xref: /qemu/hw/input/ps2.c (revision 4df23b64c51cc830d19eb29801070d31aa1e81cd)
1 /*
2  * QEMU PS/2 keyboard/mouse emulation
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 #include "qemu/osdep.h"
25 #include "hw/hw.h"
26 #include "hw/input/ps2.h"
27 #include "ui/console.h"
28 #include "ui/input.h"
29 #include "sysemu/sysemu.h"
30 
31 #include "trace.h"
32 
33 /* debug PC keyboard */
34 //#define DEBUG_KBD
35 
36 /* debug PC keyboard : only mouse */
37 //#define DEBUG_MOUSE
38 
39 /* Keyboard Commands */
40 #define KBD_CMD_SET_LEDS	0xED	/* Set keyboard leds */
41 #define KBD_CMD_ECHO     	0xEE
42 #define KBD_CMD_SCANCODE	0xF0	/* Get/set scancode set */
43 #define KBD_CMD_GET_ID 	        0xF2	/* get keyboard ID */
44 #define KBD_CMD_SET_RATE	0xF3	/* Set typematic rate */
45 #define KBD_CMD_ENABLE		0xF4	/* Enable scanning */
46 #define KBD_CMD_RESET_DISABLE	0xF5	/* reset and disable scanning */
47 #define KBD_CMD_RESET_ENABLE   	0xF6    /* reset and enable scanning */
48 #define KBD_CMD_RESET		0xFF	/* Reset */
49 
50 /* Keyboard Replies */
51 #define KBD_REPLY_POR		0xAA	/* Power on reset */
52 #define KBD_REPLY_ID		0xAB	/* Keyboard ID */
53 #define KBD_REPLY_ACK		0xFA	/* Command ACK */
54 #define KBD_REPLY_RESEND	0xFE	/* Command NACK, send the cmd again */
55 
56 /* Mouse Commands */
57 #define AUX_SET_SCALE11		0xE6	/* Set 1:1 scaling */
58 #define AUX_SET_SCALE21		0xE7	/* Set 2:1 scaling */
59 #define AUX_SET_RES		0xE8	/* Set resolution */
60 #define AUX_GET_SCALE		0xE9	/* Get scaling factor */
61 #define AUX_SET_STREAM		0xEA	/* Set stream mode */
62 #define AUX_POLL		0xEB	/* Poll */
63 #define AUX_RESET_WRAP		0xEC	/* Reset wrap mode */
64 #define AUX_SET_WRAP		0xEE	/* Set wrap mode */
65 #define AUX_SET_REMOTE		0xF0	/* Set remote mode */
66 #define AUX_GET_TYPE		0xF2	/* Get type */
67 #define AUX_SET_SAMPLE		0xF3	/* Set sample rate */
68 #define AUX_ENABLE_DEV		0xF4	/* Enable aux device */
69 #define AUX_DISABLE_DEV		0xF5	/* Disable aux device */
70 #define AUX_SET_DEFAULT		0xF6
71 #define AUX_RESET		0xFF	/* Reset aux device */
72 #define AUX_ACK			0xFA	/* Command byte ACK. */
73 
74 #define MOUSE_STATUS_REMOTE     0x40
75 #define MOUSE_STATUS_ENABLED    0x20
76 #define MOUSE_STATUS_SCALE21    0x10
77 
78 #define PS2_QUEUE_SIZE 16  /* Buffer size required by PS/2 protocol */
79 
80 typedef struct {
81     /* Keep the data array 256 bytes long, which compatibility
82      with older qemu versions. */
83     uint8_t data[256];
84     int rptr, wptr, count;
85 } PS2Queue;
86 
87 typedef struct {
88     PS2Queue queue;
89     int32_t write_cmd;
90     void (*update_irq)(void *, int);
91     void *update_arg;
92 } PS2State;
93 
94 typedef struct {
95     PS2State common;
96     int scan_enabled;
97     /* QEMU uses translated PC scancodes internally.  To avoid multiple
98        conversions we do the translation (if any) in the PS/2 emulation
99        not the keyboard controller.  */
100     int translate;
101     int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */
102     int ledstate;
103 } PS2KbdState;
104 
105 typedef struct {
106     PS2State common;
107     uint8_t mouse_status;
108     uint8_t mouse_resolution;
109     uint8_t mouse_sample_rate;
110     uint8_t mouse_wrap;
111     uint8_t mouse_type; /* 0 = PS2, 3 = IMPS/2, 4 = IMEX */
112     uint8_t mouse_detect_state;
