Searched refs:gl_demote_state (Results 1 – 4 of 4) sorted by relevance
551 gl->gl_demote_state = LM_ST_EXCLUSIVE; in gfs2_demote_wake()578 gl->gl_demote_state == LM_ST_UNLOCKED) in finish_xmote()771 if (gl->gl_demote_state == gl->gl_state) { in run_queue()781 GLOCK_BUG_ON(gl, gl->gl_demote_state == LM_ST_EXCLUSIVE); in run_queue()782 gl->gl_target = gl->gl_demote_state; in run_queue()997 gl->gl_demote_state != LM_ST_EXCLUSIVE) { in glock_work_func()1128 gl->gl_demote_state = LM_ST_EXCLUSIVE; in gfs2_glock_get()1371 if (gl->gl_demote_state == LM_ST_EXCLUSIVE) { in request_demote()1372 gl->gl_demote_state = state; in request_demote()1374 } else if (gl->gl_demote_state != LM_ST_UNLOCKED && in request_demote()[all …]
576 gl->gl_demote_state != LM_ST_UNLOCKED) in freeze_go_callback()634 if (gl->gl_demote_state == LM_ST_UNLOCKED && in iopen_go_callback()
120 __entry->dmt_state = glock_trace_state(gl->gl_demote_state);188 __entry->dmt_state = glock_trace_state(gl->gl_demote_state);
343 gl_demote_state:2, /* State requested by remote node */ member