Searched refs:CallRuntimeFunction (Results 1 – 1 of 1) sorted by relevance
980 void CallRuntimeFunction(CGBuilderTy &B, StringRef FunctionName, in CallRuntimeFunction() function in __anonaed4b2e50111::CGObjCGNUstep21571 CallRuntimeFunction(B, "__objc_load", {InitStruct});; in ModuleInitFunction()