113     int mouse_dx; /* current values, needed for 'poll' mode */
114     int mouse_dy;
115     int mouse_dz;
116     uint8_t mouse_buttons;
117 } PS2MouseState;
118 
119 /* Table to convert from PC scancodes to raw scancodes.  */
120 static const unsigned char ps2_raw_keycode[128] = {
121   0, 118,  22,  30,  38,  37,  46,  54,  61,  62,  70,  69,  78,  85, 102,  13,
122  21,  29,  36,  45,  44,  53,  60,  67,  68,  77,  84,  91,  90,  20,  28,  27,
123  35,  43,  52,  51,  59,  66,  75,  76,  82,  14,  18,  93,  26,  34,  33,  42,
124  50,  49,  58,  65,  73,  74,  89, 124,  17,  41,  88,   5,   6,   4,  12,   3,
125  11,   2,  10,   1,   9, 119, 126, 108, 117, 125, 123, 107, 115, 116, 121, 105,
126 114, 122, 112, 113, 127,  96,  97, 120,   7,  15,  23,  31,  39,  47,  55,  63,
127  71,  79,  86,  94,   8,  16,  24,  32,  40,  48,  56,  64,  72,  80,  87, 111,
128  19,  25,  57,  81,  83,  92,  95,  98,  99, 100, 101, 103, 104, 106, 109, 110
129 };
130 static const unsigned char ps2_raw_keycode_set3[128] = {
131   0,   8,  22,  30,  38,  37,  46,  54,  61,  62,  70,  69,  78,  85, 102,  13,
132  21,  29,  36,  45,  44,  53,  60,  67,  68,  77,  84,  91,  90,  17,  28,  27,
133  35,  43,  52,  51,  59,  66,  75,  76,  82,  14,  18,  92,  26,  34,  33,  42,
134  50,  49,  58,  65,  73,  74,  89, 126,  25,  41,  20,   7,  15,  23,  31,  39,
135  47,   2,  63,  71,  79, 118,  95, 108, 117, 125, 132, 107, 115, 116, 124, 105,
136 114, 122, 112, 113, 127,  96,  97,  86,  94,  15,  23,  31,  39,  47,  55,  63,
137  71,  79,  86,  94,   8,  16,  24,  32,  40,  48,  56,  64,  72,  80,  87, 111,
138  19,  25,  57,  81,  83,  92,  95,  98,  99, 100, 101, 103, 104, 106, 109, 110
139 };
140 
141 void ps2_queue(void *opaque, int b)
142 {
143     PS2State *s = (PS2State *)opaque;
144     PS2Queue *q = &s->queue;
145 
146     if (q->count >= PS2_QUEUE_SIZE - 1)
147         return;
148     q->data[q->wptr] = b;
149     if (++q->wptr == PS2_QUEUE_SIZE)
150         q->wptr = 0;
151     q->count++;
152     s->update_irq(s->update_arg, 1);
153 }
154 
155 /*
156    keycode is expressed as follow:
157    bit 7    - 0 key pressed, 1 = key released
158    bits 6-0 - translated scancode set 2
159  */
160 static void ps2_put_keycode(void *opaque, int keycode)
161 {
162     PS2KbdState *s = opaque;
163 
164     trace_ps2_put_keycode(opaque, keycode);
165     qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
166     /* XXX: add support for scancode set 1 */
167     if (!s->translate && keycode < 0xe0 && s->scancode_set > 1) {
168         if (keycode & 0x80) {
169             ps2_queue(&s->common, 0xf0);
170         }
171         if (s->scancode_set == 2) {
172             keycode = ps2_raw_keycode[keycode & 0x7f];
173         } else if (s->scancode_set == 3) {
174             keycode = ps2_raw_keycode_set3[keycode & 0x7f];
175         }
176       }
177     ps2_queue(&s->common, keycode);
178 }
179 
180 static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
181                                InputEvent *evt)
182 {
183     PS2KbdState *s = (PS2KbdState *)dev;
184     int scancodes[3], i, count;
185     InputKeyEvent *key = evt->u.key.data;
186 
187     qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
188     count = qemu_input_key_value_to_scancode(key->key,
189                                              key->down,
