Searched refs:num_shader_engines (Results 1 – 3 of 3) sorted by relevance
405 u32 num_shader_engines) in cayman_get_tile_pipe_to_backend_map() argument422 if (num_shader_engines < 1) in cayman_get_tile_pipe_to_backend_map()423 num_shader_engines = 1; in cayman_get_tile_pipe_to_backend_map()424 if (num_shader_engines > rdev->config.cayman.max_shader_engines) in cayman_get_tile_pipe_to_backend_map()425 num_shader_engines = rdev->config.cayman.max_shader_engines; in cayman_get_tile_pipe_to_backend_map()426 if (num_backends_per_asic < num_shader_engines) in cayman_get_tile_pipe_to_backend_map()427 num_backends_per_asic = num_shader_engines; in cayman_get_tile_pipe_to_backend_map()428 if (num_backends_per_asic > (rdev->config.cayman.max_backends_per_se * num_shader_engines)) in cayman_get_tile_pipe_to_backend_map()429 num_backends_per_asic = rdev->config.cayman.max_backends_per_se * num_shader_engines; in cayman_get_tile_pipe_to_backend_map()432 num_backends_per_asic = ALIGN(num_backends_per_asic, num_shader_engines); in cayman_get_tile_pipe_to_backend_map()[all …]
1674 int i, j, num_shader_engines, ps_thread_count; in evergreen_gpu_init() local2098 num_shader_engines = ((RREG32(GB_ADDR_CONFIG) & NUM_SHADER_ENGINES(3)) >> 12) + 1; in evergreen_gpu_init()2106 if (i == num_shader_engines) { in evergreen_gpu_init()
1325 unsigned num_shader_engines; member