Searched refs:SetIsDone (Results 1 – 17 of 17) sorted by relevance
108 io_handler.SetIsDone(true); in IOHandlerActivated()268 io_handler.SetIsDone(true); in IOHandlerInputComplete()277 io_handler_sp->SetIsDone(true); in IOHandlerInputComplete()287 io_handler.SetIsDone(true); in IOHandlerInputComplete()293 io_handler_sp->SetIsDone(false); in IOHandlerInputComplete()421 io_handler_sp->SetIsDone(false); in IOHandlerInputComplete()492 io_handler.SetIsDone(true); in IOHandlerInputComplete()
171 io_handler.SetIsDone(true); in IOHandlerInputComplete()180 io_handler.SetIsDone(true); in IOHandlerInputComplete()185 io_handler.SetIsDone(true); in IOHandlerInputComplete()194 io_handler.SetIsDone(true); in IOHandlerInputComplete()197 io_handler.SetIsDone(true); in IOHandlerInputComplete()381 SetIsDone(true); in GetLine()
7739 SetIsDone(true); in Run()
118 io_handler.SetIsDone(true); in IOHandlerInputComplete()126 io_handler.SetIsDone(true); in IOHandlerInputComplete()130 io_handler.SetIsDone(true); in IOHandlerInputComplete()
515 io_handler.SetIsDone(true); in IOHandlerInputComplete()622 m_interpreter.GetIOHandler(false)->SetIsDone(true); in DoExecute()650 io_handler_sp->SetIsDone(false); in DoExecute()
183 io_handler.SetIsDone(true); in IOHandlerInputComplete()
205 io_handler.SetIsDone(true); in IOHandlerInputComplete()
800 io_handler.SetIsDone(true); in IOHandlerInputComplete()2206 io_handler.SetIsDone(true); in IOHandlerInputComplete()
268 io_handler.SetIsDone(true); in IOHandlerInputComplete()496 io_handler.SetIsDone(true); in IOHandlerInputComplete()
4959 io_handler.SetIsDone(true); in IOHandlerInputComplete()
38 void SetIsDone(bool);
86 void SetIsDone(bool b) { m_done = b; } in SetIsDone() function
483 SetIsDone(true); in Run()
523 io_handler.SetIsDone(true); in IOHandlerInputComplete()
3170 io_handler.SetIsDone(true); in IOHandlerInputComplete()3177 io_handler.SetIsDone(true); in IOHandlerInputComplete()3183 io_handler.SetIsDone(true); in IOHandlerInputComplete()3192 io_handler.SetIsDone(true); in IOHandlerInputComplete()
3543 m_process_input_reader->SetIsDone(true); in DestroyImpl()4603 SetIsDone(!running); in SetIsRunning()4612 SetIsDone(true); in Run()4616 SetIsDone(false); in Run()4672 SetIsDone(true); in Cancel()4766 io_handler_sp->SetIsDone(false); in PushProcessIOHandler()
82 void SBInputReader::SetIsDone(bool b) { LLDB_INSTRUMENT_VA(this, b); } in SetIsDone() function in SBInputReader