Searched refs:shader_offset (Results 1 – 2 of 2) sorted by relevance
30 u32 shader_offset, in etnaviv_emit_flop_reset_state_ppu() argument64 CMD_LOAD_STATE(cmdbuf, VIVS_PS_INST_ADDR, buffer_base + shader_offset); in etnaviv_emit_flop_reset_state_ppu()174 static const u32 shader_offset = ALIGN(output_offset + image_data_size, 64); variable177 static const u32 buffer_size = shader_offset + shader_size;199 u8 *shader_data = (u8 *)buffer_base + shader_offset; in etnaviv_flop_reset_ppu_init()221 output_offset, shader_offset, in etnaviv_flop_reset_ppu_run()
355 uint32_t total_size, shader_offset; in gfx_v9_4_2_run_shader() local360 shader_offset = total_size; in gfx_v9_4_2_run_shader()374 ib->ptr[i + (shader_offset / 4)] = shader_ptr[i]; in gfx_v9_4_2_run_shader()388 gpu_addr = (ib->gpu_addr + (u64)shader_offset) >> 8; in gfx_v9_4_2_run_shader()