Searched refs:allowed_s3d1 (Results 1 – 1 of 1) sorted by relevance
5365 const __u64 allowed_s3d1; in FIXTURE_VARIANT() local5563 .allowed_s3d1 = LANDLOCK_ACCESS_FS_REFER | LANDLOCK_ACCESS_FS_READ_FILE, in FIXTURE_VARIANT_ADD()5574 .allowed_s3d1 = LANDLOCK_ACCESS_FS_READ_FILE | in FIXTURE_VARIANT_ADD()5587 .allowed_s3d1 = LANDLOCK_ACCESS_FS_REFER | LANDLOCK_ACCESS_FS_MAKE_REG, in FIXTURE_VARIANT_ADD()5599 .allowed_s3d1 = LANDLOCK_ACCESS_FS_REFER | LANDLOCK_ACCESS_FS_MAKE_REG, in FIXTURE_VARIANT_ADD()5613 .allowed_s3d1 = LANDLOCK_ACCESS_FS_REFER | LANDLOCK_ACCESS_FS_MAKE_REG | in FIXTURE_VARIANT_ADD()5684 .access = variant->allowed_s3d1, in TEST_F_FORK()5886 const __u64 allowed_s3d1; in FIXTURE_VARIANT() local6088 .allowed_s3d1 = LANDLOCK_ACCESS_FS_REFER | LANDLOCK_ACCESS_FS_READ_FILE, in FIXTURE_VARIANT_ADD()6098 .allowed_s3d1 = LANDLOCK_ACCESS_FS_READ_FILE | in FIXTURE_VARIANT_ADD()[all …]