190                                              scancodes);
191     for (i = 0; i < count; i++) {
192         ps2_put_keycode(s, scancodes[i]);
193     }
194 }
195 
196 uint32_t ps2_read_data(void *opaque)
197 {
198     PS2State *s = (PS2State *)opaque;
199     PS2Queue *q;
200     int val, index;
201 
202     trace_ps2_read_data(opaque);
203     q = &s->queue;
204     if (q->count == 0) {
205         /* NOTE: if no data left, we return the last keyboard one
206            (needed for EMM386) */
207         /* XXX: need a timer to do things correctly */
208         index = q->rptr - 1;
209         if (index < 0)
210             index = PS2_QUEUE_SIZE - 1;
211         val = q->data[index];
212     } else {
213         val = q->data[q->rptr];
214         if (++q->rptr == PS2_QUEUE_SIZE)
215             q->rptr = 0;
216         q->count--;
217         /* reading deasserts IRQ */
218         s->update_irq(s->update_arg, 0);
219         /* reassert IRQs if data left */
220         s->update_irq(s->update_arg, q->count != 0);
221     }
222     return val;
223 }
224 
225 static void ps2_set_ledstate(PS2KbdState *s, int ledstate)
226 {
227     trace_ps2_set_ledstate(s, ledstate);
228     s->ledstate = ledstate;
229     kbd_put_ledstate(ledstate);
230 }
231 
232 static void ps2_reset_keyboard(PS2KbdState *s)
233 {
234     trace_ps2_reset_keyboard(s);
235     s->scan_enabled = 1;
236     s->scancode_set = 2;
237     ps2_set_ledstate(s, 0);
238 }
239 
240 void ps2_write_keyboard(void *opaque, int val)
241 {
242     PS2KbdState *s = (PS2KbdState *)opaque;
243 
244     trace_ps2_write_keyboard(opaque, val);
245     switch(s->common.write_cmd) {
246     default:
247     case -1:
248         switch(val) {
249         case 0x00:
250             ps2_queue(&s->common, KBD_REPLY_ACK);
251             break;
252         case 0x05:
253             ps2_queue(&s->common, KBD_REPLY_RESEND);
254             break;
255         case KBD_CMD_GET_ID:
256             ps2_queue(&s->common, KBD_REPLY_ACK);
257             /* We emulate a MF2 AT keyboard here */
258             ps2_queue(&s->common, KBD_REPLY_ID);
259             if (s->translate)
260                 ps2_queue(&s->common, 0x41);
261             else
262                 ps2_queue(&s->common, 0x83);
263             break;
264         case KBD_CMD_ECHO:
265             ps2_queue(&s->common, KBD_CMD_ECHO);
266             break;
267         case KBD_CMD_ENABLE:
268             s->scan_enabled = 1;
269             ps2_queue(&s->common, KBD_REPLY_ACK);
270             break;
271         case KBD_CMD_SCANCODE:
272         case KBD_CMD_SET_LEDS:
273         case KBD_CMD_SET_RATE:
274             s->common.write_cmd = val;
275             ps2_queue(&s->common, KBD_REPLY_ACK);
276             break;
277         case KBD_CMD_RESET_DISABLE:
278             ps2_reset_keyboard(s);
279             s->scan_enabled = 0;
280             ps2_queue(&s->common, KBD_REPLY_ACK);
281             break;
282         case KBD_CMD_RESET_ENABLE:
283             ps2_reset_keyboard(s);
284             s->scan_enabled = 1;
285             ps2_queue(&s->common, KBD_REPLY_ACK);
286             break;
287         case KBD_CMD_RESET:
288             ps2_reset_keyboard(s);
289             ps2_queue(&s->common, KBD_REPLY_ACK);
290             ps2_queue(&s->common, KBD_REPLY_POR);
291             break;
292         default:
