Searched refs:max_active_inputs (Results 1 – 3 of 3) sorted by relevance
168 u8 max_active_inputs, u32 supported_inputs, in komeda_component_add() argument 176 if (max_active_inputs > KOMEDA_COMPONENT_N_INPUTS) { in komeda_component_add() 178 max_active_inputs); in komeda_component_add() 210 c->max_active_inputs = max_active_inputs; in komeda_component_add() 245 DRM_DEBUG(" max_active_inputs:%d, supported_inputs: 0x%08x.\n", in komeda_component_dump() 246 c->max_active_inputs, c->supported_inputs); in komeda_component_dump()
101 * @max_active_inputs:110 u8 max_active_inputs; member 220 for ((i) = 0; (i) < (st)->component->max_active_inputs; (i)++) \508 u8 max_active_inputs, u32 supported_inputs,
190 WARN_ON((idx < 0 || idx >= c->max_active_inputs)); in komeda_component_add_input() 213 if ((idx < 0) || (idx >= c->max_active_inputs)) { in komeda_component_check_input()