Searched refs:useSpillFunction (Results 1 – 2 of 2) sorted by relevance
179 bool useSpillFunction(const MachineFunction &MF, const CSIVect &CSI) const;
1372 if (useSpillFunction(MF, CSI)) { in insertCSRSpillsInBlock()2611 bool HexagonFrameLowering::useSpillFunction(const MachineFunction &MF, in useSpillFunction() function in HexagonFrameLowering