293             ps2_queue(&s->common, KBD_REPLY_RESEND);
294             break;
295         }
296         break;
297     case KBD_CMD_SCANCODE:
298         if (val == 0) {
299             ps2_queue(&s->common, KBD_REPLY_ACK);
300             if (s->scancode_set == 1)
301                 ps2_put_keycode(s, 0x43);
302             else if (s->scancode_set == 2)
303                 ps2_put_keycode(s, 0x41);
304             else if (s->scancode_set == 3)
305                 ps2_put_keycode(s, 0x3f);
306         } else if (val >= 1 && val <= 3) {
307             s->scancode_set = val;
308             ps2_queue(&s->common, KBD_REPLY_ACK);
309         } else {
310             ps2_queue(&s->common, KBD_REPLY_RESEND);
311         }
312         s->common.write_cmd = -1;
313         break;
314     case KBD_CMD_SET_LEDS:
315         ps2_set_ledstate(s, val);
316         ps2_queue(&s->common, KBD_REPLY_ACK);
317         s->common.write_cmd = -1;
318         break;
319     case KBD_CMD_SET_RATE:
320         ps2_queue(&s->common, KBD_REPLY_ACK);
321         s->common.write_cmd = -1;
322         break;
323     }
324 }
325 
326 /* Set the scancode translation mode.
327    0 = raw scancodes.
328    1 = translated scancodes (used by qemu internally).  */
329 
330 void ps2_keyboard_set_translation(void *opaque, int mode)
331 {
332     PS2KbdState *s = (PS2KbdState *)opaque;
333     trace_ps2_keyboard_set_translation(opaque, mode);
334     s->translate = mode;
335 }
336 
337 static void ps2_mouse_send_packet(PS2MouseState *s)
338 {
339     unsigned int b;
340     int dx1, dy1, dz1;
341 
342     dx1 = s->mouse_dx;
343     dy1 = s->mouse_dy;
344     dz1 = s->mouse_dz;
345     /* XXX: increase range to 8 bits ? */
346     if (dx1 > 127)
347         dx1 = 127;
348     else if (dx1 < -127)
349         dx1 = -127;
350     if (dy1 > 127)
351         dy1 = 127;
352     else if (dy1 < -127)
353         dy1 = -127;
354     b = 0x08 | ((dx1 < 0) << 4) | ((dy1 < 0) << 5) | (s->mouse_buttons & 0x07);
355     ps2_queue(&s->common, b);
356     ps2_queue(&s->common, dx1 & 0xff);
357     ps2_queue(&s->common, dy1 & 0xff);
358     /* extra byte for IMPS/2 or IMEX */
359     switch(s->mouse_type) {
360     default:
361         break;
362     case 3:
363         if (dz1 > 127)
364             dz1 = 127;
365         else if (dz1 < -127)
366                 dz1 = -127;
367         ps2_queue(&s->common, dz1 & 0xff);
368         break;
369     case 4:
370         if (dz1 > 7)
371             dz1 = 7;
372         else if (dz1 < -7)
373             dz1 = -7;
374         b = (dz1 & 0x0f) | ((s->mouse_buttons & 0x18) << 1);
375         ps2_queue(&s->common, b);
376         break;
377     }
378 
379     trace_ps2_mouse_send_packet(s, dx1, dy1, dz1, b);
380     /* update deltas */
381     s->mouse_dx -= dx1;
382     s->mouse_dy -= dy1;
383     s->mouse_dz -= dz1;
384 }
385 
386 static void ps2_mouse_event(DeviceState *dev, QemuConsole *src,
387                             InputEvent *evt)
388 {
389     static const int bmap[INPUT_BUTTON__MAX] = {
390         [INPUT_BUTTON_LEFT]   = MOUSE_EVENT_LBUTTON,
391         [INPUT_BUTTON_MIDDLE] = MOUSE_EVENT_MBUTTON,
392         [INPUT_BUTTON_RIGHT]  = MOUSE_EVENT_RBUTTON,
393     };
394     PS2MouseState *s = (PS2MouseState *)dev;
395     InputMoveEvent *move;
396     InputBtnEvent *btn;
397 
