Searched refs:osdline (Results 1 – 1 of 1) sorted by relevance
295 /* osdline is true if this line requires overlay blending */ in vivid_copy_buffer() 296 bool osdline = vosdbuf && y >= dev->loop_vid_overlay_cap.top && in vivid_copy_buffer() local 318 if (quick && !osdline) { in vivid_copy_buffer() 329 if (!osdline) { in vivid_copy_buffer() 364 if (osdline) { in vivid_copy_buffer()