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Searched refs:SpillMode (Results 1 – 2 of 2) sorted by relevance

/src/contrib/llvm-project/llvm/lib/CodeGen/
H A DSplitKit.h311 ComplementSpillMode SpillMode = SM_Partition; variable
350 return LICalc[SpillMode != SM_Partition && RegIdx != 0]; in getLICalc()
H A DSplitKit.cpp369 SpillMode = SM; in reset()
377 if (SpillMode) in reset()
766 if (SpillMode && !SlotIndex::isSameInstr(ParentVNI->def, Idx) && in leaveIntvAfter()
1097 if (SpillMode == SM_Speed && in hoistCopies()
1128 if (SpillMode == SM_Speed && !NotToHoistSet.empty()) in hoistCopies()
1238 if (SpillMode) in transferValues()
1523 switch (SpillMode) { in finish()