Searched refs:allowsWeak (Results 1 – 3 of 3) sorted by relevance
299 bool allowsWeak() const { in allowsWeak() function
3978 Opts.ObjCWeakRuntime = Opts.ObjCRuntime.allowsWeak(); in ParseLangArgs()
4270 } else if (!Runtime.allowsWeak()) { in RenderObjCOptions()