Searched refs:FramePtrRegScratchCopy (Results 1 – 2 of 2) sorted by relevance
924 Register FrameReg, Register FramePtrRegScratchCopy) const { in emitCSRSpillStores()980 Spill.first == FramePtrReg ? FramePtrRegScratchCopy : Spill.first; in emitCSRSpillStores()1010 Register FrameReg, Register FramePtrRegScratchCopy) const { in emitCSRSpillRestores()1024 Spill.first == FramePtrReg ? FramePtrRegScratchCopy : Spill.first; in emitCSRSpillRestores()1120 Register FramePtrRegScratchCopy; in emitPrologue() local1125 FramePtrRegScratchCopy); in emitPrologue()1145 FramePtrRegScratchCopy = findScratchNonCalleeSaveRegister( in emitPrologue()1147 if (!FramePtrRegScratchCopy) in emitPrologue()1150 LiveUnits.addReg(FramePtrRegScratchCopy); in emitPrologue()1151 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrRegScratchCopy) in emitPrologue()[all …]
42 Register FramePtrRegScratchCopy) const;46 Register FramePtrRegScratchCopy) const;