Searched refs:stride_mask (Results 1 – 2 of 2) sorted by relevance
156 u32 tiled, int stride_mask, int bpp) in intel_vgpu_get_stride() argument 161 u32 stride_reg = vgpu_vreg_t(vgpu, DSPSTRIDE(display, pipe)) & stride_mask; in intel_vgpu_get_stride()
1017 u32 stride_mask; in check_overlay_src() local 1075 stride_mask = 255; in check_overlay_src() 1077 stride_mask = 63; in check_overlay_src() 1079 if (rec->stride_Y & stride_mask || rec->stride_UV & stride_mask) in check_overlay_src()