(). 921 */ 922 void object_property_add_child(Object *obj, const char *name, 923 Object *child, struct Error **errp); 924 925 /** 926 * object_property_add_link: 927 * @obj: the object to add a property to 928 * @name: the name of the property 929 * @type: the qobj type of the link 930 * @child: a pointer to where the link object reference is stored 931 * @errp: if an error occurs, a pointer to an area to store the area 932 * 933 * Links establish relationships between objects. Links are unidirectional 934 * although two links can be combined to form a bidirectional relationship 935 * between objects. 936 * 937 * Links form the graph in the object model. 938 */ 939 void object_property_add_link(Object *obj, const char *name, 940 const char *type, Object **child, 941 struct Error **errp); 942 943 /** 944 * object_property_add_str: 945 * @obj: the object to add a property to 946 * @name: the name of the property 947 * @get: the getter or NULL if the property is write-only. This function must 948 * return a string to be freed by g_free(). 949 * @set: the setter or NULL if the property is read-only 950 * @errp: if an error occurs, a pointer to an area to store the error 951 * 952 * Add a string property using getters/setters. This function will add a 953 * property of type 'string'. 954 */ 955 void object_property_add_str(Object *obj, const char *name, 956 char *(*get)(Object *, struct Error **), 957 void (*set)(Object *, const char *, struct Error **), 958 struct Error **errp); 959 960 /** 961 * object_property_add_bool: 962 * @obj: the object to add a property to 963 * @name: the name of the property 964 * @get: the getter or NULL if the property is write-only. 965 * @set: the setter or NULL if the property is read-only 966 * @errp: if an error occurs, a pointer to an area to store the error 967 * 968 * Add a bool property using getters/setters. This function will add a 969 * property of type 'bool'. 970 */ 971 void object_property_add_bool(Object *obj, const char *name, 972 bool (*get)(Object *, struct Error **), 973 void (*set)(Object *, bool, struct Error **), 974 struct Error **errp); 975 976 /** 977 * object_child_foreach: 978 * @obj: the object whose children will be navigated 979 * @fn: the iterator function to be called 980 * @opaque: an opaque value that will be passed to the iterator 981 * 982 * Call @fn passing each child of @obj and @opaque to it, until @fn returns 983 * non-zero. 984 * 985 * Returns: The last value returned by @fn, or 0 if there is no child. 986 */ 987 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque), 988 void *opaque); 989 990 /** 991 * container_get: 992 * @root: root of the #path, e.g., object_get_root() 993 * @path: path to the container 994 * 995 * Return a container object whose path is @path. Create more containers 996 * along the path if necessary. 997 * 998 * Returns: the container object. 999 */ 1000 Object *container_get(Object *root, const char *path); 1001 1002 1003 #endif 1004