Searched refs:PSP_GEN_VALID_MASK (Results 1 – 3 of 3) sorted by relevance
96 #define PSP_GEN_VALID_MASK 0x7f macro
256 psd->generation = (prev_gen + 1) & PSP_GEN_VALID_MASK; in psp_nl_key_rotate_doit()263 psd->generation & ~PSP_GEN_VALID_MASK); in psp_nl_key_rotate_doit()
257 pas->generation |= ~PSP_GEN_VALID_MASK; in psp_assocs_key_rotated()