398     /* check if deltas are recorded when disabled */
399     if (!(s->mouse_status & MOUSE_STATUS_ENABLED))
400         return;
401 
402     switch (evt->type) {
403     case INPUT_EVENT_KIND_REL:
404         move = evt->u.rel.data;
405         if (move->axis == INPUT_AXIS_X) {
406             s->mouse_dx += move->value;
407         } else if (move->axis == INPUT_AXIS_Y) {
408             s->mouse_dy -= move->value;
409         }
410         break;
411 
412     case INPUT_EVENT_KIND_BTN:
413         btn = evt->u.btn.data;
414         if (btn->down) {
415             s->mouse_buttons |= bmap[btn->button];
416             if (btn->button == INPUT_BUTTON_WHEEL_UP) {
417                 s->mouse_dz--;
418             } else if (btn->button == INPUT_BUTTON_WHEEL_DOWN) {
419                 s->mouse_dz++;
420             }
421         } else {
422             s->mouse_buttons &= ~bmap[btn->button];
423         }
424         break;
425 
426     default:
427         /* keep gcc happy */
428         break;
429     }
430 }
431 
432 static void ps2_mouse_sync(DeviceState *dev)
433 {
434     PS2MouseState *s = (PS2MouseState *)dev;
435 
436     if (s->mouse_buttons) {
437         qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
438     }
439     if (!(s->mouse_status & MOUSE_STATUS_REMOTE)) {
440         while (s->common.queue.count < PS2_QUEUE_SIZE - 4) {
441             /* if not remote, send event. Multiple events are sent if
442                too big deltas */
443             ps2_mouse_send_packet(s);
444             if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0)
445                 break;
446         }
447     }
448 }
449 
450 void ps2_mouse_fake_event(void *opaque)
451 {
452     PS2MouseState *s = opaque;
453     trace_ps2_mouse_fake_event(opaque);
454     s->mouse_dx++;
455     ps2_mouse_sync(opaque);
456 }
457 
458 void ps2_write_mouse(void *opaque, int val)
459 {
460     PS2MouseState *s = (PS2MouseState *)opaque;
461 
462     trace_ps2_write_mouse(opaque, val);
463 #ifdef DEBUG_MOUSE
464     printf("kbd: write mouse 0x%02x\n", val);
465 #endif
466     switch(s->common.write_cmd) {
467     default:
468     case -1:
469         /* mouse command */
470         if (s->mouse_wrap) {
471             if (val == AUX_RESET_WRAP) {
472                 s->mouse_wrap = 0;
473                 ps2_queue(&s->common, AUX_ACK);
474                 return;
475             } else if (val != AUX_RESET) {
476                 ps2_queue(&s->common, val);
477                 return;
478             }
479         }
480         switch(val) {
481         case AUX_SET_SCALE11:
482             s->mouse_status &= ~MOUSE_STATUS_SCALE21;
483             ps2_queue(&s->common, AUX_ACK);
484             break;
485         case AUX_SET_SCALE21:
486             s->mouse_status |= MOUSE_STATUS_SCALE21;
487             ps2_queue(&s->common, AUX_ACK);
488             break;
489         case AUX_SET_STREAM:
490             s->mouse_status &= ~MOUSE_STATUS_REMOTE;
491             ps2_queue(&s->common, AUX_ACK);
492             break;
493         case AUX_SET_WRAP:
494             s->mouse_wrap = 1;
495             ps2_queue(&s->common, AUX_ACK);
496             break;
497         case AUX_SET_REMOTE:
498             s->mouse_status |= MOUSE_STATUS_REMOTE;
499             ps2_queue(&s->common, AUX_ACK);
500             break;
