Searched refs:rpg_time_reset (Results 1 – 4 of 4) sorted by relevance
54 __be32 rpg_time_reset; member 576 qcn->rpg_time_reset[i] = in mlx4_en_dcbnl_ieee_getqcn() 577 be32_to_cpu(hw_qcn->rpg_time_reset); in mlx4_en_dcbnl_ieee_getqcn() 637 hw_qcn->rpg_time_reset = cpu_to_be32(qcn->rpg_time_reset[i]); in mlx4_en_dcbnl_ieee_setqcn()
115 rpg_time_reset); in mlx5_get_cc_param_val() 195 rpg_time_reset, var); in mlx5_ib_set_cc_param_mask_val()
93 *@rpg_time_reset: time between rate increases if no CNMs received.122 __u32 rpg_time_reset[IEEE_8021QAZ_MAX_TCS]; member
2420 u8 rpg_time_reset[0x20]; member 2471 u8 rpg_time_reset[0x20]; member