Searched refs:VectorPreHeader (Results 1 – 1 of 1) sorted by relevance
980 BasicBlock *VectorPreHeader = State->CFG.PrevBB; in execute() local981 State->Builder.SetInsertPoint(VectorPreHeader->getTerminator()); in execute()984 cast<BranchInst>(VectorPreHeader->getTerminator())->setSuccessor(0, nullptr); in execute()986 {{DominatorTree::Delete, VectorPreHeader, State->CFG.ExitBB}}); in execute()