Searched refs:num_sprites (Results 1 – 5 of 5) sorted by relevance
1755 display_runtime->num_sprites[pipe] = 4; in __intel_display_device_info_runtime_init() 1758 display_runtime->num_sprites[pipe] = 6; in __intel_display_device_info_runtime_init() 1761 display_runtime->num_sprites[pipe] = 3; in __intel_display_device_info_runtime_init() 1772 display_runtime->num_sprites[PIPE_A] = 2; in __intel_display_device_info_runtime_init() 1773 display_runtime->num_sprites[PIPE_B] = 2; in __intel_display_device_info_runtime_init() 1774 display_runtime->num_sprites[PIPE_C] = 1; in __intel_display_device_info_runtime_init() 1777 display_runtime->num_sprites[pipe] = 2; in __intel_display_device_info_runtime_init() 1780 display_runtime->num_sprites[pipe] = 1; in __intel_display_device_info_runtime_init()
267 u8 num_sprites[I915_MAX_PIPES]; member
208 (__s) < DISPLAY_RUNTIME_INFO(__dev_priv)->num_sprites[(__p)]; \
1088 zpos = DISPLAY_RUNTIME_INFO(display)->num_sprites[pipe] + 1; in intel_cursor_plane_create()
54 return pipe * DISPLAY_RUNTIME_INFO(display)->num_sprites[pipe] + sprite + 'A'; in sprite_name()