xref: /kvmtool/ui/sdl.c (revision 48d9e01a8cfb8541c32c1dd46fa9d34fc687b031)
1 #include "kvm/sdl.h"
2 
3 #include "kvm/framebuffer.h"
4 #include "kvm/i8042.h"
5 #include "kvm/util.h"
6 #include "kvm/kvm.h"
7 #include "kvm/kvm-cpu.h"
8 
9 #include <SDL/SDL.h>
10 #include <pthread.h>
11 #include <signal.h>
12 
13 #define FRAME_RATE		25
14 
15 #define SCANCODE_UNKNOWN      0
16 #define SCANCODE_NORMAL       1
17 #define SCANCODE_ESCAPED      2
18 #define SCANCODE_KEY_PAUSE    3
19 #define SCANCODE_KEY_PRNTSCRN 4
20 
21 struct set2_scancode {
22 	u8 code;
23 	u8 type;
24 };
25 
26 #define DEFINE_SC(_code) {\
27 	.code = _code,\
28 	.type = SCANCODE_NORMAL,\
29 }
30 
31 /* escaped scancodes */
32 #define DEFINE_ESC(_code) {\
33 	.code = _code,\
34 	.type = SCANCODE_ESCAPED,\
35 }
36 
37 static const struct set2_scancode const keymap[256] = {
38 	[9]	= DEFINE_SC(0x76),	/* <esc> */
39 	[10]	= DEFINE_SC(0x16),	/* 1 */
40 	[11]	= DEFINE_SC(0x1e),	/* 2 */
41 	[12]	= DEFINE_SC(0x26),	/* 3 */
42 	[13]	= DEFINE_SC(0x25),	/* 4 */
43 	[14]	= DEFINE_SC(0x2e),	/* 5 */
44 	[15]	= DEFINE_SC(0x36),	/* 6 */
45 	[16]	= DEFINE_SC(0x3d),	/* 7 */
46 	[17]	= DEFINE_SC(0x3e),	/* 8 */
47 	[18]	= DEFINE_SC(0x46),	/* 9 */
48 	[19]	= DEFINE_SC(0x45),	/* 9 */
49 	[20]	= DEFINE_SC(0x4e),	/* - */
50 	[21]	= DEFINE_SC(0x55),	/* + */
51 	[22]	= DEFINE_SC(0x66),	/* <backspace> */
52 	[23]	= DEFINE_SC(0x0d),	/* <tab> */
53 	[24]	= DEFINE_SC(0x15),	/* q */
54 	[25]	= DEFINE_SC(0x1d),	/* w */
55 	[26]	= DEFINE_SC(0x24),	/* e */
56 	[27]	= DEFINE_SC(0x2d),	/* r */
57 	[28]	= DEFINE_SC(0x2c),	/* t */
58 	[29]	= DEFINE_SC(0x35),	/* y */
59 	[30]	= DEFINE_SC(0x3c),	/* u */
60 	[31]	= DEFINE_SC(0x43),	/* i */
61 	[32]	= DEFINE_SC(0x44),	/* o */
62 	[33]	= DEFINE_SC(0x4d),	/* p */
63 	[34]	= DEFINE_SC(0x54),	/* [ */
64 	[35]	= DEFINE_SC(0x5b),	/* ] */
65 	[36]	= DEFINE_SC(0x5a),	/* <enter> */
66 	[37]	= DEFINE_SC(0x14),	/* <left ctrl> */
67 	[38]	= DEFINE_SC(0x1c),	/* a */
68 	[39]	= DEFINE_SC(0x1b),	/* s */
69 	[40]	= DEFINE_SC(0x23),	/* d */
70 	[41]	= DEFINE_SC(0x2b),	/* f */
71 	[42]	= DEFINE_SC(0x34),	/* g */
72 	[43]	= DEFINE_SC(0x33),	/* h */
73 	[44]	= DEFINE_SC(0x3b),	/* j */
74 	[45]	= DEFINE_SC(0x42),	/* k */
75 	[46]	= DEFINE_SC(0x4b),	/* l */
76 	[47]	= DEFINE_SC(0x4c),	/* ; */
77 	[48]	= DEFINE_SC(0x52),	/* ' */
78 	[49]	= DEFINE_SC(0x0e),	/* ` */
79 	[50]	= DEFINE_SC(0x12),	/* <left shift> */
80 	[51]	= DEFINE_SC(0x5d),	/* \ */
81 	[52]	= DEFINE_SC(0x1a),	/* z */
82 	[53]	= DEFINE_SC(0x22),	/* x */
83 	[54]	= DEFINE_SC(0x21),	/* c */
84 	[55]	= DEFINE_SC(0x2a),	/* v */
85 	[56]	= DEFINE_SC(0x32),	/* b */
86 	[57]	= DEFINE_SC(0x31),	/* n */
87 	[58]	= DEFINE_SC(0x3a),	/* m */
88 	[59]	= DEFINE_SC(0x41),	/* < */
89 	[60]	= DEFINE_SC(0x49),	/* > */
90 	[61]	= DEFINE_SC(0x4a),	/* / */
91 	[62]	= DEFINE_SC(0x59),	/* <right shift> */
