Searched refs:shader_type (Results 1 – 3 of 3) sorted by relevance
/linux/drivers/gpu/drm/vmwgfx/ |
H A D | vmwgfx_shader.c | 77 static bool vmw_shader_id_ok(u32 user_key, SVGA3dShaderType shader_type); 78 static u32 vmw_shader_key(u32 user_key, SVGA3dShaderType shader_type); 581 * @shader_type: The shader type. 587 SVGA3dShaderType shader_type, in vmw_dx_shader_add() argument 595 if (!vmw_shader_id_ok(user_key, shader_type)) in vmw_dx_shader_add() 689 SVGA3dShaderType shader_type, in vmw_user_shader_alloc() argument 714 offset, shader_type, num_input_sig, in vmw_user_shader_alloc() 743 SVGA3dShaderType shader_type) in vmw_shader_alloc() argument 761 offset, shader_type, 0, 0, buffer, in vmw_shader_alloc() 778 SVGA3dShaderType shader_type; in vmw_shader_define() local 825 vmw_shader_id_ok(u32 user_key,SVGA3dShaderType shader_type) vmw_shader_id_ok() argument 839 vmw_shader_key(u32 user_key,SVGA3dShaderType shader_type) vmw_shader_key() argument 854 vmw_shader_remove(struct vmw_cmdbuf_res_manager * man,u32 user_key,SVGA3dShaderType shader_type,struct list_head * list) vmw_shader_remove() argument 884 vmw_compat_shader_add(struct vmw_private * dev_priv,struct vmw_cmdbuf_res_manager * man,u32 user_key,const void * bytecode,SVGA3dShaderType shader_type,size_t size,struct list_head * list) vmw_compat_shader_add() argument 953 vmw_shader_lookup(struct vmw_cmdbuf_res_manager * man,u32 user_key,SVGA3dShaderType shader_type) vmw_shader_lookup() argument [all...] |
H A D | vmwgfx_drv.h | 1185 SVGA3dShaderType shader_type, 1189 u32 user_key, SVGA3dShaderType shader_type, 1194 SVGA3dShaderType shader_type, 1202 u32 user_key, SVGA3dShaderType shader_type); 1491 u32 shader_type) in vmw_shadertype_is_valid() argument 1499 return shader_type >= SVGA3D_SHADERTYPE_MIN && shader_type < max_allowed; in vmw_shadertype_is_valid()
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/linux/include/uapi/drm/ |
H A D | vmwgfx_drm.h | 855 * @shader_type: Shader type of the shader to create. 867 enum drm_vmw_shader_type shader_type; member
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