501         case AUX_GET_TYPE:
502             ps2_queue(&s->common, AUX_ACK);
503             ps2_queue(&s->common, s->mouse_type);
504             break;
505         case AUX_SET_RES:
506         case AUX_SET_SAMPLE:
507             s->common.write_cmd = val;
508             ps2_queue(&s->common, AUX_ACK);
509             break;
510         case AUX_GET_SCALE:
511             ps2_queue(&s->common, AUX_ACK);
512             ps2_queue(&s->common, s->mouse_status);
513             ps2_queue(&s->common, s->mouse_resolution);
514             ps2_queue(&s->common, s->mouse_sample_rate);
515             break;
516         case AUX_POLL:
517             ps2_queue(&s->common, AUX_ACK);
518             ps2_mouse_send_packet(s);
519             break;
520         case AUX_ENABLE_DEV:
521             s->mouse_status |= MOUSE_STATUS_ENABLED;
522             ps2_queue(&s->common, AUX_ACK);
523             break;
524         case AUX_DISABLE_DEV:
525             s->mouse_status &= ~MOUSE_STATUS_ENABLED;
526             ps2_queue(&s->common, AUX_ACK);
527             break;
528         case AUX_SET_DEFAULT:
529             s->mouse_sample_rate = 100;
530             s->mouse_resolution = 2;
531             s->mouse_status = 0;
532             ps2_queue(&s->common, AUX_ACK);
533             break;
534         case AUX_RESET:
535             s->mouse_sample_rate = 100;
536             s->mouse_resolution = 2;
537             s->mouse_status = 0;
538             s->mouse_type = 0;
539             ps2_queue(&s->common, AUX_ACK);
540             ps2_queue(&s->common, 0xaa);
541             ps2_queue(&s->common, s->mouse_type);
542             break;
543         default:
544             break;
545         }
546         break;
547     case AUX_SET_SAMPLE:
548         s->mouse_sample_rate = val;
549         /* detect IMPS/2 or IMEX */
550         switch(s->mouse_detect_state) {
551         default:
552         case 0:
553             if (val == 200)
554                 s->mouse_detect_state = 1;
555             break;
556         case 1:
557             if (val == 100)
558                 s->mouse_detect_state = 2;
559             else if (val == 200)
560                 s->mouse_detect_state = 3;
561             else
562                 s->mouse_detect_state = 0;
563             break;
564         case 2:
565             if (val == 80)
566                 s->mouse_type = 3; /* IMPS/2 */
567             s->mouse_detect_state = 0;
568             break;
569         case 3:
570             if (val == 80)
571                 s->mouse_type = 4; /* IMEX */
572             s->mouse_detect_state = 0;
573             break;
574         }
575         ps2_queue(&s->common, AUX_ACK);
576         s->common.write_cmd = -1;
577         break;
578     case AUX_SET_RES:
579         s->mouse_resolution = val;
580         ps2_queue(&s->common, AUX_ACK);
581         s->common.write_cmd = -1;
582         break;
583     }
584 }
585 
586 static void ps2_common_reset(PS2State *s)
587 {
588     PS2Queue *q;
589     s->write_cmd = -1;
590     q = &s->queue;
591     q->rptr = 0;
592     q->wptr = 0;
593     q->count = 0;
594     s->update_irq(s->update_arg, 0);
595 }
596 
597 static void ps2_common_post_load(PS2State *s)
598 {
599     PS2Queue *q = &s->queue;
600     int size;
601     int i;
602     int tmp_data[PS2_QUEUE_SIZE];
603 
