Searched defs:scon (Results 1 – 6 of 6) sorted by relevance
/qemu/ui/ |
H A D | sdl2-gl.c | 33 static void sdl2_set_scanout_mode(struct sdl2_console *scon, bool scanout) in sdl2_set_scanout_mode() 49 static void sdl2_gl_render_surface(struct sdl2_console *scon) in sdl2_gl_render_surface() 66 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_gl_update() local 82 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_gl_switch() local 113 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_gl_refresh() local 125 void sdl2_gl_redraw(struct sdl2_console *scon) in sdl2_gl_redraw() 142 struct sdl2_console *scon = container_of(dgc, struct sdl2_console, dgc); in sdl2_gl_create_context() local 184 struct sdl2_console *scon = container_of(dgc, struct sdl2_console, dgc); in sdl2_gl_make_context_current() local 194 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_gl_scanout_disable() local 211 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_gl_scanout_texture() local [all …]
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H A D | sdl2.c | 79 void sdl2_window_create(struct sdl2_console *scon) in sdl2_window_create() 126 void sdl2_window_destroy(struct sdl2_console *scon) in sdl2_window_destroy() 144 void sdl2_window_resize(struct sdl2_console *scon) in sdl2_window_resize() 155 static void sdl2_redraw(struct sdl2_console *scon) in sdl2_redraw() 166 static void sdl_update_caption(struct sdl2_console *scon) in sdl_update_caption() 206 static void sdl_hide_cursor(struct sdl2_console *scon) in sdl_hide_cursor() 220 static void sdl_show_cursor(struct sdl2_console *scon) in sdl_show_cursor() 240 static void sdl_grab_start(struct sdl2_console *scon) in sdl_grab_start() 268 static void sdl_grab_end(struct sdl2_console *scon) in sdl_grab_end() 276 static void absolute_mouse_grab(struct sdl2_console *scon) in absolute_mouse_grab() [all …]
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H A D | sdl2-2d.c | 34 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_2d_update() local 62 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_2d_switch() local 129 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_2d_refresh() local 136 void sdl2_2d_redraw(struct sdl2_console *scon) in sdl2_2d_redraw()
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H A D | sdl2-input.c | 32 void sdl2_process_key(struct sdl2_console *scon, in sdl2_process_key() 62 void sdl2_release_modifiers(struct sdl2_console *scon) in sdl2_release_modifiers()
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/qemu/hw/char/ |
H A D | sclpconsole-lm.c | 71 SCLPConsoleLM *scon = opaque; in DECLARE_INSTANCE_CHECKER() local 81 SCLPConsoleLM *scon = opaque; in chr_read() local 201 SCLPConsoleLM *scon = SCLPLM_CONSOLE(event); in write_console_data() local 243 SCLPConsoleLM *scon = SCLPLM_CONSOLE(event); in write_event_data() local 312 SCLPConsoleLM *scon = SCLPLM_CONSOLE(event); in console_init() local 329 SCLPConsoleLM *scon = SCLPLM_CONSOLE(event); in console_reset() local
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H A D | sclpconsole.c | 57 SCLPConsole *scon = opaque; in DECLARE_INSTANCE_CHECKER() local 69 SCLPConsole *scon = opaque; in chr_read() local 169 SCLPConsole *scon = SCLP_CONSOLE(event); in write_console_data() local 228 SCLPConsole *scon = SCLP_CONSOLE(event); in console_init() local 244 SCLPConsole *scon = SCLP_CONSOLE(event); in console_reset() local
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