Searched refs:NV_ARCH_40 (Results 1 – 5 of 5) sorted by relevance
82 if (par->Architecture == NV_ARCH_40) in NVShowHideCursor() 146 if (par->Architecture >= NV_ARCH_40) { in nvGetClocks() 895 case NV_ARCH_40: in NVCalcStateExt() 962 } else if ((par->Architecture < NV_ARCH_40) || in NVLoadStateExt() 985 if (par->Architecture >= NV_ARCH_40) { in NVLoadStateExt() 1216 if (par->Architecture >= NV_ARCH_40) { in NVLoadStateExt() 1359 if ((par->Architecture < NV_ARCH_40) || in NVLoadStateExt() 1403 if (par->Architecture >= NV_ARCH_40) { in NVLoadStateExt() 1479 if (par->Architecture >= NV_ARCH_40) in NVLoadStateExt() 1485 if (par->Architecture >= NV_ARCH_40) in NVLoadStateExt() [all...]
15 #define NV_ARCH_40 0x40 macro
1194 case NV_ARCH_40: in nvidia_set_fbinfo() 1266 arch = NV_ARCH_40; in nvidia_get_arch() 1368 if(par->Architecture >= NV_ARCH_40) in nvidiafb_probe()
320 (implementation == 0x0340) || (par->Architecture >= NV_ARCH_40); in NVCommonSetup()
96 #define NV_ARCH_40 0x40 macro