Searched refs:allowed_s4d1 (Results 1 – 1 of 1) sorted by relevance
5559 const __u64 allowed_s4d1;5753 .allowed_s4d1 = LANDLOCK_ACCESS_FS_REFER | LANDLOCK_ACCESS_FS_READ_FILE,5765 .allowed_s4d1 = LANDLOCK_ACCESS_FS_READ_FILE |5777 .allowed_s4d1 = LANDLOCK_ACCESS_FS_REFER | LANDLOCK_ACCESS_FS_MAKE_REG,5789 .allowed_s4d1 = LANDLOCK_ACCESS_FS_REFER | LANDLOCK_ACCESS_FS_MAKE_REG |5804 .allowed_s4d1 = LANDLOCK_ACCESS_FS_REFER | LANDLOCK_ACCESS_FS_MAKE_REG,5877 .access = variant->allowed_s4d1, in FIXTURE_VARIANT() 6076 const __u64 allowed_s4d1; in FIXTURE_VARIANT_ADD() 6320 .allowed_s4d1 = LANDLOCK_ACCESS_FS_REFER | LANDLOCK_ACCESS_FS_READ_FILE,6330 .allowed_s4d1 5370 const __u64 allowed_s4d1; FIXTURE_VARIANT() local 5888 const __u64 allowed_s4d1; FIXTURE_VARIANT() local [all...]