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Searched defs:scon (Results 1 – 6 of 6) sorted by relevance

/qemu/ui/
H A Dsdl2-gl.c33 static void sdl2_set_scanout_mode(struct sdl2_console *scon, bool scanout) in sdl2_set_scanout_mode()
49 static void sdl2_gl_render_surface(struct sdl2_console *scon) in sdl2_gl_render_surface()
66 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_gl_update() local
82 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_gl_switch() local
113 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_gl_refresh() local
125 void sdl2_gl_redraw(struct sdl2_console *scon) in sdl2_gl_redraw()
142 struct sdl2_console *scon = container_of(dgc, struct sdl2_console, dgc); in sdl2_gl_create_context() local
184 struct sdl2_console *scon = container_of(dgc, struct sdl2_console, dgc); in sdl2_gl_make_context_current() local
194 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_gl_scanout_disable() local
211 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_gl_scanout_texture() local
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H A Dsdl2.c79 void sdl2_window_create(struct sdl2_console *scon) in sdl2_window_create()
126 void sdl2_window_destroy(struct sdl2_console *scon) in sdl2_window_destroy()
144 void sdl2_window_resize(struct sdl2_console *scon) in sdl2_window_resize()
155 static void sdl2_redraw(struct sdl2_console *scon) in sdl2_redraw()
166 static void sdl_update_caption(struct sdl2_console *scon) in sdl_update_caption()
206 static void sdl_hide_cursor(struct sdl2_console *scon) in sdl_hide_cursor()
220 static void sdl_show_cursor(struct sdl2_console *scon) in sdl_show_cursor()
240 static void sdl_grab_start(struct sdl2_console *scon) in sdl_grab_start()
268 static void sdl_grab_end(struct sdl2_console *scon) in sdl_grab_end()
276 static void absolute_mouse_grab(struct sdl2_console *scon) in absolute_mouse_grab()
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H A Dsdl2-2d.c34 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_2d_update() local
62 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_2d_switch() local
129 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_2d_refresh() local
136 void sdl2_2d_redraw(struct sdl2_console *scon) in sdl2_2d_redraw()
H A Dsdl2-input.c32 void sdl2_process_key(struct sdl2_console *scon, in sdl2_process_key()
62 void sdl2_release_modifiers(struct sdl2_console *scon) in sdl2_release_modifiers()
/qemu/hw/char/
H A Dsclpconsole-lm.c71 SCLPConsoleLM *scon = opaque; in DECLARE_INSTANCE_CHECKER() local
81 SCLPConsoleLM *scon = opaque; in chr_read() local
201 SCLPConsoleLM *scon = SCLPLM_CONSOLE(event); in write_console_data() local
243 SCLPConsoleLM *scon = SCLPLM_CONSOLE(event); in write_event_data() local
312 SCLPConsoleLM *scon = SCLPLM_CONSOLE(event); in console_init() local
329 SCLPConsoleLM *scon = SCLPLM_CONSOLE(event); in console_reset() local
H A Dsclpconsole.c57 SCLPConsole *scon = opaque; in DECLARE_INSTANCE_CHECKER() local
69 SCLPConsole *scon = opaque; in chr_read() local
169 SCLPConsole *scon = SCLP_CONSOLE(event); in write_console_data() local
228 SCLPConsole *scon = SCLP_CONSOLE(event); in console_init() local
244 SCLPConsole *scon = SCLP_CONSOLE(event); in console_reset() local