Searched refs:NEED_SYNC_ARG (Results 1 – 1 of 1) sorted by relevance
3770 #define NEED_SYNC_ARG(n) (arg_life & (SYNC_ARG << (n))) macro4507 if (NEED_SYNC_ARG(0)) { in liveness_pass_2()4541 if (NEED_SYNC_ARG(i)) { in liveness_pass_2()5024 if (NEED_SYNC_ARG(0)) { in tcg_reg_alloc_do_movi()5078 tcg_debug_assert(NEED_SYNC_ARG(0)); in tcg_reg_alloc_mov()5126 if (NEED_SYNC_ARG(0)) { in tcg_reg_alloc_mov()5236 if (NEED_SYNC_ARG(0)) { in tcg_reg_alloc_dup()5945 if (NEED_SYNC_ARG(i)) { in tcg_reg_alloc_op()6032 if (NEED_SYNC_ARG(0)) { in tcg_reg_alloc_dup2()6232 if (NEED_SYNC_ARG(i)) { in tcg_reg_alloc_call()