604     /* set the useful data buffer queue size, < PS2_QUEUE_SIZE */
605     size = q->count > PS2_QUEUE_SIZE ? 0 : q->count;
606 
607     /* move the queue elements to the start of data array */
608     if (size > 0) {
609         for (i = 0; i < size; i++) {
610             /* move the queue elements to the temporary buffer */
611             tmp_data[i] = q->data[q->rptr];
612             if (++q->rptr == 256) {
613                 q->rptr = 0;
614             }
615         }
616         memcpy(q->data, tmp_data, size);
617     }
618     /* reset rptr/wptr/count */
619     q->rptr = 0;
620     q->wptr = size;
621     q->count = size;
622     s->update_irq(s->update_arg, q->count != 0);
623 }
624 
625 static void ps2_kbd_reset(void *opaque)
626 {
627     PS2KbdState *s = (PS2KbdState *) opaque;
628 
629     trace_ps2_kbd_reset(opaque);
630     ps2_common_reset(&s->common);
631     s->scan_enabled = 0;
632     s->translate = 0;
633     s->scancode_set = 2;
634 }
635 
636 static void ps2_mouse_reset(void *opaque)
637 {
638     PS2MouseState *s = (PS2MouseState *) opaque;
639 
640     trace_ps2_mouse_reset(opaque);
641     ps2_common_reset(&s->common);
642     s->mouse_status = 0;
643     s->mouse_resolution = 0;
644     s->mouse_sample_rate = 0;
645     s->mouse_wrap = 0;
646     s->mouse_type = 0;
647     s->mouse_detect_state = 0;
648     s->mouse_dx = 0;
649     s->mouse_dy = 0;
650     s->mouse_dz = 0;
651     s->mouse_buttons = 0;
652 }
653 
654 static const VMStateDescription vmstate_ps2_common = {
655     .name = "PS2 Common State",
656     .version_id = 3,
657     .minimum_version_id = 2,
658     .fields = (VMStateField[]) {
659         VMSTATE_INT32(write_cmd, PS2State),
660         VMSTATE_INT32(queue.rptr, PS2State),
661         VMSTATE_INT32(queue.wptr, PS2State),
662         VMSTATE_INT32(queue.count, PS2State),
663         VMSTATE_BUFFER(queue.data, PS2State),
664         VMSTATE_END_OF_LIST()
665     }
666 };
667 
668 static bool ps2_keyboard_ledstate_needed(void *opaque)
669 {
670     PS2KbdState *s = opaque;
671 
672     return s->ledstate != 0; /* 0 is default state */
673 }
674 
675 static int ps2_kbd_ledstate_post_load(void *opaque, int version_id)
676 {
677     PS2KbdState *s = opaque;
678 
679     kbd_put_ledstate(s->ledstate);
680     return 0;
681 }
682 
683 static const VMStateDescription vmstate_ps2_keyboard_ledstate = {
684     .name = "ps2kbd/ledstate",
685     .version_id = 3,
686     .minimum_version_id = 2,
687     .post_load = ps2_kbd_ledstate_post_load,
688     .needed = ps2_keyboard_ledstate_needed,
689     .fields = (VMStateField[]) {
690         VMSTATE_INT32(ledstate, PS2KbdState),
691         VMSTATE_END_OF_LIST()
692     }
693 };
694 
695 static int ps2_kbd_post_load(void* opaque, int version_id)
696 {
697     PS2KbdState *s = (PS2KbdState*)opaque;
698     PS2State *ps2 = &s->common;
699 
700     if (version_id == 2)
701         s->scancode_set=2;
702 
703     ps2_common_post_load(ps2);
704 
705     return 0;
706 }
707 
708 static void ps2_kbd_pre_save(void *opaque)
709 {
710     PS2KbdState *s = (PS2KbdState *)opaque;
711     PS2State *ps2 = &s->common;
712 
713     ps2_common_post_load(ps2);
714 }
715 
716 static const VMStateDescription vmstate_ps2_keyboard = {
717     .name = "ps2kbd",
718     .version_id = 3,
719     .minimum_version_id = 2,
720     .post_load = ps2_kbd_post_load,
