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Searched refs:debug_compile_units_begin (Results 1 – 5 of 5) sorted by relevance

/src/contrib/llvm-project/llvm/lib/Target/DirectX/ !
H A DDXContainerGlobals.cpp96 if (M.debug_compile_units_begin() != M.debug_compile_units_end()) in computeShaderHash()
/src/contrib/llvm-project/llvm/lib/Transforms/Coroutines/ !
H A DCoroEarly.cpp109 DICompileUnit *CU = *M.debug_compile_units_begin(); in buildDebugInfoForNoopResumeDestroyFunc()
/src/contrib/llvm-project/llvm/include/llvm/IR/ !
H A DModule.h856 debug_compile_units_iterator debug_compile_units_begin() const { in debug_compile_units_begin() function
/src/contrib/llvm-project/llvm/lib/CodeGen/AsmPrinter/ !
H A DDwarfDebug.cpp1151 unsigned NumDebugCUs = std::distance(M->debug_compile_units_begin(), in beginModule()
H A DCodeViewDebug.cpp625 const MDNode *Node = *M->debug_compile_units_begin(); in beginModule()