Searched refs:temp_sync (Results 1 – 1 of 1) sorted by relevance
/qemu/tcg/ |
H A D | tcg.c | 4697 static void temp_sync(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs, in temp_sync() function 4742 temp_sync(s, ts, allocated_regs, 0, -1); in tcg_reg_free() 5025 temp_sync(s, ots, s->reserved_regs, preferred_regs, IS_DEAD_ARG(0)); in tcg_reg_alloc_do_movi() 5127 temp_sync(s, ots, allocated_regs, 0, 0); in tcg_reg_alloc_mov() 5206 temp_sync(s, its, s->reserved_regs, 0, 0); in tcg_reg_alloc_dup() 5237 temp_sync(s, ots, s->reserved_regs, 0, 0); in tcg_reg_alloc_dup() 5497 temp_sync(s, ts, i_allocated_regs, 0, 0); in tcg_reg_alloc_op() 5946 temp_sync(s, ts, o_allocated_regs, 0, IS_DEAD_ARG(i)); in tcg_reg_alloc_op() 6012 temp_sync(s, its + 0, s->reserved_regs, 0, 0); in tcg_reg_alloc_dup2() 6013 temp_sync(s, its + 1, s->reserved_regs, 0, 0); in tcg_reg_alloc_dup2() [all …]
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