92 	[63]	= DEFINE_SC(0x7c),	/* keypad * */
93 	[64]	= DEFINE_SC(0x11),	/* <left alt> */
94 	[65]	= DEFINE_SC(0x29),	/* <space> */
95 
96 	[67]	= DEFINE_SC(0x05),	/* <F1> */
97 	[68]	= DEFINE_SC(0x06),	/* <F2> */
98 	[69]	= DEFINE_SC(0x04),	/* <F3> */
99 	[70]	= DEFINE_SC(0x0c),	/* <F4> */
100 	[71]	= DEFINE_SC(0x03),	/* <F5> */
101 	[72]	= DEFINE_SC(0x0b),	/* <F6> */
102 	[73]	= DEFINE_SC(0x83),	/* <F7> */
103 	[74]	= DEFINE_SC(0x0a),	/* <F8> */
104 	[75]	= DEFINE_SC(0x01),	/* <F9> */
105 	[76]	= DEFINE_SC(0x09),	/* <F10> */
106 
107 	[79]	= DEFINE_SC(0x6c),	/* keypad 7 */
108 	[80]	= DEFINE_SC(0x75),	/* keypad 8 */
109 	[81]	= DEFINE_SC(0x7d),	/* keypad 9 */
110 	[82]	= DEFINE_SC(0x7b),	/* keypad - */
111 	[83]	= DEFINE_SC(0x6b),	/* keypad 4 */
112 	[84]	= DEFINE_SC(0x73),	/* keypad 5 */
113 	[85]	= DEFINE_SC(0x74),	/* keypad 6 */
114 	[86]	= DEFINE_SC(0x79),	/* keypad + */
115 	[87]	= DEFINE_SC(0x69),	/* keypad 1 */
116 	[88]	= DEFINE_SC(0x72),	/* keypad 2 */
117 	[89]	= DEFINE_SC(0x7a),	/* keypad 3 */
118 	[90]	= DEFINE_SC(0x70),	/* keypad 0 */
119 	[91]	= DEFINE_SC(0x71),	/* keypad . */
120 
121 	[94]	= DEFINE_SC(0x61),	/* <INT 1> */
122 	[95]	= DEFINE_SC(0x78),	/* <F11> */
123 	[96]	= DEFINE_SC(0x07),	/* <F12> */
124 
125 	[104]	= DEFINE_ESC(0x5a),	/* keypad <enter> */
126 	[105]	= DEFINE_ESC(0x14),	/* <right ctrl> */
127 	[106]	= DEFINE_ESC(0x4a),	/* keypad / */
128 	[108]	= DEFINE_ESC(0x11),	/* <right alt> */
129 	[110]	= DEFINE_ESC(0x6c),	/* <home> */
130 	[111]	= DEFINE_ESC(0x75),	/* <up> */
131 	[112]	= DEFINE_ESC(0x7d),	/* <pag up> */
132 	[113]	= DEFINE_ESC(0x6b),	/* <left> */
133 	[114]	= DEFINE_ESC(0x74),	/* <right> */
134 	[115]	= DEFINE_ESC(0x69),	/* <end> */
135 	[116]	= DEFINE_ESC(0x72),	/* <down> */
136 	[117]	= DEFINE_ESC(0x7a),	/* <pag down> */
137 	[118]	= DEFINE_ESC(0x70),	/* <ins> */
138 	[119]	= DEFINE_ESC(0x71),	/* <delete> */
139 };
140 static bool running, done;
141 
142 static const struct set2_scancode *to_code(u8 scancode)
143 {
144 	return &keymap[scancode];
145 }
146 
147 static void key_press(const struct set2_scancode *sc)
148 {
149 	switch (sc->type) {
150 	case SCANCODE_ESCAPED:
151 		kbd_queue(0xe0);
152 		/* fallthrough */
153 	case SCANCODE_NORMAL:
154 		kbd_queue(sc->code);
155 		break;
156 	case SCANCODE_KEY_PAUSE:
157 		kbd_queue(0xe1);
158 		kbd_queue(0x14);
159 		kbd_queue(0x77);
160 		kbd_queue(0xe1);
161 		kbd_queue(0xf0);
162 		kbd_queue(0x14);
163 		kbd_queue(0x77);
164 		break;
165 	case SCANCODE_KEY_PRNTSCRN:
166 		kbd_queue(0xe0);
167 		kbd_queue(0x12);
168 		kbd_queue(0xe0);
169 		kbd_queue(0x7c);
170 		break;
171 	}
172 }
173 
174 static void key_release(const struct set2_scancode *sc)
175 {
176 	switch (sc->type) {
177 	case SCANCODE_ESCAPED:
178 		kbd_queue(0xe0);
179 		/* fallthrough */
180 	case SCANCODE_NORMAL:
181 		kbd_queue(0xf0);
