Searched refs:AbortFrame (Results 1 – 2 of 2) sorted by relevance
394 jmp_buf AbortFrame; member537 #define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)539 #define TEST_ABORT() {longjmp(Unity.AbortFrame, 1);}
9 #define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; longjmp(Unity.AbortFrame, 1); }10 #define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); }