Searched refs:vibe (Results 1 – 1 of 1) sorted by relevance
134 vdev_indirect_birth_entry_phys_t vibe; in vdev_indirect_births_add_entry() local145 vibe.vibe_offset = max_offset; in vdev_indirect_births_add_entry()146 vibe.vibe_phys_birth_txg = txg; in vdev_indirect_births_add_entry()149 dmu_write(vib->vib_objset, vib->vib_object, old_size, sizeof (vibe), in vdev_indirect_births_add_entry()150 &vibe, tx, DMU_READ_NO_PREFETCH); in vdev_indirect_births_add_entry()159 new_entries[vib->vib_phys->vib_count - 1] = vibe; in vdev_indirect_births_add_entry()