Searched refs:SetEnabledAll (Results 1 – 5 of 5) sorted by relevance
108 void SetEnabledAll(bool enabled);
183 void SetEnabledAll(bool enabled);
71 void BreakpointList::SetEnabledAll(bool enabled) { in SetEnabledAll() function in BreakpointList
223 void WatchpointList::SetEnabledAll(bool enabled) { in SetEnabledAll() function in WatchpointList
975 m_breakpoint_list.SetEnabledAll(false); in DisableAllBreakpoints()977 m_internal_breakpoint_list.SetEnabledAll(false); in DisableAllBreakpoints()992 m_breakpoint_list.SetEnabledAll(true); in EnableAllBreakpoints()994 m_internal_breakpoint_list.SetEnabledAll(true); in EnableAllBreakpoints()1258 m_watchpoint_list.SetEnabledAll(false); in DisableAllWatchpoints()1285 m_watchpoint_list.SetEnabledAll(true); in EnableAllWatchpoints()