Searched refs:num_texture_samples (Results 1 – 3 of 3) sorted by relevance
161 uint32_t s = validated_shader->num_texture_samples; in record_texture_sample()175 validated_shader->num_texture_samples = s + 1; in record_texture_sample()942 4 * validated_shader->num_texture_samples); in vc4_validate_shader()
857 validated_shader->num_texture_samples); in validate_gl_shader_rec()863 tex < validated_shader->num_texture_samples; in validate_gl_shader_rec()
857 uint32_t num_texture_samples; member