Searched refs:USR2_WAKE (Results 1 – 1 of 1) sorted by relevance
147 #define USR2_WAKE (1<<7) /* Wake */ macro 835 * We use USR2_WAKE bit to check for activity on RxD line, but we have a in imx_uart_check_flood() 836 * race here if we clear USR2_WAKE when receiving of a char is in in imx_uart_check_flood() 837 * progress, so we might get RX interrupt later with USR2_WAKE bit in imx_uart_check_flood() 838 * cleared. Note though that as we don't try to clear USR2_WAKE when we in imx_uart_check_flood() 854 if (usr2 & USR2_WAKE) { in imx_uart_check_flood() 855 imx_uart_writel(sport, USR2_WAKE, USR2); in imx_uart_check_flood()