xref: /qemu/docs/devel/reset.rst (revision 6ff5da16000f908140723e164d33a0b51a6c4162)
1
2=======================================
3Reset in QEMU: the Resettable interface
4=======================================
5
6The reset of qemu objects is handled using the resettable interface declared
7in ``include/hw/resettable.h``.
8
9This interface allows objects to be grouped (on a tree basis); so that the
10whole group can be reset consistently. Each individual member object does not
11have to care about others; in particular, problems of order (which object is
12reset first) are addressed.
13
14The main object types which implement this interface are DeviceClass
15and BusClass.
16
17Triggering reset
18----------------
19
20This section documents the APIs which "users" of a resettable object should use
21to control it. All resettable control functions must be called while holding
22the BQL.
23
24You can apply a reset to an object using ``resettable_assert_reset()``. You need
25to call ``resettable_release_reset()`` to release the object from reset. To
26instantly reset an object, without keeping it in reset state, just call
27``resettable_reset()``. These functions take two parameters: a pointer to the
28object to reset and a reset type.
29
30The Resettable interface handles reset types with an enum ``ResetType``:
31
32``RESET_TYPE_COLD``
33  Cold reset is supported by every resettable object. In QEMU, it means we reset
34  to the initial state corresponding to the start of QEMU; this might differ
35  from what is a real hardware cold reset. It differs from other resets (like
36  warm or bus resets) which may keep certain parts untouched.
37
38``RESET_TYPE_SNAPSHOT_LOAD``
39  This is called for a reset which is being done to put the system into a
40  clean state prior to loading a snapshot. (This corresponds to a reset
41  with ``SHUTDOWN_CAUSE_SNAPSHOT_LOAD``.) Almost all devices should treat
42  this the same as ``RESET_TYPE_COLD``. The main exception is devices which
43  have some non-deterministic state they want to reinitialize to a different
44  value on each cold reset, such as RNG seed information, and which they
45  must not reinitialize on a snapshot-load reset.
46
47``RESET_TYPE_WAKEUP``
48  If the machine supports waking up from a suspended state and needs to reset
49  its devices during wake-up (from the ``MachineClass::wakeup()`` method), this
50  reset type should be used for such a request. Devices can utilize this reset
51  type to differentiate the reset requested during machine wake-up from other
52  reset requests. For example, RAM content must not be lost during wake-up, and
53  memory devices like virtio-mem that provide additional RAM must not reset
54  such state during wake-ups, but might do so during cold resets. However, this
55  reset type should not be used for wake-up detection, as not every machine
56  type issues a device reset request during wake-up.
57
58``RESET_TYPE_S390_CPU_NORMAL``
59  This is only used for S390 CPU objects; it clears interrupts, stops
60  processing, and clears the TLB, but does not touch register contents.
61
62``RESET_TYPE_S390_CPU_INITIAL``
63  This is only used for S390 CPU objects; it does everything
64  ``RESET_TYPE_S390_CPU_NORMAL`` does and also clears the PSW, prefix,
65  FPC, timer and control registers. It does not touch gprs, fprs or acrs.
66
67Devices which implement reset methods must treat any unknown ``ResetType``
68as equivalent to ``RESET_TYPE_COLD``; this will reduce the amount of
69existing code we need to change if we add more types in future.
70
71Calling ``resettable_reset()`` is equivalent to calling
72``resettable_assert_reset()`` then ``resettable_release_reset()``. It is
73possible to interleave multiple calls to these three functions. There may
74be several reset sources/controllers of a given object. The interface handles
75everything and the different reset controllers do not need to know anything
76about each others. The object will leave reset state only when each other
77controllers end their reset operation. This point is handled internally by
78maintaining a count of in-progress resets; it is crucial to call
79``resettable_release_reset()`` one time and only one time per
80``resettable_assert_reset()`` call.
81
82For now migration of a device or bus in reset is not supported. Care must be
83taken not to delay ``resettable_release_reset()`` after its
84``resettable_assert_reset()`` counterpart.
85
86Note that, since resettable is an interface, the API takes a simple Object as
87parameter. Still, it is a programming error to call a resettable function on a
88non-resettable object and it will trigger a run time assert error. Since most
89calls to resettable interface are done through base class functions, such an
90error is not likely to happen.
91
92For Devices and Buses, the following helper functions exist:
93
94- ``device_cold_reset()``
95- ``bus_cold_reset()``
96
97These are simple wrappers around resettable_reset() function; they only cast the
98Device or Bus into an Object and pass the cold reset type. When possible
99prefer to use these functions instead of ``resettable_reset()``.
100
101Device and bus functions co-exist because there can be semantic differences
102between resetting a bus and resetting the controller bridge which owns it.
103For example, consider a SCSI controller. Resetting the controller puts all
104its registers back to what reset state was as well as reset everything on the
105SCSI bus, whereas resetting just the SCSI bus only resets everything that's on
106it but not the controller.
107
108
109Multi-phase mechanism
110---------------------
111
112This section documents the internals of the resettable interface.
