Home
last modified time | relevance | path

Searched refs:AvailabilityState (Results 1 – 2 of 2) sorted by relevance

/src/contrib/llvm-project/llvm/include/llvm/Analysis/
H A DTargetLibraryInfo.h92 enum AvailabilityState { enum
97 void setState(LibFunc F, AvailabilityState State) { in setState()
101 AvailabilityState getState(LibFunc F) const { in getState()
102 return static_cast<AvailabilityState>((AvailableArray[F/4] >> 2*(F&3)) & 3); in getState()
379 TargetLibraryInfoImpl::AvailabilityState getState(LibFunc F) const { in getState()
/src/contrib/llvm-project/llvm/lib/Transforms/Scalar/
H A DGVN.cpp872 enum class AvailabilityState : char { enum
894 DenseMap<BasicBlock *, AvailabilityState> &FullyAvailableBlocks) { in IsValueFullyAvailableInBlock()
912 std::pair<DenseMap<BasicBlock *, AvailabilityState>::iterator, bool> IV = in IsValueFullyAvailableInBlock()
914 CurrBB, AvailabilityState::SpeculativelyAvailable); in IsValueFullyAvailableInBlock()
915 AvailabilityState &State = IV.first->second; in IsValueFullyAvailableInBlock()
919 if (State == AvailabilityState::Unavailable) { in IsValueFullyAvailableInBlock()
938 State = AvailabilityState::Unavailable; in IsValueFullyAvailableInBlock()
959 [&](BasicBlock *BB, AvailabilityState FixpointState) { in IsValueFullyAvailableInBlock()
963 switch (AvailabilityState &State = It->second) { in IsValueFullyAvailableInBlock()
964 case AvailabilityState::Unavailable: in IsValueFullyAvailableInBlock()
[all …]