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Searched refs:temp_sync (Results 1 – 1 of 1) sorted by relevance

/qemu/tcg/
H A Dtcg.c4697 static void temp_sync(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs, in temp_sync() function
4742 temp_sync(s, ts, allocated_regs, 0, -1); in tcg_reg_free()
5025 temp_sync(s, ots, s->reserved_regs, preferred_regs, IS_DEAD_ARG(0)); in tcg_reg_alloc_do_movi()
5127 temp_sync(s, ots, allocated_regs, 0, 0); in tcg_reg_alloc_mov()
5206 temp_sync(s, its, s->reserved_regs, 0, 0); in tcg_reg_alloc_dup()
5237 temp_sync(s, ots, s->reserved_regs, 0, 0); in tcg_reg_alloc_dup()
5497 temp_sync(s, ts, i_allocated_regs, 0, 0); in tcg_reg_alloc_op()
5946 temp_sync(s, ts, o_allocated_regs, 0, IS_DEAD_ARG(i)); in tcg_reg_alloc_op()
6012 temp_sync(s, its + 0, s->reserved_regs, 0, 0); in tcg_reg_alloc_dup2()
6013 temp_sync(s, its + 1, s->reserved_regs, 0, 0); in tcg_reg_alloc_dup2()
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