113
114The resettable interface uses a multi-phase system to relieve objects and
115machines from reset ordering problems. To address this, the reset operation
116of an object is split into three well defined phases.
117
118When resetting several objects (for example the whole machine at simulation
119startup), all first phases of all objects are executed, then all second phases
120and then all third phases.
121
122The three phases are:
123
1241. The **enter** phase is executed when the object enters reset. It resets only
125   local state of the object; it must not do anything that has a side-effect
126   on other objects, such as raising or lowering a qemu_irq line or reading or
127   writing guest memory.
128
1292. The **hold** phase is executed for entry into reset, once every object in the
130   group which is being reset has had its *enter* phase executed. At this point
131   devices can do actions that affect other objects.
132
1333. The **exit** phase is executed when the object leaves the reset state.
134   Actions affecting other objects are permitted.
135
136As said in previous section, the interface maintains a count of reset. This
137count is used to ensure phases are executed only when required. *enter* and
138*hold* phases are executed only when asserting reset for the first time
139(if an object is already in reset state when calling
140``resettable_assert_reset()`` or ``resettable_reset()``, they are not
141executed).
142The *exit* phase is executed only when the last reset operation ends. Therefore
143the object does not need to care how many of reset controllers it has and how
144many of them have started a reset.
145
146DMA capable devices are expected to cancel all outstanding DMA operations
147during either 'enter' or 'hold' phases. IOMMUs are expected to reset during
148the 'exit' phase and this sequencing makes sure no outstanding DMA request
149will fault.
150
151
152Handling reset in a resettable object
153-------------------------------------
154
155This section documents the APIs that an implementation of a resettable object
156must provide and what functions it has access to. It is intended for people
157who want to implement or convert a class which has the resettable interface;
158for example when specializing an existing device or bus.
159
160Methods to implement
161....................
162
163Three methods should be defined or left empty. Each method corresponds to a
164phase of the reset; they are name ``phases.enter()``, ``phases.hold()`` and
165``phases.exit()``. They all take the object as parameter. The *enter* method
166also take the reset type as second parameter.
167
168When extending an existing class, these methods may need to be extended too.
169The ``resettable_class_set_parent_phases()`` class function may be used to
170backup parent class methods.
171
172Here follows an example to implement reset for a Device which sets an IO while
173in reset.
174
175::
176
177    static void mydev_reset_enter(Object *obj, ResetType type)
178    {
179        MyDevClass *myclass = MYDEV_GET_CLASS(obj);
180        MyDevState *mydev = MYDEV(obj);
181        /* call parent class enter phase */
182        if (myclass->parent_phases.enter) {
183            myclass->parent_phases.enter(obj, type);
184        }
185        /* initialize local state only */
186        mydev->var = 0;
187    }
188
189    static void mydev_reset_hold(Object *obj, ResetType type)
190    {
191        MyDevClass *myclass = MYDEV_GET_CLASS(obj);
192        MyDevState *mydev = MYDEV(obj);
193        /* call parent class hold phase */
194        if (myclass->parent_phases.hold) {
195            myclass->parent_phases.hold(obj, type);
196        }
197        /* set an IO */
198        qemu_set_irq(mydev->irq, 1);
199    }
200
201    static void mydev_reset_exit(Object *obj, ResetType type)
202    {
203        MyDevClass *myclass = MYDEV_GET_CLASS(obj);
204        MyDevState *mydev = MYDEV(obj);
205        /* call parent class exit phase */
206        if (myclass->parent_phases.exit) {
207            myclass->parent_phases.exit(obj, type);
208        }
209        /* clear an IO */
210        qemu_set_irq(mydev->irq, 0);
211    }
212
213    typedef struct MyDevClass {
214        MyParentClass parent_class;
215        /* to store eventual parent reset methods */
216        ResettablePhases parent_phases;
217    } MyDevClass;
218
219    static void mydev_class_init(ObjectClass *class, void *data)
220    {
221        MyDevClass *myclass = MYDEV_CLASS(class);
222        ResettableClass *rc = RESETTABLE_CLASS(class);
223        resettable_class_set_parent_phases(rc,
224                                           mydev_reset_enter,
225                                           mydev_reset_hold,
226                                           mydev_reset_exit,
227                                           &myclass->parent_phases);
228    }
229
230In the above example, we override all three phases. It is possible to override
231only some of them by passing NULL instead of a function pointer to
232``resettable_class_set_parent_phases()``. For example, the following will
233only override the *enter* phase and leave *hold* and *exit* untouched::
234
235    resettable_class_set_parent_phases(rc, mydev_reset_enter, NULL, NULL,
236                                       &myclass->parent_phases);
237
238This is equivalent to providing a trivial implementation of the hold and exit
239phases which does nothing but call the parent class's implementation of the
240phase.
241
242Polling the reset state
243.......................
244
245Resettable interface provides the ``resettable_is_in_reset()`` function.
246This function returns true if the object parameter is currently under reset.