182 		kbd_queue(sc->code);
183 		break;
184 	case SCANCODE_KEY_PAUSE:
185 		/* nothing to do */
186 		break;
187 	case SCANCODE_KEY_PRNTSCRN:
188 		kbd_queue(0xe0);
189 		kbd_queue(0xf0);
190 		kbd_queue(0x7c);
191 		kbd_queue(0xe0);
192 		kbd_queue(0xf0);
193 		kbd_queue(0x12);
194 		break;
195 	}
196 }
197 
198 static void *sdl__thread(void *p)
199 {
200 	Uint32 rmask, gmask, bmask, amask;
201 	struct framebuffer *fb = p;
202 	SDL_Surface *guest_screen;
203 	SDL_Surface *screen;
204 	SDL_Event ev;
205 	Uint32 flags;
206 
207 	if (SDL_Init(SDL_INIT_VIDEO) != 0)
208 		die("Unable to initialize SDL");
209 
210 	rmask = 0x000000ff;
211 	gmask = 0x0000ff00;
212 	bmask = 0x00ff0000;
213 	amask = 0x00000000;
214 
215 	guest_screen = SDL_CreateRGBSurfaceFrom(fb->mem, fb->width, fb->height, fb->depth, fb->width * fb->depth / 8, rmask, gmask, bmask, amask);
216 	if (!guest_screen)
217 		die("Unable to create SDL RBG surface");
218 
219 	flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_DOUBLEBUF;
220 
221 	SDL_WM_SetCaption("KVM tool", "KVM tool");
222 
223 	screen = SDL_SetVideoMode(fb->width, fb->height, fb->depth, flags);
224 	if (!screen)
225 		die("Unable to set SDL video mode");
226 
227 	SDL_EnableKeyRepeat(200, 50);
228 
229 	while (running) {
230 		SDL_BlitSurface(guest_screen, NULL, screen, NULL);
231 		SDL_Flip(screen);
232 
233 		while (SDL_PollEvent(&ev)) {
234 			switch (ev.type) {
235 			case SDL_KEYDOWN: {
236 				const struct set2_scancode *sc = to_code(ev.key.keysym.scancode);
237 				if (sc->type == SCANCODE_UNKNOWN) {
238 					pr_warning("key '%d' not found in keymap", ev.key.keysym.scancode);
239 					break;
240 				}
241 				key_press(sc);
242 				break;
243 			}
244 			case SDL_KEYUP: {
245 				const struct set2_scancode *sc = to_code(ev.key.keysym.scancode);
246 				if (sc->type == SCANCODE_UNKNOWN)
247 					break;
248 				key_release(sc);
249 				break;
250 			}
251 			case SDL_QUIT:
252 				goto exit;
253 			}
254 		}
255 
256 		SDL_Delay(1000 / FRAME_RATE);
257 	}
258 
259 	if (running == false && done == false) {
260 		done = true;
261 		return NULL;
262 	}
263 exit:
264 	kvm_cpu__reboot();
265 
266 	return NULL;
267 }
268 
269 static int sdl__start(struct framebuffer *fb)
270 {
271 	pthread_t thread;
272 
273 	running = true;
274 
275 	if (pthread_create(&thread, NULL, sdl__thread, fb) != 0)
276 		return -1;
277 
278 	return 0;
279 }
280 
281 static int sdl__stop(struct framebuffer *fb)
282 {
283 	running = false;
284 	while (done == false)
285 		sleep(0);
286 
287 	return 0;
288 }
289 
290 static struct fb_target_operations sdl_ops = {
291 	.start	= sdl__start,
292 	.start	= sdl__stop,
293 };
294 
295 int sdl__init(struct framebuffer *fb)
296 {
297 	return fb__attach(fb, &sdl_ops);
298 }
299 
300 int sdl__exit(struct framebuffer *fb)
301 {
302 	return sdl__stop(fb);
303 }
304