Searched refs:attribute_count (Results 1 – 2 of 2) sorted by relevance
150 uint32_t attribute_count = pointer_bits & 7; in gl_shader_rec_size() local153 if (attribute_count == 0) in gl_shader_rec_size()154 attribute_count = 8; in gl_shader_rec_size()157 return 100 + attribute_count * 4; in gl_shader_rec_size()159 return 36 + attribute_count * 8; in gl_shader_rec_size()
1318 int channel_size, attribute_count, cnt; in pac1934_prep_iio_channels() local1323 attribute_count = 0; in pac1934_prep_iio_channels()1332 attribute_count += ARRAY_SIZE(pac1934_single_channel); in pac1934_prep_iio_channels()1400 indio_dev->num_channels = attribute_count; in pac1934_prep_iio_channels()