247
248An object is under reset from the beginning of the *enter* phase (before
249either its children or its own enter method is called) to the *exit*
250phase. During *enter* and *hold* phase only, the function will return that the
251object is in reset. The state is changed after the *exit* is propagated to
252its children and just before calling the object's own *exit* method.
253
254This function may be used if the object behavior has to be adapted
255while in reset state. For example if a device has an irq input,
256it will probably need to ignore it while in reset; then it can for
257example check the reset state at the beginning of the irq callback.
258
259Note that until migration of the reset state is supported, an object
260should not be left in reset. So apart from being currently executing
261one of the reset phases, the only cases when this function will return
262true is if an external interaction (like changing an io) is made during
263*hold* or *exit* phase of another object in the same reset group.
264
265Helpers ``device_is_in_reset()`` and ``bus_is_in_reset()`` are also provided
266for devices and buses and should be preferred.
267
268
269Base class handling of reset
270----------------------------
271
272This section documents parts of the reset mechanism that you only need to know
273about if you are extending it to work with a new base class other than
274DeviceClass or BusClass, or maintaining the existing code in those classes. Most
275people can ignore it.
276
277Methods to implement
278....................
279
280There are two other methods that need to exist in a class implementing the
281interface: ``get_state()`` and ``child_foreach()``.
282
283``get_state()`` is simple. *resettable* is an interface and, as a consequence,
284does not have any class state structure. But in order to factorize the code, we
285need one. This method must return a pointer to ``ResettableState`` structure.
286The structure must be allocated by the base class; preferably it should be
287located inside the object instance structure.
288
289``child_foreach()`` is more complex. It should execute the given callback on
290every reset child of the given resettable object. All children must be
291resettable too. Additional parameters (a reset type and an opaque pointer) must
292be passed to the callback too.
293
294In ``DeviceClass`` and ``BusClass`` the ``ResettableState`` is located in the
295``DeviceState`` and ``BusState`` structures. ``child_foreach()`` is implemented
296to follow the bus hierarchy; for a bus, it calls the function on every child
297device; for a device, it calls the function on every bus child. When we reset
298the main system bus, we reset the whole machine bus tree.
299
300Changing a resettable parent
301............................
302
303One thing which should be taken care of by the base class is handling reset
304hierarchy changes.
305
306The reset hierarchy is supposed to be static and built during machine creation.
307But there are actually some exceptions. To cope with this, the resettable API
308provides ``resettable_change_parent()``. This function allows to set, update or
309remove the parent of a resettable object after machine creation is done. As
310parameters, it takes the object being moved, the old parent if any and the new
311parent if any.
312
313This function can be used at any time when not in a reset operation. During
314a reset operation it must be used only in *hold* phase. Using it in *enter* or
315*exit* phase is an error.
316Also it should not be used during machine creation, although it is harmless to
317do so: the function is a no-op as long as old and new parent are NULL or not
318in reset.
319
320There is currently 2 cases where this function is used:
321
3221. *device hotplug*; it means a new device is introduced on a live bus.
323
3242. *hot bus change*; it means an existing live device is added, moved or
325   removed in the bus hierarchy. At the moment, it occurs only in the raspi
326   machines for changing the sdbus used by sd card.
327
328Reset of the complete system
329----------------------------
330
331Reset of the complete system is a little complicated. The typical
332flow is:
333
3341. Code which wishes to reset the entire system does so by calling
335   ``qemu_system_reset_request()``. This schedules a reset, but the
336   reset will happen asynchronously after the function returns.
337   That makes this safe to call from, for example, device models.
338
3392. The function which is called to make the reset happen is
340   ``qemu_system_reset()``. Generally only core system code should
341   call this directly.
342
3433. ``qemu_system_reset()`` calls the ``MachineClass::reset`` method of
344   the current machine, if it has one. That method must call
345   ``qemu_devices_reset()``. If the machine has no reset method,
346   ``qemu_system_reset()`` calls ``qemu_devices_reset()`` directly.
347
3484. ``qemu_devices_reset()`` performs a reset of the system, using
349   the three-phase mechanism listed above. It resets all objects
350   that were registered with it using ``qemu_register_resettable()``.
351   It also calls all the functions registered with it using
352   ``qemu_register_reset()``. Those functions are called during the
353   "hold" phase of this reset.
354
3555. The most important object that this reset resets is the
356   'sysbus' bus. The sysbus bus is the root of the qbus tree. This
357   means that all devices on the sysbus are reset, and all their
358   child buses, and all the devices on those child buses.
359
3606. Devices which are not on the qbus tree are *not* automatically
361   reset! (The most obvious example of this is CPU objects, but
362   anything that directly inherits from ``TYPE_OBJECT`` or ``TYPE_DEVICE``
363   rather than from ``TYPE_SYS_BUS_DEVICE`` or some other plugs-into-a-bus
364   type will be in this category.) You need to therefore arrange for these
365   to be reset in some other way (e.g. using ``qemu_register_resettable()``
366   or ``qemu_register_reset()``).
367