Searched refs:targetEUN (Results 1 – 2 of 2) sorted by relevance
259 unsigned int targetEUN; in NFTL_foldchain() local 279 targetEUN = BLOCK_NIL; in NFTL_foldchain() 283 targetEUN = thisEUN; in NFTL_foldchain() 355 BlockMap[block] != targetEUN) { in NFTL_foldchain() 361 BlockMap[block]== targetEUN ? "==" : "!=", in NFTL_foldchain() 362 targetEUN); in NFTL_foldchain() 373 "Folding out of place.\n", targetEUN); in NFTL_foldchain() 381 /* We need to find a targetEUN to fold into. */ in NFTL_foldchain() 382 targetEUN = NFTL_findfreeblock(nftl, 1); in NFTL_foldchain() 383 if (targetEUN in NFTL_foldchain() [all...]
243 unsigned int targetEUN; in INFTL_foldchain() local 253 thisEUN = targetEUN = inftl->VUtable[thisVUC]; in INFTL_foldchain() 311 pr_debug("INFTL: folding chain %d into unit %d\n", thisVUC, targetEUN); in INFTL_foldchain() 321 if (BlockMap[block] == targetEUN || (pendingblock == in INFTL_foldchain() 350 inftl_write(inftl->mbd.mtd, (inftl->EraseSize * targetEUN) + in INFTL_foldchain() 373 if (thisEUN == targetEUN) in INFTL_foldchain() 392 return targetEUN; in INFTL_foldchain()