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Searched refs:pressed (Results 1 – 7 of 7) sorted by relevance

/qemu/hw/input/
H A Dstellaris_gamepad.c27 if (s->keycodes[i] == qcode && s->pressed[i] != key->down) { in stellaris_gamepad_event()
28 s->pressed[i] = key->down; in stellaris_gamepad_event()
39 VMSTATE_VARRAY_UINT32(pressed, StellarisGamepad, num_buttons,
61 s->pressed = g_new0(uint8_t, s->num_buttons); in stellaris_gamepad_realize()
77 memset(s->pressed, 0, s->num_buttons * sizeof(uint8_t)); in stellaris_gamepad_reset_enter()
/qemu/include/hw/input/
H A Dstellaris_gamepad.h34 uint8_t *pressed; member
/qemu/include/hw/xen/interface/io/
H A Dkbdif.h283 uint8_t pressed; member
/qemu/docs/system/s390x/
H A D3270.rst63 is pressed while the network is slow) are not supported.
/qemu/docs/interop/
H A Dbarrier.rst203 Key pressed.
253 Mouse button pressed.
/qemu/hw/display/
H A Dxenfb.c158 event.key.pressed = down ? 1 : 0; in xenfb_send_key()
/qemu/qapi/
H A Dui.json945 # 'alt+print' was pressed. This flaw is now fixed and the 'sysrq' key
1465 # @grab-mod: Modifier keys that should be pressed together with the