721     .pre_save = ps2_kbd_pre_save,
722     .fields = (VMStateField[]) {
723         VMSTATE_STRUCT(common, PS2KbdState, 0, vmstate_ps2_common, PS2State),
724         VMSTATE_INT32(scan_enabled, PS2KbdState),
725         VMSTATE_INT32(translate, PS2KbdState),
726         VMSTATE_INT32_V(scancode_set, PS2KbdState,3),
727         VMSTATE_END_OF_LIST()
728     },
729     .subsections = (const VMStateDescription*[]) {
730         &vmstate_ps2_keyboard_ledstate,
731         NULL
732     }
733 };
734 
735 static int ps2_mouse_post_load(void *opaque, int version_id)
736 {
737     PS2MouseState *s = (PS2MouseState *)opaque;
738     PS2State *ps2 = &s->common;
739 
740     ps2_common_post_load(ps2);
741 
742     return 0;
743 }
744 
745 static void ps2_mouse_pre_save(void *opaque)
746 {
747     PS2MouseState *s = (PS2MouseState *)opaque;
748     PS2State *ps2 = &s->common;
749 
750     ps2_common_post_load(ps2);
751 }
752 
753 static const VMStateDescription vmstate_ps2_mouse = {
754     .name = "ps2mouse",
755     .version_id = 2,
756     .minimum_version_id = 2,
757     .post_load = ps2_mouse_post_load,
758     .pre_save = ps2_mouse_pre_save,
759     .fields = (VMStateField[]) {
760         VMSTATE_STRUCT(common, PS2MouseState, 0, vmstate_ps2_common, PS2State),
761         VMSTATE_UINT8(mouse_status, PS2MouseState),
762         VMSTATE_UINT8(mouse_resolution, PS2MouseState),
763         VMSTATE_UINT8(mouse_sample_rate, PS2MouseState),
764         VMSTATE_UINT8(mouse_wrap, PS2MouseState),
765         VMSTATE_UINT8(mouse_type, PS2MouseState),
766         VMSTATE_UINT8(mouse_detect_state, PS2MouseState),
767         VMSTATE_INT32(mouse_dx, PS2MouseState),
768         VMSTATE_INT32(mouse_dy, PS2MouseState),
769         VMSTATE_INT32(mouse_dz, PS2MouseState),
770         VMSTATE_UINT8(mouse_buttons, PS2MouseState),
771         VMSTATE_END_OF_LIST()
772     }
773 };
774 
775 static QemuInputHandler ps2_keyboard_handler = {
776     .name  = "QEMU PS/2 Keyboard",
777     .mask  = INPUT_EVENT_MASK_KEY,
778     .event = ps2_keyboard_event,
779 };
780 
781 void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg)
782 {
783     PS2KbdState *s = (PS2KbdState *)g_malloc0(sizeof(PS2KbdState));
784 
785     trace_ps2_kbd_init(s);
786     s->common.update_irq = update_irq;
787     s->common.update_arg = update_arg;
788     s->scancode_set = 2;
789     vmstate_register(NULL, 0, &vmstate_ps2_keyboard, s);
790     qemu_input_handler_register((DeviceState *)s,
791                                 &ps2_keyboard_handler);
792     qemu_register_reset(ps2_kbd_reset, s);
793     return s;
794 }
795 
796 static QemuInputHandler ps2_mouse_handler = {
797     .name  = "QEMU PS/2 Mouse",
798     .mask  = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
799     .event = ps2_mouse_event,
800     .sync  = ps2_mouse_sync,
801 };
802 
803 void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg)
804 {
805     PS2MouseState *s = (PS2MouseState *)g_malloc0(sizeof(PS2MouseState));
806 
807     trace_ps2_mouse_init(s);
808     s->common.update_irq = update_irq;
809     s->common.update_arg = update_arg;
810     vmstate_register(NULL, 0, &vmstate_ps2_mouse, s);
811     qemu_input_handler_register((DeviceState *)s,
812                                 &ps2_mouse_handler);
813     qemu_register_reset(ps2_mouse_reset, s);
814     return s;
815 }
816