Searched refs:MaxDSCBPP (Results 1 – 6 of 6) sorted by relevance
1594 double MaxDSCBPP; in dml32_TruncToValidBPP() local1605 MaxDSCBPP = 1.5 * DSCInputBitPerComponent - 1.0 / 16; in dml32_TruncToValidBPP()1612 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16; in dml32_TruncToValidBPP()1625 MaxDSCBPP = 2 * DSCInputBitPerComponent - 1.0 / 16.0; in dml32_TruncToValidBPP()1628 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16.0; in dml32_TruncToValidBPP()1661 else if (MaxLinkBPP >= MaxDSCBPP) in dml32_TruncToValidBPP()1662 return MaxDSCBPP; in dml32_TruncToValidBPP()1680 (DSCEnable && DesiredBPP >= MinDSCBPP && DesiredBPP <= MaxDSCBPP))) in dml32_TruncToValidBPP()
3293 double MaxDSCBPP = 0; in TruncToValidBPP() local3303 MaxDSCBPP = 1.5 * DSCInputBitPerComponent - 1.0 / 16; in TruncToValidBPP()3309 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16; in TruncToValidBPP()3317 MaxDSCBPP = 2 * DSCInputBitPerComponent - 1.0 / 16.0; in TruncToValidBPP()3320 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16.0; in TruncToValidBPP()3341 } else if (MaxLinkBPP >= MaxDSCBPP) { in TruncToValidBPP()3342 return MaxDSCBPP; in TruncToValidBPP()3359 (DSCEnable && DesiredBPP >= MinDSCBPP && DesiredBPP <= MaxDSCBPP))) { in TruncToValidBPP()
3705 double MaxDSCBPP; local3715 MaxDSCBPP = 1.5 * DSCInputBitPerComponent - 1.0 / 16;3721 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16;3730 MaxDSCBPP = 2 * DSCInputBitPerComponent - 1.0 / 16.0;3733 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16.0;3753 } else if (MaxLinkBPP >= MaxDSCBPP) {3754 return MaxDSCBPP;3771 || (DSCEnable && DesiredBPP >= MinDSCBPP && DesiredBPP <= MaxDSCBPP))) {
3599 double MaxDSCBPP; local3609 MaxDSCBPP = 1.5 * DSCInputBitPerComponent - 1.0 / 16;3615 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16;3624 MaxDSCBPP = 2 * DSCInputBitPerComponent - 1.0 / 16.0;3627 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16.0;3647 } else if (MaxLinkBPP >= MaxDSCBPP) {3648 return MaxDSCBPP;3665 || (DSCEnable && DesiredBPP >= MinDSCBPP && DesiredBPP <= MaxDSCBPP))) {
2728 dml_float_t MaxDSCBPP; in TruncToValidBPP() local2738 MaxDSCBPP = 1.5 * DSCInputBitPerComponent - 1.0 / 16; in TruncToValidBPP()2744 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16; in TruncToValidBPP()2757 MaxDSCBPP = 2 * DSCInputBitPerComponent - 1.0 / 16.0; in TruncToValidBPP()2760 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16.0; in TruncToValidBPP()2796 } else if (MaxLinkBPP >= MaxDSCBPP) { in TruncToValidBPP()2797 return MaxDSCBPP; in TruncToValidBPP()2814 (DSCEnable && DesiredBPP >= MinDSCBPP && DesiredBPP <= MaxDSCBPP))) { in TruncToValidBPP()
1288 double MaxDSCBPP; in TruncToValidBPP() local1299 MaxDSCBPP = 16; in TruncToValidBPP()1305 MaxDSCBPP = 16; in TruncToValidBPP()1319 MaxDSCBPP = 16; in TruncToValidBPP()1322 MaxDSCBPP = 16; in TruncToValidBPP()1344 } else if (MaxLinkBPP >= MaxDSCBPP) { in TruncToValidBPP()1345 return MaxDSCBPP; in TruncToValidBPP()1362 (DSCEnable && DesiredBPP >= MinDSCBPP && DesiredBPP <= MaxDSCBPP))) { in TruncToValidBPP()