H A D | tcg.c | 848 #define C_O0_I3(I1, I2, I3) C_PFX3(c_o0_i3_, I1, I2, I3), argument 849 #define C_O0_I4(I1, I2, I3, I4) C_PFX4(c_o0_i4_, I1, I2, I3, I4), argument 853 #define C_O1_I3(O1, I1, I2, I3) C_PFX4(c_o1_i3_, O1, I1, I2, I3), argument 854 #define C_O1_I4(O1, I1, I2, I3, I4) C_PFX5(c_o1_i4_, O1, I1, I2, I3, I4), argument 862 #define C_O2_I3(O1, O2, I1, I2, I3) C_PFX5(c_o2_i3_, O1, O2, I1, I2, I3), argument 863 #define C_O2_I4(O1, O2, I1, I2, I3, I4) C_PFX6(c_o2_i4_, O1, O2, I1, I2, I3, I4), argument 864 #define C_N1_O1_I4(O1, O2, I1, I2, I3, I4) C_PFX6(c_n1_o1_i4_, O1, O2, I1, I2, I3, I4), argument 900 #define C_O0_I3(I1, I2, I3) { 0, 3, { #I1, #I2, #I3 } }, argument 901 #define C_O0_I4(I1, I2, I3, I4) { 0, 4, { #I1, #I2, #I3, #I4 } }, argument 905 #define C_O1_I3(O1, I1, I2, I3) { 1, 3, { #O1, #I1, #I2, #I3 } }, argument [all …]
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